Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
N0_L1F3_Xlll
Agni
Level 24
God Stats
13W - 22L
1,405 SR
Queue Stats
158W - 227L
1,220 Elo+
Party 1
Set
Set
RyloneTG
Set
Level 12
God Stats
24W - 35L
1,295 SR
Queue Stats
58W - 107L
1,299 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bad_ass_Timoshka
Cu Chulainn
Level 29
God Stats
24W - 34L
1,283 SR
Queue Stats
314W - 355L
1,423 Elo+
Solo
Cthulhu
Cthulhu
seeker830
Cthulhu
Level 11
God Stats
7W - 5L
1,532 SR
Queue Stats
35W - 48L
1,402 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,369 Elo+

VS

Team Averages
Level 13
1,506 SR
1,386 Elo+
Rama
Rama
Duhfwan
Rama
Level 5
God Stats
6W - 2L
1,767 SR
Queue Stats
10W - 7L
1,319 Elo+
Solo
Scylla
Scylla
WREKITRAF
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,414 Elo+
Solo
Bellona
Bellona
annchi2
Bellona
Level 28
God Stats
10W - 9L
1,429 SR
Queue Stats
84W - 91L
1,426 Elo+
Solo
Artemis
Artemis
futbol_local0
Artemis
Level 18
God Stats
2W - 1L
1,708 SR
Queue Stats
26W - 39L
1,392 Elo+
Solo
Yemoja
Yemoja
stealthflyguy93
Yemoja
Level 8
God Stats
12W - 12L
1,124 SR
Queue Stats
61W - 65L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 1 / 0
5,472
421
4,005
4,768
1,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

10
0 / 3 / 0
6,121
471
1,400
5,438
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 0
6,099
469
1,132
4,710
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
bad_ass_Timoshka
Cu Chulainn
12
3 / 3 / 1
7,239
557
6,308
10,113
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
seeker830
Cthulhu
10
0 / 1 / 0
5,063
389
1,740
6,431
2,788
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Duhfwan
Rama
13
2 / 0 / 0
7,432
572
4,069
7,881
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
WREKITRAF
Scylla
14
4 / 0 / 1
7,703
593
4,810
5,369
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
annchi2
Bellona
13
3 / 2 / 1
7,154
550
5,213
9,069
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
9
0 / 2 / 1
5,420
417
3,300
5,806
1,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 3
6,668
513
2,318
2,817
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
9
9
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
Rama
Duhfwan
Rama
2
0
0
2
L
0
3
0
0
L
1
1
0
1
W
Scylla
WREKITRAF
Scylla
4
0
1
4.5
W
Bellona
annchi2
Bellona
3
2
1
1.75
L
Cu Chulainn
bad_ass_Timoshka
Cu Chulainn
3
3
1
1.17
W
Artemis
0
2
1
0.25
L
Cthulhu
seeker830
Cthulhu
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
19,710
31,460
Taken
30,942
12,937
Mitigated
14,917
8,085
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,005
1,677
0
1,492
4,768
1,118
0
670
4,098
0
30,559
W
Rama
Duhfwan
Rama
4,069
3,854
0
4,126
7,881
2,490
0
646
7,235
0
63,834
L
1,400
39
0
1,093
5,438
1,617
563
2,877
2,325
24,365
0
L
1,132
344
0
1,322
4,710
1,492
544
949
3,717
0
31,132
W
Scylla
WREKITRAF
Scylla
4,810
392
0
825
5,369
1,764
78
1,400
3,969
49,851
0
W
Bellona
annchi2
Bellona
5,213
2,015
0
2,900
9,069
7,383
473
368
8,701
0
31,113
L
Cu Chulainn
bad_ass_Timoshka
Cu Chulainn
6,308
1,151
0
3,928
10,113
5,922
594
898
9,179
1,635
33,999
W
Artemis
3,300
1,225
0
0
5,806
1,788
169
322
5,484
0
25,520
L
Cthulhu
seeker830
Cthulhu
1,740
37
0
250
6,431
2,788
52
1,418
5,013
10,811
0
W
2,318
699
1,907
1,119
2,817
1,492
335
772
2,045
12,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
34,377
290
Minions Killed
358
0
Camps Cleared
0
1,165,944
Distance Traveled
1,165,852
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,472
421
57
4
0
205,835
2
W
Rama
7,432
572
129
10
0
222,447
4
L
Agni
6,121
471
66
5
0
218,870
1
L
Set
6,099
469
62
5
0
292,006
0
W
Scylla
7,703
593
97
7
0
240,555
3
W
Bellona
7,154
550
70
5
0
210,374
2
L
Cu Chulainn
7,239
557
78
6
0
227,248
0
W
Artemis
5,420
417
42
3
0
245,183
0
L
Cthulhu
5,063
389
27
2
0
221,985
0
W
Yemoja
6,668
513
20
2
0
247,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role