Player Matchup

Tiamat
Tiamat
DogsSushy6
Tiamat
Level 7
God Stats
62W - 51L
1,698 SR
Queue Stats
194W - 167L
1,719 Elo+
Party 1
Ymir
Ymir
Fosco48
Ymir
Level 28
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 2L
1,540 Elo+
Solo
Danzaburou
Danzaburou
WoolsFear
Danzaburou
Level 24
God Stats
8W - 16L
1,435 SR
Queue Stats
25W - 39L
1,425 Elo+
Party 1
He Bo
He Bo
YoThatsCringe
He Bo
Level 29
God Stats
9W - 6L
1,776 SR
Queue Stats
204W - 92L
1,777 Elo+
Solo
Arachne
Arachne
baaaaahsie
Arachne
Level 98
God Stats
4W - 4L
1,489 SR
Queue Stats
445W - 382L
1,610 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,614 Elo+

VS

Team Averages
Level 19
1,624 SR
1,699 Elo+
Loki
Loki
CICKA55
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,880 Elo+
Solo
Cthulhu
Cthulhu
Gottahurtz
Cthulhu
Level 14
God Stats
5W - 3L
1,528 SR
Queue Stats
56W - 50L
1,500 Elo+
Solo
Apollo
Apollo
Khratous
Apollo
Level 29
God Stats
42W - 16L
1,773 SR
Queue Stats
171W - 89L
1,730 Elo+
Solo
He Bo
He Bo
Trisheros
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,534 Elo+
Solo
Anubis
Anubis
Verzexghetorix
Anubis
Level 4
God Stats
5W - 2L
1,821 SR
Queue Stats
6W - 2L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DogsSushy6
Tiamat
16
2 / 4 / 3
9,279
516
10,685
12,439
8,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Fosco48
Ymir
12
1 / 4 / 3
7,251
403
3,161
11,055
5,474
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
WoolsFear
Danzaburou
12
1 / 10 / 1
7,789
433
5,516
14,749
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
8,776
488
6,715
9,450
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
baaaaahsie
Arachne
18
8 / 3 / 2
11,030
613
13,156
15,951
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CICKA55
Loki
18
7 / 3 / 3
11,204
622
8,553
13,294
6,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Gottahurtz
Cthulhu
13
1 / 3 / 5
8,144
452
4,333
8,450
4,924
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Khratous
Apollo
17
12 / 2 / 2
11,677
649
19,779
16,739
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Trisheros
He Bo
18
5 / 1 / 4
10,997
611
6,290
7,935
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 3
9,799
544
9,131
14,081
7,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
26
26
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
CICKA55
Loki
7
3
3
2.83
L
Tiamat
DogsSushy6
Tiamat
2
4
3
0.88
L
Ymir
Fosco48
Ymir
1
4
3
0.63
W
Cthulhu
Gottahurtz
Cthulhu
1
3
5
1.17
W
Apollo
Khratous
Apollo
12
2
2
6.5
W
He Bo
Trisheros
He Bo
5
1
4
7
W
1
4
3
0.63
L
Danzaburou
WoolsFear
Danzaburou
1
10
1
0.15
L
1
5
1
0.3
L
Arachne
baaaaahsie
Arachne
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,233
Damage
48,086
63,644
Taken
60,499
29,218
Mitigated
28,140
15,110
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CICKA55
Loki
8,553
2,913
0
937
13,294
6,888
320
4,180
8,841
0
81,507
L
Tiamat
DogsSushy6
Tiamat
10,685
2,215
0
4,894
12,439
8,027
606
8,811
3,628
60,881
0
L
Ymir
Fosco48
Ymir
3,161
430
0
765
11,055
5,474
0
3,458
7,597
26,437
0
W
Cthulhu
Gottahurtz
Cthulhu
4,333
83
412
965
8,450
4,924
81
4,805
3,610
25,388
0
W
Apollo
Khratous
Apollo
19,779
13,553
0
7,867
16,739
6,357
3,925
1,863
14,828
0
81,765
W
He Bo
Trisheros
He Bo
6,290
193
0
5,292
7,935
2,411
0
1,029
6,862
93,127
0
W
9,131
212
51
5,474
14,081
7,560
439
8,284
5,797
65,746
0
L
Danzaburou
WoolsFear
Danzaburou
5,516
1,594
0
2,464
14,749
4,421
0
972
13,777
0
37,052
L
6,715
473
0
1,701
9,450
3,000
0
2,723
6,727
55,301
0
L
Arachne
baaaaahsie
Arachne
13,156
8,786
0
5,286
15,951
8,296
55
3,790
12,161
0
66,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
51,821
468
Minions Killed
646
0
Camps Cleared
0
1,673,489
Distance Traveled
1,752,073
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,204
622
148
8
0
370,757
2
L
Tiamat
9,279
516
127
7
0
311,503
4
L
Ymir
7,251
403
33
2
0
354,129
10
W
Cthulhu
8,144
452
65
4
0
349,907
4
W
Apollo
11,677
649
118
7
0
385,417
0
W
He Bo
10,997
611
171
10
0
357,284
6
W
Anubis
9,799
544
144
8
0
288,708
3
L
Danzaburou
7,789
433
82
5
0
277,205
2
L
He Bo
8,776
488
120
7
0
318,529
4
L
Arachne
11,030
613
106
6
0
412,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role