Player Matchup

Zhong Kui
Zhong Kui
Khaliftheloser
Zhong Kui
Level 17
God Stats
3W - 7L
1,617 SR
Queue Stats
13W - 36L
1,422 Elo+
Solo
Cthulhu
Cthulhu
KirbyladGames
Cthulhu
Level 36
God Stats
0W - 5L
1,204 SR
Queue Stats
53W - 61L
1,278 Elo+
Party 2
Danzaburou
Danzaburou
MeatnPotatoes
Danzaburou
Level 8
God Stats
3W - 5L
1,520 SR
Queue Stats
26W - 38L
1,278 Elo+
Party 2
Team Averages
Level 20
1,447 SR
1,326 Elo+

VS

Team Averages
Level 49
1,475 SR
1,511 Elo+
Ymir
Ymir
DeafPenguin
Ymir
Level 8
God Stats
4W - 5L
1,510 SR
Queue Stats
9W - 14L
1,361 Elo+
Party 1
Neith
Neith
Numb3rSix6
Neith
Level 15
God Stats
72W - 35L
1,640 SR
Queue Stats
821W - 418L
1,671 Elo+
Party 1
Zeus
Zeus
Verymitch
Zeus
Level 125
God Stats
2W - 2L
1,277 SR
Queue Stats
158W - 161L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Khaliftheloser
Zhong Kui
14
7 / 8 / 2
11,822
695
12,439
18,424
11,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
14
1 / 8 / 8
10,531
619
8,749
18,191
15,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MeatnPotatoes
Danzaburou
14
2 / 9 / 8
11,171
657
11,162
16,302
6,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 13
10,532
620
3,210
11,064
9,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
7 / 4 / 12
12,647
744
13,413
14,130
5,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
19
18 / 3 / 6
14,607
859
23,271
12,118
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
10
Kills
25
25
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
4
13
1.63
L
Zhong Kui
Khaliftheloser
Zhong Kui
7
8
2
1
L
Cthulhu
1
8
8
0.63
L
Danzaburou
MeatnPotatoes
Danzaburou
2
9
8
0.67
W
Neith
7
4
12
3.25
W
Zeus
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
39,894
52,917
Taken
37,312
34,088
Mitigated
19,794
8,633
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,210
88
0
0
11,064
9,597
82
6,964
4,100
15,651
0
L
Zhong Kui
Khaliftheloser
Zhong Kui
12,439
1,324
374
4,232
18,424
11,866
588
8,504
9,502
45,782
0
L
Cthulhu
8,749
602
251
506
18,191
15,640
0
9,778
8,039
34,171
0
L
Danzaburou
MeatnPotatoes
Danzaburou
11,162
5,013
441
2,829
16,302
6,582
1,068
7,228
8,796
0
41,278
W
Neith
13,413
8,709
559
4,679
14,130
5,848
1,279
6,504
7,626
0
50,478
W
Zeus
23,271
3,706
0
4,115
12,118
4,349
1,596
7,784
4,334
75,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
37,786
168
Minions Killed
193
0
Camps Cleared
0
784,773
Distance Traveled
866,251
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,532
620
16
1
0
277,117
4
L
Zhong Kui
11,822
695
64
4
0
233,820
2
L
Cthulhu
10,531
619
52
3
0
296,285
8
L
Danzaburou
11,171
657
52
3
0
254,668
0
W
Neith
12,647
744
78
5
0
298,817
0
W
Zeus
14,607
859
99
6
0
290,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role