Player Matchup

Neith
Neith
BleachyKun
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 146L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
EnchantedBird
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ForceyFoppleton
Kukulkan
Level 90
God Stats
3W - 1L
1,902 SR
Queue Stats
113W - 116L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
JisSour
Ne Zha
Level 63
God Stats
1W - 5L
1,368 SR
Queue Stats
72W - 70L
1,556 Elo+
Party 1
Mercury
Mercury
OmaeWaMark
Mercury
Level 126
God Stats
1W - 5L
1,166 SR
Queue Stats
122W - 123L
1,601 Elo+
Party 1
Team Averages
Level 103
1,487 SR
1,585 Elo+

VS

Team Averages
Level 132
1,665 SR
1,690 Elo+
Cthulhu
Cthulhu
ImPlayingonIPad
Cthulhu
Level 144
God Stats
7W - 4L
1,193 SR
Queue Stats
175W - 163L
1,597 Elo+
Solo
Tyr
Tyr
KEVYG99
Tyr
Level 105
God Stats
5W - 2L
1,991 SR
Queue Stats
89W - 52L
1,739 Elo+
Party 2
Gilgamesh
Gilgamesh
batoto19
Gilgamesh
Level 101
God Stats
10W - 1L
1,953 SR
Queue Stats
43W - 20L
1,726 Elo+
Party 2
Scylla
Scylla
fryanryan
Scylla
Level 151
God Stats
3W - 2L
1,856 SR
Queue Stats
74W - 44L
1,739 Elo+
Party 2
Freya
Freya
lxljerrylxl
Freya
Level 160
God Stats
7W - 10L
1,332 SR
Queue Stats
462W - 447L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 1
4,985
499
2,550
4,232
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
EnchantedBird
Gilgamesh
8
1 / 3 / 1
4,753
475
4,544
7,939
3,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
10
2 / 3 / 1
5,479
548
2,886
3,836
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
JisSour
Ne Zha
9
2 / 0 / 1
5,485
549
2,204
5,654
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
OmaeWaMark
Mercury
7
0 / 2 / 3
4,143
414
2,068
4,793
1,354
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,616
562
2,626
5,876
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Tyr
10
2 / 1 / 3
6,259
626
5,040
8,215
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
batoto19
Gilgamesh
9
0 / 1 / 4
5,477
548
2,757
5,843
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
fryanryan
Scylla
12
5 / 1 / 0
6,759
676
2,333
4,117
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,572
557
3,082
5,288
1,954
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
9
9
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
1
0.5
L
Gilgamesh
EnchantedBird
Gilgamesh
1
3
1
0.5
L
Kukulkan
2
3
1
0.83
W
1
1
2
2
L
Ne Zha
JisSour
Ne Zha
2
0
1
2.5
W
Tyr
2
1
3
3.5
L
Mercury
OmaeWaMark
Mercury
0
2
3
0.75
W
Gilgamesh
batoto19
Gilgamesh
0
1
4
2
W
Scylla
fryanryan
Scylla
5
1
0
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
15,838
26,454
Taken
29,339
8,955
Mitigated
11,203
10,461
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,550
884
0
2,146
4,232
1,200
0
3,096
1,136
0
24,292
L
Gilgamesh
EnchantedBird
Gilgamesh
4,544
2,593
0
3,135
7,939
3,292
0
1,050
6,821
0
17,664
L
Kukulkan
2,886
289
0
500
3,836
1,524
200
1,379
2,387
32,393
0
W
2,626
248
0
1,172
5,876
2,068
0
405
5,471
13,710
0
L
Ne Zha
JisSour
Ne Zha
2,204
832
0
3,332
5,654
1,585
0
198
5,456
0
23,438
W
Tyr
5,040
772
0
3,643
8,215
3,964
630
682
7,533
0
27,935
L
Mercury
OmaeWaMark
Mercury
2,068
717
0
1,348
4,793
1,354
0
2,180
2,613
0
6,533
W
Gilgamesh
batoto19
Gilgamesh
2,757
849
0
3,443
5,843
1,947
0
636
5,207
0
27,414
W
Scylla
fryanryan
Scylla
2,333
543
0
1,099
4,117
1,270
370
1,163
2,954
35,366
0
W
3,082
895
0
2,987
5,288
1,954
620
0
5,288
25,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
29,683
237
Minions Killed
285
0
Camps Cleared
0
972,714
Distance Traveled
998,338
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,985
499
59
6
0
176,785
5
L
Gilgamesh
4,753
475
35
4
0
177,627
0
L
Kukulkan
5,479
548
77
8
0
191,028
4
W
Cthulhu
5,616
562
34
3
0
222,819
2
L
Ne Zha
5,485
549
61
6
0
212,643
0
W
Tyr
6,259
626
54
5
0
200,762
5
L
Mercury
4,143
414
5
1
0
214,631
0
W
Gilgamesh
5,477
548
69
7
0
219,548
0
W
Scylla
6,759
676
74
7
0
193,279
3
W
Freya
5,572
557
54
5
0
161,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role