Player Matchup

Hou Yi
Hou Yi
ThatGuyYAW
Hou Yi
Level 95
God Stats
16W - 24L
1,572 SR
Queue Stats
245W - 265L
1,569 Elo+
Party 1
Ra
Ra
aeDewey-
Ra
Level 57
God Stats
4W - 6L
1,560 SR
Queue Stats
36W - 46L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
chipitychop-_-
Ao Kuang
Level 102
God Stats
1W - 1L
1,346 SR
Queue Stats
130W - 122L
1,460 Elo+
Party 1
Chaac
Chaac
thatcookieboy
Chaac
Level 126
God Stats
5W - 3L
1,614 SR
Queue Stats
370W - 372L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
wolverine3440
Kuzenbo
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 77L
1,667 Elo+
Party 1
Team Averages
Level 98
1,519 SR
1,555 Elo+

VS

Team Averages
Level 109
1,568 SR
1,535 Elo+
Sylvanus
Sylvanus
Blimppilot4
Sylvanus
Level 69
God Stats
18W - 11L
1,656 SR
Queue Stats
134W - 110L
1,590 Elo+
Party 3
Merlin
Merlin
Seraphinium
Merlin
Level 124
God Stats
2W - 2L
1,803 SR
Queue Stats
308W - 243L
1,566 Elo+
Party 3
Nike
Nike
StarfishPrime7
Nike
Level 122
God Stats
14W - 7L
1,628 SR
Queue Stats
347W - 277L
1,574 Elo+
Party 3
Serqet
Serqet
bielkiu
Serqet
Level 103
God Stats
1W - 6L
1,500 SR
Queue Stats
117W - 117L
1,494 Elo+
Party 2
Apollo
Apollo
paixao002
Apollo
Level 125
God Stats
0W - 1L
1,251 SR
Queue Stats
142W - 139L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ThatGuyYAW
Hou Yi
10
3 / 1 / 1
5,647
565
4,785
4,993
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 0
5,900
590
2,383
4,058
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
10
1 / 1 / 1
5,501
550
744
5,490
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,549
555
4,473
5,783
2,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
9
2 / 0 / 1
5,799
580
1,873
4,295
3,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blimppilot4
Sylvanus
8
0 / 2 / 0
4,879
488
2,140
6,373
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
11
2 / 2 / 0
5,662
566
3,654
3,409
1,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,370
537
3,576
6,270
2,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
bielkiu
Serqet
4
0 / 2 / 0
3,555
356
0
1,524
397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Apollo
paixao002
Apollo
9
1 / 1 / 0
5,282
528
1,256
5,411
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
4
4
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blimppilot4
Sylvanus
0
2
0
0
L
Merlin
2
2
0
1
L
1
1
0
1
W
Hou Yi
ThatGuyYAW
Hou Yi
3
1
1
3.5
W
2
1
0
2
L
Serqet
bielkiu
Serqet
0
2
0
0
W
Ao Kuang
1
1
1
1.5
L
Apollo
paixao002
Apollo
1
1
0
1
W
0
1
1
0.5
W
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
10,626
24,619
Taken
22,987
10,092
Mitigated
8,183
8,462
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blimppilot4
Sylvanus
2,140
783
441
1,773
6,373
2,678
0
1,033
5,300
15,491
0
L
Merlin
3,654
265
0
375
3,409
1,078
0
1,699
1,540
30,376
0
L
3,576
1,016
0
1,250
6,270
2,670
0
788
5,482
0
26,715
W
Hou Yi
ThatGuyYAW
Hou Yi
4,785
1,834
0
2,181
4,993
1,426
55
945
4,048
0
33,111
W
2,383
178
161
793
4,058
1,322
60
2,322
1,736
28,059
0
L
Serqet
bielkiu
Serqet
0
0
0
0
1,524
397
0
536
956
0
0
W
Ao Kuang
744
81
0
1,103
5,490
1,690
0
1,244
4,246
28,336
0
L
Apollo
paixao002
Apollo
1,256
649
0
1,922
5,411
1,360
0
702
4,709
0
28,764
W
4,473
914
123
2,121
5,783
2,621
607
216
5,567
0
34,544
W
Kuzenbo
1,873
768
0
1,980
4,295
3,033
425
1,067
3,228
18,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
24,748
303
Minions Killed
223
0
Camps Cleared
0
970,883
Distance Traveled
721,079
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,879
488
31
3
0
167,039
2
L
Merlin
5,662
566
65
7
0
174,773
3
L
Nike
5,370
537
61
6
0
165,090
1
W
Hou Yi
5,647
565
74
7
0
166,181
0
W
Ra
5,900
590
66
7
0
187,767
2
L
Serqet
3,555
356
0
0
0
40,486
0
W
Ao Kuang
5,501
550
64
6
0
204,952
0
L
Apollo
5,282
528
66
7
0
173,691
3
W
Chaac
5,549
555
72
7
0
210,636
5
W
Kuzenbo
5,799
580
27
3
0
201,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role