Player Matchup

Yemoja
Yemoja
CptBopngWeed
Yemoja
Level 27
God Stats
17W - 25L
1,491 SR
Queue Stats
35W - 43L
1,451 Elo+
Party 2
Achilles
Achilles
Guplaka
Achilles
Level 45
God Stats
0W - 1L
1,667 SR
Queue Stats
59W - 77L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
SundaeD
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 152L
1,416 Elo+
Party 2
Scylla
Scylla
crushtz
Scylla
Level 82
God Stats
2W - 2L
1,412 SR
Queue Stats
182W - 214L
1,455 Elo+
Solo
Chernobog
Chernobog
tiltedbitties
Chernobog
Level 43
God Stats
26W - 28L
1,144 SR
Queue Stats
164W - 185L
1,424 Elo+
Party 2
Team Averages
Level 47
1,443 SR
1,425 Elo+

VS

Team Averages
Level 48
1,480 SR
1,412 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Calebescplan
Persephone
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,361 Elo+
Party 3
Achilles
Achilles
KaotixFLOW
Achilles
Level 43
God Stats
21W - 40L
1,401 SR
Queue Stats
363W - 370L
1,386 Elo+
Solo
Nemesis
Nemesis
RamiPenita
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
SendItBuddy
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 2
6,803
400
4,714
8,930
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Guplaka
Achilles
12
0 / 5 / 0
7,031
414
4,807
11,776
12,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
SundaeD
Hun Batz
13
4 / 6 / 1
8,399
494
7,271
14,909
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
crushtz
Scylla
12
0 / 4 / 2
7,306
430
2,314
8,457
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
tiltedbitties
Chernobog
14
5 / 5 / 1
8,140
479
5,899
14,394
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
8 / 2 / 3
10,061
592
9,170
7,668
3,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Calebescplan
Persephone
14
3 / 3 / 4
9,282
546
6,580
7,925
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KaotixFLOW
Achilles
18
7 / 0 / 4
10,700
629
10,597
11,168
9,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
RamiPenita
Nemesis
16
5 / 2 / 7
9,749
573
7,107
13,956
7,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 8
8,224
484
6,767
9,837
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
23
23
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
3
4.75
W
Persephone
Calebescplan
Persephone
3
3
4
1.67
L
Yemoja
0
3
2
0.33
L
Achilles
Guplaka
Achilles
0
5
0
0
W
Achilles
KaotixFLOW
Achilles
7
0
4
9
W
Nemesis
RamiPenita
Nemesis
5
2
7
4.25
W
0
2
8
2
L
Hun Batz
SundaeD
Hun Batz
4
6
1
0.75
L
Scylla
crushtz
Scylla
0
4
2
0.25
L
Chernobog
tiltedbitties
Chernobog
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,005
Damage
40,221
58,466
Taken
50,554
29,760
Mitigated
30,897
13,700
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,170
5,707
0
1,425
7,668
3,427
5,615
1,854
5,814
0
72,551
W
Persephone
Calebescplan
Persephone
6,580
466
0
1,740
7,925
2,688
1,005
1,326
6,597
39,463
0
L
Yemoja
4,714
788
1,066
2,165
8,930
5,360
0
3,458
5,464
18,974
0
L
Achilles
Guplaka
Achilles
4,807
363
0
742
11,776
12,358
528
387
11,389
0
32,760
W
Achilles
KaotixFLOW
Achilles
10,597
1,890
0
2,441
11,168
9,796
585
957
9,761
0
66,027
W
Nemesis
RamiPenita
Nemesis
7,107
4,641
0
2,914
13,956
7,130
408
147
13,734
0
72,928
W
6,767
1,122
0
1,502
9,837
7,856
27
2,744
7,069
20,669
0
L
Hun Batz
SundaeD
Hun Batz
7,271
2,777
0
2,952
14,909
4,434
18
1,954
12,907
0
49,426
L
Scylla
crushtz
Scylla
2,314
514
0
1,202
8,457
2,925
0
4,290
3,665
30,967
0
L
Chernobog
tiltedbitties
Chernobog
5,899
4,258
0
5,573
14,394
4,683
22
2,688
11,694
0
51,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
48,016
320
Minions Killed
466
0
Camps Cleared
0
1,490,305
Distance Traveled
1,676,277
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,061
592
151
9
0
327,316
3
W
Persephone
9,282
546
66
4
0
317,255
4
L
Yemoja
6,803
400
28
2
0
242,404
4
L
Achilles
7,031
414
57
3
0
349,167
2
W
Achilles
10,700
629
121
7
0
368,050
0
W
Nemesis
9,749
573
111
7
0
332,196
1
W
Geb
8,224
484
17
1
0
331,460
0
L
Hun Batz
8,399
494
92
5
0
333,538
6
L
Scylla
7,306
430
63
4
0
264,367
1
L
Chernobog
8,140
479
80
5
0
300,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role