Player Matchup

Fenrir
Fenrir
ChinoLoco69
Fenrir
Level 28
God Stats
8W - 5L
1,502 SR
Queue Stats
13W - 13L
1,327 Elo+
Solo
Danzaburou
Danzaburou
SwordMaster2131
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zraddy
Sun Wukong
Level 19
God Stats
6W - 1L
1,745 SR
Queue Stats
20W - 24L
1,240 Elo+
Party 1
Neith
Neith
amarillo72
Neith
Level 24
God Stats
3W - 3L
1,070 SR
Queue Stats
113W - 125L
1,410 Elo+
Solo
Hachiman
Hachiman
jacobhsmith
Hachiman
Level 7
God Stats
3W - 0L
1,745 SR
Queue Stats
13W - 21L
1,120 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,320 Elo+

VS

Team Averages
Level 18
1,456 SR
1,306 Elo+
He Bo
He Bo
Blackweapen
He Bo
Level 14
God Stats
0W - 1L
1,326 SR
Queue Stats
34W - 37L
1,230 Elo+
Solo
Hachiman
Hachiman
ElectricWorry_86
Hachiman
Level 12
God Stats
16W - 22L
1,315 SR
Queue Stats
264W - 299L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
LionHeartSpar10
Tsukuyomi
Level 27
God Stats
34W - 20L
1,657 SR
Queue Stats
111W - 90L
1,429 Elo+
Solo
Bacchus
Bacchus
ODIN1966
Bacchus
Level 29
God Stats
239W - 229L
1,482 SR
Queue Stats
279W - 290L
1,371 Elo+
Solo
Hercules
Hercules
xXHOTSHHELL99Xx
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 8 / 12
12,557
1,142
14,259
15,323
11,020
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SwordMaster2131
Danzaburou
19
2 / 0 / 20
12,850
1,168
11,315
7,150
2,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Zraddy
Sun Wukong
19
13 / 4 / 17
13,459
1,224
15,323
12,231
6,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
9 / 1 / 17
12,804
1,164
18,729
8,790
3,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
jacobhsmith
Hachiman
18
8 / 5 / 16
11,976
1,089
17,773
11,593
3,859
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 16 / 8
11,152
1,014
9,037
21,840
8,820
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 6
10,334
939
7,110
11,788
8,722
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
LionHeartSpar10
Tsukuyomi
18
13 / 7 / 5
14,832
1,348
23,968
21,144
10,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ODIN1966
Bacchus
18
4 / 9 / 9
12,172
1,107
7,940
18,146
26,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
15
0 / 6 / 3
9,380
853
2,723
15,609
8,889
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
43
Kills
18
18
Deaths
43
82
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
16
8
0.31
W
Fenrir
11
8
12
2.13
L
0
5
6
0.6
L
Tsukuyomi
LionHeartSpar10
Tsukuyomi
13
7
5
2.21
L
Bacchus
ODIN1966
Bacchus
4
9
9
0.94
W
Danzaburou
SwordMaster2131
Danzaburou
2
0
20
12
W
Sun Wukong
Zraddy
Sun Wukong
13
4
17
5.38
W
Neith
9
1
17
17.5
W
Hachiman
jacobhsmith
Hachiman
8
5
16
3.2
L
Hercules
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,399
Damage
50,778
55,087
Taken
88,527
27,221
Mitigated
63,059
10,398
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,037
1,746
0
462
21,840
8,820
0
0
21,840
36,371
0
W
Fenrir
14,259
5,701
0
856
15,323
11,020
0
3,791
11,532
0
20,112
L
7,110
4,028
0
708
11,788
8,722
0
0
11,788
0
30,841
L
Tsukuyomi
LionHeartSpar10
Tsukuyomi
23,968
6,841
0
3,713
21,144
10,196
0
76
21,068
0
47,850
L
Bacchus
ODIN1966
Bacchus
7,940
1,004
0
196
18,146
26,432
0
0
18,146
20,970
0
W
Danzaburou
SwordMaster2131
Danzaburou
11,315
4,017
0
3,434
7,150
2,662
0
1,633
5,517
76
33,563
W
Sun Wukong
Zraddy
Sun Wukong
15,323
6,620
0
2,671
12,231
6,131
0
5,283
6,948
0
29,323
W
Neith
18,729
10,102
0
2,711
8,790
3,549
0
3,225
5,565
0
45,126
W
Hachiman
jacobhsmith
Hachiman
17,773
11,082
0
726
11,593
3,859
0
3,056
8,537
0
33,713
L
Hercules
2,723
1,745
0
3,047
15,609
8,889
0
0
15,609
32
4,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,646
Gold Earned
57,870
210
Minions Killed
178
4
Camps Cleared
4
898,544
Distance Traveled
862,600
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,152
1,014
51
5
0
168,867
0
W
Fenrir
12,557
1,142
9
1
1
144,678
0
L
Hachiman
10,334
939
40
4
0
167,029
0
L
Tsukuyomi
14,832
1,348
59
5
4
239,515
0
L
Bacchus
12,172
1,107
24
2
0
173,405
0
W
Danzaburou
12,850
1,168
52
5
0
187,602
0
W
Sun Wukong
13,459
1,224
41
4
0
204,009
2
W
Neith
12,804
1,164
68
6
0
198,082
1
W
Hachiman
11,976
1,089
40
4
3
164,173
0
L
Hercules
9,380
853
4
0
0
113,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role