Player Matchup

Cthulhu
Cthulhu
AdventEchoess
Cthulhu
Level 123
God Stats
4W - 7L
1,426 SR
Queue Stats
326W - 274L
1,576 Elo+
Party 1
Chaac
Chaac
Corbinzo
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
Frosty40k
Rama
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,541 Elo+
Party 1
Achilles
Achilles
Marauder1221
Achilles
Level 63
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
redslick
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 125L
1,610 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,545 Elo+

VS

Team Averages
Level 66
1,490 SR
1,555 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
BlackSkrullSKole
Anhur
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 86L
1,662 Elo+
Solo
Heimdallr
Heimdallr
Cyclops2514
Heimdallr
Level 128
God Stats
1W - 0L
1,301 SR
Queue Stats
14W - 11L
1,504 Elo+
Party 3
Skadi
Skadi
Flame_Juju
Skadi
Level 16
God Stats
4W - 1L
1,648 SR
Queue Stats
83W - 60L
1,539 Elo+
Party 4
Osiris
Osiris
SuperiorCord41
Osiris
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 7
6,225
1,245
7,570
3,972
3,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Corbinzo
Chaac
5
0 / 0 / 0
4,256
851
0
0
0
Rama
11
3 / 3 / 3
5,450
1,090
4,954
5,808
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Marauder1221
Achilles
5
0 / 0 / 0
4,256
851
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
redslick
Nemesis
12
4 / 2 / 3
5,817
1,163
3,334
6,171
3,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 2
5,854
1,171
849
5,003
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 3
5,511
1,102
5,551
3,973
1,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Cyclops2514
Heimdallr
12
2 / 1 / 2
6,334
1,267
2,454
3,288
1,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
11
0 / 2 / 2
5,731
1,146
3,118
4,067
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 2 / 2
5,823
1,165
3,085
4,232
3,965
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
5
5
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
2
0.5
L
Cthulhu
2
0
7
5.5
W
1
2
3
1.25
L
Chaac
Corbinzo
Chaac
0
0
0
0
W
Heimdallr
Cyclops2514
Heimdallr
2
1
2
3
W
Skadi
0
2
2
0.5
L
Rama
3
3
3
1.5
L
Achilles
Marauder1221
Achilles
0
0
0
0
W
2
2
2
1.5
L
Nemesis
redslick
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
15,057
15,951
Taken
20,563
9,933
Mitigated
10,982
4,770
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
849
227
482
1,300
5,003
2,773
126
1,016
3,987
4,613
0
L
Cthulhu
7,570
466
829
1,111
3,972
3,844
0
41
3,931
16,948
0
W
5,551
2,363
147
865
3,973
1,441
422
1,420
2,553
0
8,637
L
Chaac
Corbinzo
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Cyclops2514
Heimdallr
2,454
687
441
1,012
3,288
1,250
620
1,630
1,658
0
10,407
W
Skadi
3,118
1,613
841
803
4,067
1,553
341
1,395
2,672
0
10,170
L
Rama
4,954
2,357
330
1,064
5,808
2,246
0
100
5,707
0
8,051
L
Achilles
Marauder1221
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
3,085
817
0
1,100
4,232
3,965
65
2,109
2,123
0
6,162
L
Nemesis
redslick
Nemesis
3,334
1,429
370
1,066
6,171
3,843
0
708
5,463
0
5,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
29,253
43
Minions Killed
58
0
Camps Cleared
0
318,400
Distance Traveled
477,402
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,854
1,171
4
1
0
94,361
2
L
Cthulhu
6,225
1,245
23
5
0
97,941
1
W
Anhur
5,511
1,102
9
2
0
86,827
1
L
Chaac
4,256
851
0
0
0
0
0
W
Heimdallr
6,334
1,267
18
4
0
93,695
2
W
Skadi
5,731
1,146
23
5
0
97,367
1
L
Rama
5,450
1,090
11
2
0
98,558
0
L
Achilles
4,256
851
0
0
0
69
0
W
Osiris
5,823
1,165
4
1
0
105,152
1
L
Nemesis
5,817
1,163
9
2
0
121,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role