Player Matchup

King Arthur
King Arthur
Baker147
King Arthur
Level 155
God Stats
22W - 4L
1,907 SR
Queue Stats
156W - 124L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
GenoGsh
Gilgamesh
Level 158
God Stats
16W - 7L
1,814 SR
Queue Stats
205W - 189L
1,640 Elo+
Party 2
Chernobog
Chernobog
HarleyEmo
Chernobog
Level 28
God Stats
3W - 2L
1,255 SR
Queue Stats
77W - 105L
1,480 Elo+
Party 2
Merlin
Merlin
Saxophon1c
Merlin
Level 133
God Stats
5W - 6L
1,399 SR
Queue Stats
248W - 207L
1,634 Elo+
Party 2
Ganesha
Ganesha
dolphinslayer11
Ganesha
Level 29
God Stats
4W - 1L
1,681 SR
Queue Stats
33W - 24L
1,577 Elo+
Party 2
Team Averages
Level 101
1,611 SR
1,592 Elo+

VS

Team Averages
Level 73
1,331 SR
1,590 Elo+
Artio
Artio
Destinybreaker
Artio
Level 49
God Stats
0W - 2L
1,312 SR
Queue Stats
35W - 36L
1,549 Elo+
Party 1
Chaac
Chaac
IISynxII
Chaac
Level 40
God Stats
4W - 8L
1,729 SR
Queue Stats
55W - 61L
1,613 Elo+
Solo
Heimdallr
Heimdallr
IMJUSTSWIFTY
Heimdallr
Level 125
God Stats
9W - 13L
1,143 SR
Queue Stats
181W - 158L
1,585 Elo+
Party 1
Persephone
Persephone
Mistrustfully
Persephone
Level 28
God Stats
0W - 3L
1,226 SR
Queue Stats
65W - 61L
1,611 Elo+
Party 1
Ravana
Ravana
Pravorious
Ravana
Level 124
God Stats
0W - 4L
1,244 SR
Queue Stats
240W - 233L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baker147
King Arthur
15
4 / 1 / 8
9,598
600
10,812
13,008
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
GenoGsh
Gilgamesh
16
14 / 0 / 2
10,355
647
12,310
8,547
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
HarleyEmo
Chernobog
11
0 / 2 / 1
7,001
438
1,947
7,137
2,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Saxophon1c
Merlin
18
3 / 2 / 8
10,455
653
8,251
7,568
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 5
7,843
490
2,999
7,728
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,732
421
3,080
10,042
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
IISynxII
Chaac
13
2 / 6 / 0
7,700
481
6,906
14,476
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
IMJUSTSWIFTY
Heimdallr
14
2 / 1 / 1
7,930
496
5,186
7,645
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Mistrustfully
Persephone
9
1 / 5 / 0
6,380
399
1,750
7,717
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Pravorious
Ravana
10
1 / 7 / 2
6,461
404
5,532
10,086
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
6
6
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Baker147
King Arthur
4
1
8
8
L
0
2
3
0.75
W
Gilgamesh
GenoGsh
Gilgamesh
14
0
2
15
W
Chernobog
HarleyEmo
Chernobog
0
2
1
0.25
L
Chaac
IISynxII
Chaac
2
6
0
0.33
L
Heimdallr
IMJUSTSWIFTY
Heimdallr
2
1
1
2.5
L
Persephone
Mistrustfully
Persephone
1
5
0
0.2
L
Ravana
Pravorious
Ravana
1
7
2
0.29
W
Merlin
Saxophon1c
Merlin
3
2
8
3.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
22,454
43,988
Taken
49,966
25,204
Mitigated
27,506
11,080
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Baker147
King Arthur
10,812
1,832
0
6,677
13,008
9,560
216
182
12,256
0
56,231
L
3,080
465
215
3,548
10,042
8,005
0
1,954
8,088
10,749
0
W
Gilgamesh
GenoGsh
Gilgamesh
12,310
4,830
0
952
8,547
5,142
0
1,149
7,334
0
70,515
W
Chernobog
HarleyEmo
Chernobog
1,947
1,590
0
85
7,137
2,373
0
981
6,153
0
32,043
L
Chaac
IISynxII
Chaac
6,906
1,508
0
4,700
14,476
10,602
0
2,998
11,128
0
39,347
L
Heimdallr
IMJUSTSWIFTY
Heimdallr
5,186
2,512
0
3,457
7,645
2,920
0
1,080
6,565
0
57,580
L
Persephone
Mistrustfully
Persephone
1,750
276
0
1,201
7,717
2,290
730
3,573
4,117
22,203
0
L
Ravana
Pravorious
Ravana
5,532
1,848
0
1,859
10,086
3,689
222
1,645
8,268
0
26,643
W
Merlin
Saxophon1c
Merlin
8,251
558
0
1,209
7,568
3,034
268
1,033
6,377
88,119
0
W
2,999
369
0
2,157
7,728
5,095
0
1,275
6,453
26,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,252
Gold Earned
35,203
465
Minions Killed
316
0
Camps Cleared
0
1,591,047
Distance Traveled
1,372,000
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,598
600
105
7
0
317,714
5
L
Artio
6,732
421
17
1
0
279,999
1
W
Gilgamesh
10,355
647
100
6
0
351,708
3
W
Chernobog
7,001
438
81
5
0
274,298
0
L
Chaac
7,700
481
82
5
0
289,293
6
L
Heimdallr
7,930
496
119
7
0
288,437
5
L
Persephone
6,380
399
44
3
0
239,811
1
L
Ravana
6,461
404
54
3
0
274,460
1
W
Merlin
10,455
653
166
10
0
301,600
0
W
Ganesha
7,843
490
13
1
0
345,727
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role