Player Matchup

Kukulkan
Kukulkan
DelaVega000
Kukulkan
Level 89
God Stats
37W - 21L
1,704 SR
Queue Stats
472W - 430L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Im Bwanden
Gilgamesh
Level 154
God Stats
8W - 11L
1,538 SR
Queue Stats
402W - 392L
1,598 Elo+
Party 2
Ymir
Ymir
SSJmonkeyDOA
Ymir
Level 159
God Stats
988W - 949L
1,555 SR
Queue Stats
1,010W - 966L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
Sivlok
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TRBLAkeno
Neith
Level 107
God Stats
31W - 15L
1,635 SR
Queue Stats
461W - 354L
1,607 Elo+
Solo
Team Averages
Level 126
1,587 SR
1,564 Elo+

VS

Team Averages
Level 100
1,642 SR
1,579 Elo+
Ao Kuang
Ao Kuang
Cynecx
Ao Kuang
Level 86
God Stats
2W - 2L
1,715 SR
Queue Stats
544W - 472L
1,612 Elo+
Party 1
Thoth
Thoth
Jeff559
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ll PrK ll
Sobek
Level 122
God Stats
4W - 2L
1,558 SR
Queue Stats
267W - 267L
1,549 Elo+
Solo
Danzaburou
Danzaburou
rnacg
Danzaburou
Level 74
God Stats
6W - 3L
1,816 SR
Queue Stats
235W - 220L
1,613 Elo+
Party 1
Arachne
Arachne
vsjlk
Arachne
Level 69
God Stats
8W - 8L
1,619 SR
Queue Stats
342W - 291L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DelaVega000
Kukulkan
12
2 / 1 / 1
7,373
527
4,654
4,275
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Im Bwanden
Gilgamesh
12
5 / 1 / 2
7,475
534
7,334
8,614
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 4
7,900
564
4,668
8,663
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Sivlok
Ne Zha
9
0 / 4 / 4
6,028
431
2,974
9,494
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
TRBLAkeno
Neith
13
5 / 4 / 2
7,980
570
5,824
8,794
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cynecx
Ao Kuang
12
1 / 2 / 1
7,033
502
4,403
9,024
3,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Jeff559
Thoth
13
3 / 3 / 1
7,567
541
7,024
6,171
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
ll PrK ll
Sobek
10
1 / 5 / 6
6,540
467
4,210
9,331
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
rnacg
Danzaburou
12
0 / 2 / 5
7,531
538
5,252
7,804
2,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
vsjlk
Arachne
13
5 / 2 / 1
7,618
544
6,011
9,336
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
14
Kills
10
10
Deaths
14
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cynecx
Ao Kuang
1
2
1
0.75
W
Kukulkan
DelaVega000
Kukulkan
2
1
1
2.5
W
Gilgamesh
Im Bwanden
Gilgamesh
5
1
2
6
L
Thoth
Jeff559
Thoth
3
3
1
1.17
W
2
0
4
4
W
Ne Zha
Sivlok
Ne Zha
0
4
4
0.5
W
Neith
TRBLAkeno
Neith
5
4
2
1.5
L
Sobek
ll PrK ll
Sobek
1
5
6
0.8
L
Danzaburou
rnacg
Danzaburou
0
2
5
1.25
L
Arachne
vsjlk
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
26,900
39,840
Taken
41,666
14,627
Mitigated
17,012
11,958
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cynecx
Ao Kuang
4,403
587
0
4,667
9,024
3,259
1,062
3,835
5,189
37,027
0
W
Kukulkan
DelaVega000
Kukulkan
4,654
203
0
1,748
4,275
1,360
28
3,522
753
43,788
0
W
Gilgamesh
Im Bwanden
Gilgamesh
7,334
1,733
0
2,904
8,614
3,055
0
3,258
5,356
0
38,180
L
Thoth
Jeff559
Thoth
7,024
195
0
2,539
6,171
1,716
0
2,074
4,097
50,813
0
W
4,668
1,547
0
1,869
8,663
4,234
0
3,196
5,467
45,916
0
W
Ne Zha
Sivlok
Ne Zha
2,974
473
0
1,939
9,494
3,356
0
4,440
5,054
0
20,170
W
Neith
TRBLAkeno
Neith
5,824
2,932
0
3,498
8,794
2,622
0
1,221
7,573
0
43,463
L
Sobek
ll PrK ll
Sobek
4,210
310
0
3,029
9,331
6,135
0
837
8,494
15,378
0
L
Danzaburou
rnacg
Danzaburou
5,252
1,825
0
3,353
7,804
2,592
0
1,174
6,630
0
40,920
L
Arachne
vsjlk
Arachne
6,011
4,339
0
1,346
9,336
3,310
0
1,402
7,934
0
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
36,289
388
Minions Killed
364
0
Camps Cleared
0
1,380,846
Distance Traveled
1,271,954
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,033
502
77
6
0
257,882
2
W
Kukulkan
7,373
527
106
8
0
272,050
1
W
Gilgamesh
7,475
534
73
5
0
308,754
3
L
Thoth
7,567
541
105
8
0
235,033
8
W
Ymir
7,900
564
97
7
0
269,748
1
W
Ne Zha
6,028
431
28
2
0
283,571
4
W
Neith
7,980
570
84
6
0
246,723
2
L
Sobek
6,540
467
17
1
0
246,434
3
L
Danzaburou
7,531
538
87
6
0
240,232
3
L
Arachne
7,618
544
78
6
0
292,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role