Player Matchup

Chernobog
Chernobog
AyderKhagan
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,513 Elo+
Solo
Raijin
Raijin
Drolletjes
Raijin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 103L
1,768 Elo+
Solo
Cthulhu
Cthulhu
aaawp
Cthulhu
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 50L
1,567 Elo+
Solo
Apollo
Apollo
nurul328
Apollo
Level 25
God Stats
10W - 17L
1,335 SR
Queue Stats
148W - 197L
1,317 Elo+
Solo
Ne Zha
Ne Zha
rmartseco
Ne Zha
Level 13
God Stats
0W - 2L
1,191 SR
Queue Stats
3W - 2L
1,604 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,554 Elo+

VS

Team Averages
Level 19
1,695 SR
1,548 Elo+
Odin
Odin
Jamathas
Odin
Level 18
God Stats
3W - 4L
1,695 SR
Queue Stats
122W - 124L
1,497 Elo+
Party 1
Izanami
Izanami
Kriptoul00
Izanami
Level 17
God Stats
8W - 2L
1,758 SR
Queue Stats
114W - 110L
1,602 Elo+
Solo
Nu Wa
Nu Wa
LuseryaMagical
Nu Wa
Level 8
God Stats
3W - 4L
1,745 SR
Queue Stats
10W - 15L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
PGTedCZ
Gilgamesh
Level 27
God Stats
9W - 5L
1,557 SR
Queue Stats
33W - 16L
1,500 Elo+
Solo
Fenrir
Fenrir
paracetamolazul
Fenrir
Level 25
God Stats
8W - 3L
1,722 SR
Queue Stats
58W - 49L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AyderKhagan
Chernobog
12
1 / 10 / 2
8,039
383
3,359
15,718
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Drolletjes
Raijin
20
8 / 3 / 3
12,718
606
17,555
17,733
18,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
aaawp
Cthulhu
14
1 / 5 / 3
9,216
439
10,364
18,354
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
nurul328
Apollo
13
0 / 9 / 2
8,554
407
2,278
15,763
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
rmartseco
Ne Zha
18
5 / 7 / 2
11,247
536
12,834
19,736
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 2 / 13
10,765
513
6,648
14,889
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kriptoul00
Izanami
20
18 / 1 / 4
14,624
696
22,157
13,582
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 10
10,399
495
13,631
9,109
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PGTedCZ
Gilgamesh
19
2 / 7 / 8
12,282
585
10,898
17,041
10,694
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 11
10,771
513
9,790
17,486
12,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
15
Kills
34
34
Deaths
15
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AyderKhagan
Chernobog
1
10
2
0.2
L
Raijin
Drolletjes
Raijin
8
3
3
3.17
W
Odin
4
2
13
5.25
W
Izanami
Kriptoul00
Izanami
18
1
4
20
W
4
2
10
4.5
W
Gilgamesh
PGTedCZ
Gilgamesh
2
7
8
0.86
L
Cthulhu
aaawp
Cthulhu
1
5
3
0.5
L
Apollo
nurul328
Apollo
0
9
2
0.11
W
6
3
11
3.83
L
Ne Zha
rmartseco
Ne Zha
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,390
Damage
63,124
87,304
Taken
72,107
52,823
Mitigated
42,768
19,399
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AyderKhagan
Chernobog
3,359
1,700
0
2,271
15,718
4,016
0
3,390
11,927
0
34,105
L
Raijin
Drolletjes
Raijin
17,555
2,038
0
6,117
17,733
18,466
328
1,106
16,471
106,107
0
W
Odin
6,648
2,220
0
4,633
14,889
10,930
994
4,366
10,523
0
59,797
W
Izanami
Kriptoul00
Izanami
22,157
15,945
0
6,256
13,582
5,724
503
4,804
8,778
0
131,058
W
13,631
3,474
621
2,319
9,109
3,382
1,065
5,111
3,998
41,664
0
W
Gilgamesh
PGTedCZ
Gilgamesh
10,898
3,319
0
2,016
17,041
10,694
2,669
11,329
5,712
0
80,203
L
Cthulhu
aaawp
Cthulhu
10,364
268
282
1,374
18,354
16,588
0
4,400
13,458
48,918
0
L
Apollo
nurul328
Apollo
2,278
985
0
1,791
15,763
5,269
0
864
14,748
0
35,816
W
9,790
1,288
0
6,592
17,486
12,038
0
3,436
14,050
0
54,659
L
Ne Zha
rmartseco
Ne Zha
12,834
2,973
0
7,564
19,736
8,484
0
2,874
16,656
0
83,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
58,841
556
Minions Killed
612
0
Camps Cleared
0
1,765,557
Distance Traveled
1,877,385
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,039
383
60
3
0
327,275
3
L
Raijin
12,718
606
198
9
0
333,031
4
W
Odin
10,765
513
96
5
0
355,030
6
W
Izanami
14,624
696
216
10
0
383,361
9
W
Nu Wa
10,399
495
69
3
0
336,225
0
W
Gilgamesh
12,282
585
156
7
0
374,580
3
L
Cthulhu
9,216
439
97
5
0
354,706
2
L
Apollo
8,554
407
82
4
0
350,893
8
W
Fenrir
10,771
513
75
4
0
428,189
3
L
Ne Zha
11,247
536
119
6
0
399,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role