Player Matchup

Thor
Thor
DeFy_SnYp11
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,451 Elo+
Solo
Merlin
Merlin
Gattarrok223
Merlin
Level 27
God Stats
1W - 3L
1,348 SR
Queue Stats
24W - 28L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
SeanKermit
Cu Chulainn
Level 27
God Stats
0W - 1L
1,451 SR
Queue Stats
41W - 26L
1,623 Elo+
Solo
Yemoja
Yemoja
Vonroo
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Vonroo
Medusa
Level 13
God Stats
9W - 6L
1,500 SR
Queue Stats
60W - 45L
1,351 Elo+
Party 1
Team Averages
Level 17
1,460 SR
1,484 Elo+

VS

Team Averages
Level 23
1,625 SR
1,651 Elo+
Thor
Thor
Alexzed04
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
JeaUn
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
Kuzenbo
Kuzenbo
Vanrick772
Kuzenbo
Level 15
God Stats
15W - 11L
1,637 SR
Queue Stats
16W - 15L
1,480 Elo+
Solo
Scylla
Scylla
rafael235216
Scylla
Level 27
God Stats
7W - 1L
1,988 SR
Queue Stats
10W - 2L
1,804 Elo+
Party 2
Bellona
Bellona
rfigueroas
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,381
438
920
5,820
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
8
0 / 6 / 0
4,771
477
2,921
5,568
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SeanKermit
Cu Chulainn
8
0 / 4 / 0
4,736
474
2,141
6,635
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Vonroo
Yemoja
6
0 / 4 / 2
4,701
470
3,005
5,193
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Vonroo
Medusa
7
2 / 4 / 0
4,634
463
1,525
5,212
1,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
3 / 1 / 3
5,434
543
1,992
3,723
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
JeaUn
Cupid
10
4 / 0 / 4
5,942
594
6,094
4,529
1,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Vanrick772
Kuzenbo
9
4 / 1 / 5
5,964
596
2,093
8,194
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
12
7 / 0 / 2
7,274
727
5,416
5,005
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
rfigueroas
Bellona
9
2 / 0 / 2
5,462
546
2,655
4,241
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
20
21
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
3
1
3
4.5
L
0
3
0
0
L
Merlin
0
6
0
0
W
Cupid
JeaUn
Cupid
4
0
4
6
L
Cu Chulainn
SeanKermit
Cu Chulainn
0
4
0
0
W
Kuzenbo
Vanrick772
Kuzenbo
4
1
5
6.5
L
Yemoja
Vonroo
Yemoja
0
4
2
0.25
L
Medusa
Vonroo
Medusa
2
4
0
0.5
W
Scylla
7
0
2
8
W
Bellona
rfigueroas
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,512
Damage
18,250
28,428
Taken
25,692
10,337
Mitigated
13,567
3,692
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,992
867
0
1,436
3,723
966
48
744
2,971
0
11,855
L
920
199
0
1,511
5,820
1,610
174
2,342
3,478
0
11,397
L
Merlin
2,921
73
0
510
5,568
1,851
0
2,913
2,655
22,099
0
W
Cupid
JeaUn
Cupid
6,094
3,658
220
2,088
4,529
1,371
939
1,424
3,105
0
31,097
L
Cu Chulainn
SeanKermit
Cu Chulainn
2,141
441
0
889
6,635
2,946
0
1,363
5,272
0
20,045
W
Kuzenbo
Vanrick772
Kuzenbo
2,093
817
0
1,515
8,194
6,806
479
1,091
7,038
8,606
0
L
Yemoja
Vonroo
Yemoja
3,005
471
341
271
5,193
2,569
155
503
4,690
10,368
0
L
Medusa
Vonroo
Medusa
1,525
698
0
170
5,212
1,361
378
388
4,824
0
12,602
W
Scylla
5,416
1,044
0
1,485
5,005
1,499
1,053
1,889
2,868
40,279
0
W
Bellona
rfigueroas
Bellona
2,655
799
0
782
4,241
2,925
349
441
3,784
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
30,076
142
Minions Killed
227
0
Camps Cleared
0
826,464
Distance Traveled
931,882
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,434
543
32
3
0
174,985
1
L
Thor
4,381
438
27
3
0
159,375
0
L
Merlin
4,771
477
43
4
0
163,638
0
W
Cupid
5,942
594
52
5
0
192,691
1
L
Cu Chulainn
4,736
474
37
4
0
203,414
2
W
Kuzenbo
5,964
596
16
2
0
181,227
1
L
Yemoja
4,701
470
13
1
0
161,710
3
L
Medusa
4,634
463
22
2
0
138,327
0
W
Scylla
7,274
727
85
9
0
185,648
1
W
Bellona
5,462
546
42
4
0
197,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role