Player Matchup

Tiamat
Tiamat
AmP x REc0n
Tiamat
Level 106
God Stats
10W - 9L
1,576 SR
Queue Stats
58W - 61L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
JaopWit
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
rhino02282003
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,795 Elo+
Party 1
Team Averages
Level 131
1,525 SR
1,615 Elo+

VS

Team Averages
Level 111
1,752 SR
1,681 Elo+
Cupid
Cupid
Engaged_CelSiuS
Cupid
Level 98
God Stats
10W - 6L
1,490 SR
Queue Stats
131W - 128L
1,606 Elo+
Party 2
Zhong Kui
Zhong Kui
Flashh_IV
Zhong Kui
Level 118
God Stats
0W - 1L
1,730 SR
Queue Stats
145W - 95L
1,669 Elo+
Party 2
Bastet
Bastet
Michael_22b3st
Bastet
Level 117
God Stats
4W - 2L
2,037 SR
Queue Stats
42W - 20L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 0 / 12
10,454
653
12,571
11,874
8,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JaopWit
Heimdallr
16
7 / 0 / 8
11,849
741
12,185
10,909
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
rhino02282003
Sun Wukong
15
8 / 3 / 6
11,597
725
8,801
18,477
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,906
557
4,779
11,884
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Flashh_IV
Zhong Kui
12
2 / 7 / 0
9,485
593
8,722
11,548
7,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 1
9,703
606
12,458
16,684
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
0
12
7
L
0
4
2
0.25
L
Zhong Kui
Flashh_IV
Zhong Kui
2
7
0
0.29
W
Heimdallr
JaopWit
Heimdallr
7
0
8
11
L
1
5
1
0.3
W
Sun Wukong
rhino02282003
Sun Wukong
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
25,959
41,260
Taken
40,116
28,444
Mitigated
18,273
13,789
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,571
335
236
4,895
11,874
8,304
779
2,126
9,748
45,024
0
L
4,779
2,520
586
1,480
11,884
4,417
320
3,253
8,481
0
28,632
L
Zhong Kui
Flashh_IV
Zhong Kui
8,722
670
0
2,375
11,548
7,322
0
3,134
8,263
31,328
0
W
Heimdallr
JaopWit
Heimdallr
12,185
5,494
0
2,945
10,909
4,633
1,632
2,065
8,844
0
75,983
L
12,458
1,843
0
2,435
16,684
6,534
0
6,234
10,300
0
52,634
W
Sun Wukong
rhino02282003
Sun Wukong
8,801
1,824
961
4,752
18,477
15,507
227
4,671
12,864
0
38,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
28,094
233
Minions Killed
178
0
Camps Cleared
0
877,071
Distance Traveled
941,495
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,454
653
68
4
0
314,257
0
L
Cupid
8,906
557
44
3
0
287,508
2
L
Zhong Kui
9,485
593
56
4
0
304,869
3
W
Heimdallr
11,849
741
121
8
0
256,556
1
L
Bastet
9,703
606
78
5
0
349,118
4
W
Sun Wukong
11,597
725
44
3
0
306,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role