Player Matchup

Thanatos
Thanatos
Mascoxx
Thanatos
Level 20
God Stats
6W - 6L
1,495 SR
Queue Stats
60W - 61L
1,521 Elo+
Party 4
Ra
Ra
MothTheGod
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,399 Elo+
Party 1
Thoth
Thoth
TheRavenouzRomeo
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,371 Elo+
Party 1
Hou Yi
Hou Yi
WolfSenseii
Hou Yi
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 18L
1,487 Elo+
Solo
Chaac
Chaac
benji_657
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 184L
1,681 Elo+
Party 4
Team Averages
Level 57
1,499 SR
1,492 Elo+

VS

Team Averages
Level 112
1,572 SR
1,496 Elo+
Gilgamesh
Gilgamesh
GingStylz
Gilgamesh
Level 97
God Stats
68W - 61L
1,529 SR
Queue Stats
269W - 303L
1,436 Elo+
Party 2
Kali
Kali
Isake89
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OllieJ98
Medusa
Level 87
God Stats
65W - 46L
1,623 SR
Queue Stats
354W - 360L
1,545 Elo+
Party 3
Tiamat
Tiamat
SoraNoMai
Tiamat
Level 142
God Stats
25W - 25L
1,546 SR
Queue Stats
668W - 694L
1,453 Elo+
Party 2
Ganesha
Ganesha
xCaNuCkSx
Ganesha
Level 104
God Stats
41W - 29L
1,659 SR
Queue Stats
160W - 157L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mascoxx
Thanatos
11
2 / 7 / 2
7,202
480
3,829
14,307
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 9 / 4
7,245
483
7,420
10,362
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 1
8,946
596
7,765
7,876
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
9
1 / 6 / 2
6,163
411
5,257
10,723
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
benji_657
Chaac
15
3 / 2 / 2
8,774
585
14,915
15,680
14,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GingStylz
Gilgamesh
14
3 / 0 / 1
7,792
519
7,459
11,722
7,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Isake89
Kali
14
8 / 6 / 5
8,971
598
7,597
14,713
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
OllieJ98
Medusa
16
15 / 1 / 2
10,192
679
15,253
11,154
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
SoraNoMai
Tiamat
12
0 / 3 / 6
7,167
478
5,878
8,136
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
xCaNuCkSx
Ganesha
13
1 / 2 / 15
8,342
556
5,724
13,111
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
12
Kills
27
27
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GingStylz
Gilgamesh
3
0
1
3.5
W
Kali
Isake89
Kali
8
6
5
1.75
L
Thanatos
Mascoxx
Thanatos
2
7
2
0.43
L
1
9
4
0.33
W
Medusa
OllieJ98
Medusa
15
1
2
16
W
Tiamat
SoraNoMai
Tiamat
0
3
6
1
L
5
3
1
1.83
L
Hou Yi
1
6
2
0.33
L
Chaac
benji_657
Chaac
3
2
2
2
W
Ganesha
xCaNuCkSx
Ganesha
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,186
Damage
41,911
58,948
Taken
58,836
27,165
Mitigated
33,854
21,935
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GingStylz
Gilgamesh
7,459
2,248
0
2,718
11,722
7,562
0
1,004
10,688
0
42,226
W
Kali
Isake89
Kali
7,597
5,122
0
3,473
14,713
7,083
0
1,891
12,648
0
51,015
L
Thanatos
Mascoxx
Thanatos
3,829
1,091
0
9,121
14,307
4,314
0
1,055
13,170
0
36,629
L
7,420
863
1,667
1,842
10,362
2,768
119
2,898
7,420
27,249
0
W
Medusa
OllieJ98
Medusa
15,253
7,828
0
5,662
11,154
3,986
472
3,790
7,032
0
69,674
W
Tiamat
SoraNoMai
Tiamat
5,878
779
0
2,486
8,136
4,331
490
3,528
4,348
41,057
0
L
7,765
951
0
1,236
7,876
2,596
401
4,432
3,197
44,522
0
L
Hou Yi
5,257
2,004
0
488
10,723
2,565
304
1,088
9,635
0
21,912
L
Chaac
benji_657
Chaac
14,915
3,052
0
7,581
15,680
14,922
275
1,722
13,924
0
62,937
W
Ganesha
xCaNuCkSx
Ganesha
5,724
861
0
2,155
13,111
10,892
0
3,810
8,935
24,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
42,464
402
Minions Killed
396
0
Camps Cleared
0
1,332,893
Distance Traveled
1,326,960
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,792
519
89
6
0
292,136
0
W
Kali
8,971
598
93
6
0
263,951
2
L
Thanatos
7,202
480
83
6
0
252,480
1
L
Ra
7,245
483
41
3
0
259,894
2
W
Medusa
10,192
679
128
9
0
245,234
5
W
Tiamat
7,167
478
80
5
0
261,219
2
L
Thoth
8,946
596
119
8
0
269,023
1
L
Hou Yi
6,163
411
41
3
0
283,233
3
L
Chaac
8,774
585
118
8
0
268,263
0
W
Ganesha
8,342
556
6
0
0
264,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role