Player Matchup

Tyr
Tyr
AlucardGBE
Tyr
Level 106
God Stats
3W - 1L
1,756 SR
Queue Stats
72W - 68L
1,534 Elo+
Party 1
Skadi
Skadi
AsapBlixky
Skadi
Level 65
God Stats
20W - 15L
1,593 SR
Queue Stats
133W - 139L
1,565 Elo+
Party 1
Loki
Loki
Madues
Loki
Level 34
God Stats
21W - 27L
1,510 SR
Queue Stats
130W - 139L
1,576 Elo+
Solo
Nox
Nox
Setsunxi
Nox
Level 17
God Stats
12W - 5L
1,839 SR
Queue Stats
25W - 23L
1,571 Elo+
Party 1
Bacchus
Bacchus
TheMortuary
Bacchus
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 69L
1,613 Elo+
Party 1
Team Averages
Level 69
1,639 SR
1,572 Elo+

VS

Team Averages
Level 79
1,564 SR
1,564 Elo+
Rama
Rama
OkIvy
Rama
Level 116
God Stats
0W - 3L
1,347 SR
Queue Stats
407W - 342L
1,612 Elo+
Party 2
Anubis
Anubis
SNKcharacters
Anubis
Level 27
God Stats
1W - 3L
1,642 SR
Queue Stats
45W - 35L
1,620 Elo+
Party 3
Yemoja
Yemoja
ZeOnlyKoshka
Yemoja
Level 28
God Stats
3W - 4L
1,834 SR
Queue Stats
94W - 109L
1,537 Elo+
Party 2
Vamana
Vamana
biggudaddyj
Vamana
Level 85
God Stats
10W - 5L
1,723 SR
Queue Stats
313W - 282L
1,572 Elo+
Party 2
Da Ji
Da Ji
heycare12
Da Ji
Level 141
God Stats
4W - 14L
1,276 SR
Queue Stats
145W - 188L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,494
607
9,111
9,196
6,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
10
2 / 1 / 3
6,178
441
3,217
4,291
1,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
Madues
Loki
15
4 / 2 / 2
8,181
584
4,926
9,438
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 4
7,896
564
7,273
7,251
2,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TheMortuary
Bacchus
13
3 / 0 / 3
7,796
557
7,247
7,594
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
OkIvy
Rama
11
1 / 5 / 0
6,775
484
6,127
10,053
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 4 / 0
7,778
556
6,441
10,562
5,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
9
0 / 1 / 0
6,196
443
1,104
5,902
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
12
0 / 4 / 0
7,042
503
8,515
15,474
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
heycare12
Da Ji
7
0 / 2 / 1
5,438
388
307
5,429
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
5
5
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Skadi
2
1
3
3.5
W
Loki
Madues
Loki
4
2
2
2.5
L
Rama
OkIvy
Rama
1
5
0
0.2
L
4
4
0
1
W
2
2
4
2
W
Bacchus
TheMortuary
Bacchus
3
0
3
4.5
L
Yemoja
0
1
0
0
L
Vamana
0
4
0
0
L
Da Ji
heycare12
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,774
Damage
22,494
37,770
Taken
47,420
18,220
Mitigated
22,556
15,181
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,111
2,330
0
4,335
9,196
6,573
704
0
9,196
0
51,742
W
Skadi
3,217
1,442
0
0
4,291
1,062
741
137
4,154
0
19,760
W
Loki
Madues
Loki
4,926
810
0
3,282
9,438
2,972
0
2,140
7,298
0
53,028
L
Rama
OkIvy
Rama
6,127
4,776
0
556
10,053
3,123
554
4,509
5,544
0
48,065
L
6,441
712
0
4,802
10,562
5,795
0
5,996
4,566
42,926
0
W
7,273
441
0
3,021
7,251
2,139
1,290
4,402
2,849
47,732
0
W
Bacchus
TheMortuary
Bacchus
7,247
692
465
4,078
7,594
5,474
129
866
6,728
43,846
0
L
Yemoja
1,104
360
1,272
1,358
5,902
3,486
0
2,738
3,164
17,967
0
L
Vamana
8,515
5,656
0
5,960
15,474
8,496
0
525
14,949
0
51,644
L
Da Ji
heycare12
Da Ji
307
46
0
2,578
5,429
1,656
0
752
4,677
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
33,229
408
Minions Killed
357
0
Camps Cleared
0
1,371,153
Distance Traveled
1,032,706
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,494
607
105
8
0
276,298
1
W
Skadi
6,178
441
35
3
0
227,806
0
W
Loki
8,181
584
102
7
0
308,383
0
L
Rama
6,775
484
99
7
0
218,103
3
L
Anubis
7,778
556
90
6
0
181,381
3
W
Nox
7,896
564
95
7
0
261,728
0
W
Bacchus
7,796
557
71
5
0
296,938
0
L
Yemoja
6,196
443
36
3
0
235,232
2
L
Vamana
7,042
503
94
7
0
257,086
6
L
Da Ji
5,438
388
38
3
0
140,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role