Player Matchup

Mercury
Mercury
CaptCardwell
Mercury
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 78L
1,481 Elo+
Solo
Bellona
Bellona
HollowWings6954
Bellona
Level 14
God Stats
4W - 20L
1,203 SR
Queue Stats
4W - 21L
1,090 Elo+
Party 1
Cupid
Cupid
TunexYT
Cupid
Level 18
God Stats
4W - 2L
1,477 SR
Queue Stats
11W - 6L
1,491 Elo+
Solo
Cerberus
Cerberus
xNINELINEx
Cerberus
Level 29
God Stats
6W - 2L
1,765 SR
Queue Stats
24W - 36L
1,282 Elo+
Party 1
Hachiman
Hachiman
zyron554
Hachiman
Level 28
God Stats
3W - 7L
1,735 SR
Queue Stats
37W - 48L
1,533 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,376 Elo+

VS

Team Averages
Level 25
1,504 SR
1,408 Elo+
Agni
Agni
Abyl0
Agni
Level 25
God Stats
81W - 56L
1,507 SR
Queue Stats
295W - 288L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Adrical
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,587 Elo+
Solo
Sylvanus
Sylvanus
Blindtsun
Sylvanus
Level 26
God Stats
14W - 5L
1,586 SR
Queue Stats
60W - 61L
1,235 Elo+
Solo
Anhur
Anhur
Cope57
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
devyblack
Bellona
Level 25
God Stats
4W - 6L
1,425 SR
Queue Stats
19W - 28L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaptCardwell
Mercury
10
0 / 6 / 1
6,433
429
3,285
12,289
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 2
6,025
402
852
9,287
5,642
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
TunexYT
Cupid
11
2 / 6 / 1
6,751
450
3,236
7,824
2,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
xNINELINEx
Cerberus
10
3 / 11 / 2
6,902
460
7,654
14,962
4,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
zyron554
Hachiman
12
2 / 7 / 5
7,201
480
9,236
11,827
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abyl0
Agni
15
11 / 0 / 10
9,963
664
14,001
10,104
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Adrical
Gilgamesh
17
9 / 0 / 4
10,187
679
8,405
9,298
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Blindtsun
Sylvanus
13
9 / 6 / 11
9,088
606
12,067
14,476
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Cope57
Anhur
14
2 / 1 / 0
9,095
606
3,530
5,959
1,918
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
devyblack
Bellona
13
2 / 1 / 4
8,396
560
5,110
10,320
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
33
33
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
Abyl0
Agni
11
0
10
16
W
Gilgamesh
Adrical
Gilgamesh
9
0
4
11
W
Sylvanus
Blindtsun
Sylvanus
9
6
11
2.42
L
Mercury
CaptCardwell
Mercury
0
6
1
0.08
W
Anhur
Cope57
Anhur
2
1
0
2
L
0
3
2
0.33
L
Cupid
TunexYT
Cupid
2
6
1
0.42
W
Bellona
devyblack
Bellona
2
1
4
4
L
Cerberus
xNINELINEx
Cerberus
3
11
2
0.36
L
Hachiman
zyron554
Hachiman
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
43,113
56,189
Taken
50,157
20,485
Mitigated
31,694
7,187
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Abyl0
Agni
14,001
843
0
2,649
10,104
5,300
2,724
3,418
6,686
52,166
0
W
Gilgamesh
Adrical
Gilgamesh
8,405
2,708
0
4,280
9,298
5,993
316
521
8,777
0
78,824
W
Sylvanus
Blindtsun
Sylvanus
12,067
4,438
3,333
5,439
14,476
7,456
1,782
3,146
11,330
27,712
2,971
L
Mercury
CaptCardwell
Mercury
3,285
1,251
0
3,015
12,289
4,786
0
2,053
9,921
0
34,437
W
Anhur
Cope57
Anhur
3,530
1,204
0
1,344
5,959
1,918
222
0
5,959
0
54,350
L
852
230
0
42
9,287
5,642
0
1,705
7,482
0
18,559
L
Cupid
TunexYT
Cupid
3,236
1,348
68
242
7,824
2,377
511
2,209
5,496
0
23,808
W
Bellona
devyblack
Bellona
5,110
721
0
1,763
10,320
11,027
413
569
9,751
0
45,298
L
Cerberus
xNINELINEx
Cerberus
7,654
489
0
2,060
14,962
4,132
0
10,339
4,191
18,790
0
L
Hachiman
zyron554
Hachiman
9,236
5,072
0
1,760
11,827
3,548
578
7,895
3,504
0
35,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
46,729
267
Minions Killed
453
0
Camps Cleared
0
1,169,342
Distance Traveled
1,439,611
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,963
664
78
5
0
303,877
4
W
Gilgamesh
10,187
679
129
9
0
336,471
1
W
Sylvanus
9,088
606
52
3
0
222,304
4
L
Mercury
6,433
429
75
5
0
274,418
2
W
Anhur
9,095
606
106
7
0
274,712
0
L
Bellona
6,025
402
50
3
0
209,652
1
L
Cupid
6,751
450
48
3
0
201,669
3
W
Bellona
8,396
560
88
6
0
302,247
0
L
Cerberus
6,902
460
29
2
0
244,146
0
L
Hachiman
7,201
480
65
4
0
239,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role