Player Matchup

Ra
Ra
AgentDouble0hi0
Ra
Level 7
God Stats
0W - 1L
1,762 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
shisui_the_goat
Cthulhu
Level 29
God Stats
6W - 7L
1,534 SR
Queue Stats
34W - 39L
1,377 Elo+
Party 2
Medusa
Medusa
yeahdre_
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,599 SR
1,459 Elo+

VS

Team Averages
Level 88
1,617 SR
1,462 Elo+
Fenrir
Fenrir
Bracker Bam
Fenrir
Level 128
God Stats
20W - 18L
1,657 SR
Queue Stats
342W - 333L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
lnsideXJob9ll
Cabrakan
Level 107
God Stats
9W - 7L
1,638 SR
Queue Stats
183W - 180L
1,448 Elo+
Party 1
Discordia
Discordia
stvncebro
Discordia
Level 29
God Stats
40W - 36L
1,556 SR
Queue Stats
156W - 140L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
8,684
620
9,459
9,742
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 4 / 2
8,734
624
8,224
14,581
12,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
yeahdre_
Medusa
9
0 / 13 / 2
7,616
544
1,955
12,498
3,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
11 / 1 / 9
11,330
809
12,784
11,911
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
lnsideXJob9ll
Cabrakan
13
8 / 2 / 7
10,049
718
7,303
12,479
13,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
stvncebro
Discordia
15
6 / 1 / 16
10,707
765
11,267
8,123
3,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
25
25
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Fenrir
11
1
9
15.5
W
Cabrakan
lnsideXJob9ll
Cabrakan
8
2
7
5.75
L
1
4
2
0.5
W
Discordia
stvncebro
Discordia
6
1
16
14
L
Medusa
yeahdre_
Medusa
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
31,354
36,821
Taken
32,513
19,669
Mitigated
23,913
2,491
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,459
902
568
963
9,742
3,989
0
4,062
5,580
32,963
0
W
Fenrir
12,784
3,245
0
2,771
11,911
7,042
1,388
6,511
5,400
0
45,724
W
Cabrakan
lnsideXJob9ll
Cabrakan
7,303
1,654
0
118
12,479
13,385
216
6,696
5,783
19,663
0
L
8,224
1,313
52
908
14,581
12,155
33
7,456
6,983
28,957
0
W
Discordia
stvncebro
Discordia
11,267
1,014
354
3,187
8,123
3,486
125
4,542
3,581
45,883
0
L
Medusa
yeahdre_
Medusa
1,955
1,096
0
0
12,498
3,525
0
7,132
5,181
0
8,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
32,086
123
Minions Killed
139
0
Camps Cleared
0
645,094
Distance Traveled
716,668
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,684
620
60
4
0
207,337
2
W
Fenrir
11,330
809
43
3
0
258,589
0
W
Cabrakan
10,049
718
23
2
0
239,596
1
L
Cthulhu
8,734
624
52
4
0
245,160
0
W
Discordia
10,707
765
73
5
0
218,483
0
L
Medusa
7,616
544
11
1
0
192,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role