Player Matchup

Tsukuyomi
Tsukuyomi
Pricetagjmd
Tsukuyomi
Level 22
God Stats
9W - 15L
1,600 SR
Queue Stats
260W - 297L
1,312 Elo+
Party 1
Nemesis
Nemesis
STyLE_RedFild
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,295 Elo+
Party 2
Hel
Hel
Starbellis
Hel
Level 22
God Stats
4W - 4L
1,467 SR
Queue Stats
30W - 39L
1,311 Elo+
Party 2
Nox
Nox
Survivalpro03
Nox
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 155L
1,103 Elo+
Party 1
Cthulhu
Cthulhu
ghostperson1234
Cthulhu
Level 7
God Stats
14W - 9L
1,760 SR
Queue Stats
19W - 16L
1,201 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,244 Elo+

VS

Team Averages
Level 5
1,477 SR
1,446 Elo+
Ymir
Ymir
Itz_Wolfy488
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TrickVick412
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Vamana
Vamana
feliz290
Vamana
Level 15
God Stats
2W - 0L
1,383 SR
Queue Stats
9W - 24L
1,232 Elo+
Solo
Ah Puch
Ah Puch
juanbrossi
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
nuno_estrocio
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pricetagjmd
Tsukuyomi
16
6 / 9 / 1
10,714
446
11,341
18,233
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
16
6 / 5 / 6
10,856
452
10,339
18,378
7,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 6 / 5
11,075
461
7,844
12,956
5,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 7 / 7
9,123
380
8,410
15,874
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 7 / 2
11,868
495
12,324
20,980
21,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
10,979
457
14,116
20,349
22,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TrickVick412
Kukulkan
20
15 / 1 / 5
14,227
593
22,168
13,801
8,271
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
feliz290
Vamana
20
13 / 3 / 6
14,646
610
20,253
24,164
18,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
juanbrossi
Ah Puch
11
1 / 13 / 2
8,632
360
4,509
15,388
4,443
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 8 / 6
10,260
428
2,822
16,840
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
28
Kills
34
34
Deaths
29
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Tsukuyomi
Pricetagjmd
Tsukuyomi
6
9
1
0.72
L
Nemesis
6
5
6
1.8
L
8
6
5
1.75
L
0
7
7
0.5
W
Kukulkan
TrickVick412
Kukulkan
15
1
5
17.5
W
Vamana
feliz290
Vamana
13
3
6
5.33
L
8
7
2
1.29
W
Ah Puch
juanbrossi
Ah Puch
1
13
2
0.15
W
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
63,868
86,421
Taken
90,542
47,151
Mitigated
60,349
17,113
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,116
3,007
0
4,559
20,349
22,790
300
4,360
15,901
57,811
0
L
Tsukuyomi
Pricetagjmd
Tsukuyomi
11,341
2,861
0
4,584
18,233
6,820
0
6,722
11,511
0
60,581
L
Nemesis
10,339
6,702
0
973
18,378
7,607
1,755
9,551
8,827
0
61,505
L
7,844
314
3,018
3,744
12,956
5,407
360
10,454
2,502
31,150
0
L
8,410
1,669
0
1,966
15,874
5,958
199
8,139
7,735
51,059
0
W
Kukulkan
TrickVick412
Kukulkan
22,168
2,822
0
1,640
13,801
8,271
1,642
5,515
8,050
120,866
0
W
Vamana
feliz290
Vamana
20,253
11,641
0
10,989
24,164
18,972
3,615
8,007
16,141
0
97,671
L
12,324
1,799
0
2,828
20,980
21,359
1,287
5,927
15,053
57,901
0
W
Ah Puch
juanbrossi
Ah Puch
4,509
757
0
833
15,388
4,443
565
4,310
11,074
19,345
0
W
2,822
486
0
1,329
16,840
5,873
1,782
5,826
10,798
0
34,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
58,744
438
Minions Killed
526
0
Camps Cleared
0
2,022,793
Distance Traveled
2,134,388
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,979
457
84
4
0
443,923
0
L
Tsukuyomi
10,714
446
105
4
0
419,507
0
L
Nemesis
10,856
452
93
4
0
409,690
0
L
Hel
11,075
461
42
2
0
379,016
4
L
Nox
9,123
380
88
4
0
403,789
1
W
Kukulkan
14,227
593
177
7
0
424,829
4
W
Vamana
14,646
610
171
7
0
438,953
3
L
Cthulhu
11,868
495
110
5
0
410,791
5
W
Ah Puch
8,632
360
30
1
0
419,511
1
W
Thor
10,260
428
64
3
0
407,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role