Player Matchup

Athena
Athena
HomoEroticAnime
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 3
Arachne
Arachne
Praaazy-
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,614 Elo+
Party 1
Anhur
Anhur
daspwnen
Anhur
Level 124
God Stats
22W - 22L
1,527 SR
Queue Stats
259W - 233L
1,584 Elo+
Party 3
King Arthur
King Arthur
fuzy009
King Arthur
Level 37
God Stats
3W - 5L
1,530 SR
Queue Stats
119W - 109L
1,623 Elo+
Party 1
Tiamat
Tiamat
nhexu
Tiamat
Level 46
God Stats
12W - 3L
1,678 SR
Queue Stats
69W - 47L
1,649 Elo+
Party 1
Team Averages
Level 64
1,547 SR
1,594 Elo+

VS

Team Averages
Level 64
1,630 SR
1,620 Elo+
Khepri
Khepri
Creativity17
Khepri
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
32W - 20L
1,500 Elo+
Party 2
King Arthur
King Arthur
MÍR0
King Arthur
Level 101
God Stats
24W - 10L
1,855 SR
Queue Stats
318W - 275L
1,686 Elo+
Party 2
Anhur
Anhur
Skord901
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 93L
1,531 Elo+
Solo
Eset
Eset
Sänty
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 340L
1,676 Elo+
Party 2
Gilgamesh
Gilgamesh
Zelithos
Gilgamesh
Level 64
God Stats
39W - 27L
1,793 SR
Queue Stats
202W - 194L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
8,623
539
8,015
12,340
9,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Praaazy-
Arachne
13
3 / 1 / 5
7,730
483
6,680
10,159
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
daspwnen
Anhur
16
10 / 3 / 4
10,458
654
11,968
11,396
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
fuzy009
King Arthur
13
3 / 1 / 3
7,808
488
5,749
10,102
5,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
nhexu
Tiamat
15
6 / 1 / 8
9,181
574
10,741
8,767
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
3 / 7 / 3
8,229
514
4,358
13,761
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
MÍR0
King Arthur
16
2 / 2 / 2
9,455
591
11,307
12,818
6,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Skord901
Anhur
12
1 / 7 / 3
7,884
493
4,115
10,761
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Sänty
Eset
13
0 / 5 / 2
7,856
491
8,045
8,498
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zelithos
Gilgamesh
13
2 / 4 / 2
8,131
508
5,433
10,849
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
8
8
Deaths
25
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
7
3
0.64
W
3
2
14
5
L
King Arthur
MÍR0
King Arthur
2
2
2
1.5
W
Arachne
Praaazy-
Arachne
3
1
5
5.5
L
Anhur
Skord901
Anhur
1
7
3
0.36
L
Eset
Sänty
Eset
0
5
2
0.2
L
Gilgamesh
Zelithos
Gilgamesh
2
4
2
0.75
W
Anhur
daspwnen
Anhur
10
3
4
4
W
King Arthur
fuzy009
King Arthur
3
1
3
4.5
W
Tiamat
nhexu
Tiamat
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
33,258
52,764
Taken
56,687
32,561
Mitigated
22,586
13,241
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,358
956
0
1,202
13,761
7,087
0
5,019
8,742
13,520
0
W
8,015
2,724
0
1,240
12,340
9,048
28
3,488
8,852
25,610
0
L
King Arthur
MÍR0
King Arthur
11,307
1,702
0
3,755
12,818
6,745
0
3,983
8,835
0
71,939
W
Arachne
Praaazy-
Arachne
6,680
4,946
0
1,623
10,159
5,609
0
2,221
7,938
0
47,394
L
Anhur
Skord901
Anhur
4,115
1,552
0
1,759
10,761
2,135
0
2,865
7,896
0
34,055
L
Eset
Sänty
Eset
8,045
963
611
1,404
8,498
2,769
0
3,939
4,559
59,696
0
L
Gilgamesh
Zelithos
Gilgamesh
5,433
1,427
0
3,024
10,849
3,850
0
2,950
7,899
0
44,318
W
Anhur
daspwnen
Anhur
11,968
5,470
0
5,329
11,396
5,260
556
1,879
9,517
0
72,512
W
King Arthur
fuzy009
King Arthur
5,749
995
0
2,500
10,102
5,515
0
1,108
8,994
0
39,555
W
Tiamat
nhexu
Tiamat
10,741
866
0
2,549
8,767
7,129
568
3,707
5,060
54,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
41,555
448
Minions Killed
489
0
Camps Cleared
0
1,628,681
Distance Traveled
1,460,964
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,229
514
23
1
0
274,301
6
W
Athena
8,623
539
33
2
0
338,002
5
L
King Arthur
9,455
591
170
11
0
306,599
2
W
Arachne
7,730
483
78
5
0
356,704
2
L
Anhur
7,884
493
64
4
0
283,885
6
L
Eset
7,856
491
145
9
0
274,323
3
L
Gilgamesh
8,131
508
87
5
0
321,856
2
W
Anhur
10,458
654
135
8
0
281,986
7
W
King Arthur
7,808
488
87
5
0
332,574
3
W
Tiamat
9,181
574
115
7
0
319,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role