Player Matchup

Sylvanus
Sylvanus
Being Random
Sylvanus
Level 21
God Stats
7W - 2L
1,772 SR
Queue Stats
46W - 29L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
ChopChop1228
Nu Wa
Level 135
God Stats
10W - 11L
1,457 SR
Queue Stats
227W - 175L
1,616 Elo+
Party 1
Bellona
Bellona
Stewpidaz342
Bellona
Level 55
God Stats
21W - 15L
1,667 SR
Queue Stats
243W - 214L
1,581 Elo+
Party 1
Ullr
Ullr
TinyTebow15
Ullr
Level 82
God Stats
15W - 15L
1,654 SR
Queue Stats
118W - 93L
1,614 Elo+
Party 1
Pele
Pele
cursedsticks
Pele
Level 43
God Stats
23W - 15L
1,687 SR
Queue Stats
93W - 78L
1,604 Elo+
Party 1
Team Averages
Level 67
1,647 SR
1,604 Elo+

VS

Team Averages
Level 54
1,453 SR
1,377 Elo+
Baron Samedi
Baron Samedi
DOTISOURUS
Baron Samedi
Level 25
God Stats
1W - 1L
1,423 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 2
Hachiman
Hachiman
DeadpoolzTT
Hachiman
Level 18
God Stats
4W - 4L
1,459 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 2
King Arthur
King Arthur
Deepakachipz
King Arthur
Level 81
God Stats
1W - 2L
1,231 SR
Queue Stats
11W - 13L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
FIGGY18
Cthulhu
Level 22
God Stats
0W - 1L
1,759 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 2
Thor
Thor
JONJONWALLA
Thor
Level 122
God Stats
0W - 1L
1,392 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Being Random
Sylvanus
16
0 / 0 / 11
11,330
472
5,634
10,882
12,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 1 / 10
15,694
654
33,126
10,955
5,209
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Stewpidaz342
Bellona
17
3 / 3 / 11
12,552
523
6,844
20,798
19,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
13 / 3 / 5
14,017
584
17,501
19,634
9,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 8
12,791
533
11,032
19,241
8,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DOTISOURUS
Baron Samedi
17
4 / 7 / 2
10,602
442
9,032
18,805
9,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
DeadpoolzTT
Hachiman
15
1 / 3 / 2
8,901
371
6,568
12,685
3,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Deepakachipz
King Arthur
19
4 / 8 / 0
11,904
496
16,937
26,098
30,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
FIGGY18
Cthulhu
15
0 / 3 / 2
8,908
371
2,842
13,737
8,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 6 / 2
10,411
434
8,413
24,120
15,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
27
Kills
12
12
Deaths
27
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Being Random
Sylvanus
0
0
11
5.5
W
8
1
10
13
L
Baron Samedi
DOTISOURUS
Baron Samedi
4
7
2
0.71
L
Hachiman
DeadpoolzTT
Hachiman
1
3
2
0.67
L
King Arthur
Deepakachipz
King Arthur
4
8
0
0.5
L
Cthulhu
FIGGY18
Cthulhu
0
3
2
0.33
L
3
6
2
0.67
W
Bellona
Stewpidaz342
Bellona
3
3
11
2.83
W
13
3
5
5.17
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,137
Damage
43,792
81,510
Taken
95,445
55,264
Mitigated
66,936
32,730
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Being Random
Sylvanus
5,634
1,598
5,296
5,648
10,882
12,875
2,084
1,254
9,558
32,476
11,101
W
33,126
3,407
0
1,873
10,955
5,209
4,737
1,589
9,346
147,023
0
L
Baron Samedi
DOTISOURUS
Baron Samedi
9,032
253
914
3,149
18,805
9,322
0
6,465
12,128
68,729
0
L
Hachiman
DeadpoolzTT
Hachiman
6,568
1,864
0
4,025
12,685
3,562
532
6,237
6,228
0
49,466
L
King Arthur
Deepakachipz
King Arthur
16,937
1,858
0
500
26,098
30,006
0
9,169
16,611
504
92,421
L
Cthulhu
FIGGY18
Cthulhu
2,842
47
0
822
13,737
8,857
180
7,143
6,332
33,955
0
L
8,413
984
0
5,820
24,120
15,189
0
8,108
15,666
0
64,350
W
Bellona
Stewpidaz342
Bellona
6,844
1,813
0
6,780
20,798
19,091
1,964
2,474
18,324
0
52,449
W
17,501
11,102
0
7,536
19,634
9,287
6,419
3,878
15,488
0
97,119
W
11,032
1,965
0
5,597
19,241
8,802
558
3,414
15,827
0
86,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,384
Gold Earned
50,726
637
Minions Killed
575
0
Camps Cleared
0
2,194,675
Distance Traveled
2,044,125
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,330
472
60
3
0
395,959
6
W
Nu Wa
15,694
654
225
9
0
450,957
5
L
Baron Samedi
10,602
442
122
5
0
396,327
3
L
Hachiman
8,901
371
98
4
0
348,105
1
L
King Arthur
11,904
496
179
7
0
419,594
0
L
Cthulhu
8,908
371
59
2
0
458,975
0
L
Thor
10,411
434
117
5
0
421,124
3
W
Bellona
12,552
523
101
4
0
423,841
4
W
Ullr
14,017
584
125
5
0
415,063
1
W
Pele
12,791
533
126
5
0
508,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role