Player Matchup

Ravana
Ravana
AWSArxhitect
Ravana
Level 26
God Stats
2W - 0L
1,765 SR
Queue Stats
35W - 14L
1,845 Elo+
Solo
Heimdallr
Heimdallr
Bleeding_UwU_
Heimdallr
Level 95
God Stats
55W - 37L
1,642 SR
Queue Stats
493W - 403L
1,704 Elo+
Party 1
Ganesha
Ganesha
FairCaribou2656
Ganesha
Level 26
God Stats
3W - 1L
1,522 SR
Queue Stats
29W - 10L
1,878 Elo+
Party 2
Hades
Hades
IcantCarry0265
Hades
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,889 Elo+
Party 2
Sol
Sol
lil-chlorophyll
Sol
Level 10
God Stats
4W - 6L
1,557 SR
Queue Stats
46W - 23L
1,692 Elo+
Party 1
Team Averages
Level 33
1,597 SR
1,802 Elo+

VS

Team Averages
Level 14
1,625 SR
1,774 Elo+
Ymir
Ymir
Graeveboat44
Ymir
Level 11
God Stats
1W - 2L
1,725 SR
Queue Stats
9W - 5L
1,768 Elo+
Party 3
Fafnir
Fafnir
Hastykatana
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,806 Elo+
Party 3
Cernunnos
Cernunnos
MagedMercTTV
Cernunnos
Level 26
God Stats
1W - 2L
1,693 SR
Queue Stats
42W - 25L
1,785 Elo+
Solo
Arachne
Arachne
SubHuski
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,806 Elo+
Party 3
Merlin
Merlin
Zeus_americano
Merlin
Level 21
God Stats
1W - 1L
1,706 SR
Queue Stats
80W - 46L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
8 / 1 / 3
8,577
613
9,001
7,313
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Bleeding_UwU_
Heimdallr
14
6 / 1 / 1
8,820
630
6,006
5,859
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 10
7,662
547
2,207
9,411
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 1 / 3
8,894
635
6,919
7,369
3,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 2
8,474
605
3,827
6,329
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
5,850
418
2,204
8,316
5,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
12
0 / 6 / 0
7,182
513
2,939
11,523
8,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
MagedMercTTV
Cernunnos
13
1 / 2 / 3
7,675
548
6,429
7,907
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
SubHuski
Arachne
11
2 / 3 / 0
7,096
507
1,940
8,493
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 4 / 2
7,883
563
6,166
6,732
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
5
5
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
1
3
9.5
W
Heimdallr
Bleeding_UwU_
Heimdallr
6
1
1
6.5
W
0
1
10
5
L
1
7
0
0.14
L
Fafnir
0
6
0
0
W
6
1
3
7.5
L
Cernunnos
MagedMercTTV
Cernunnos
1
2
3
1.25
L
Arachne
SubHuski
Arachne
2
3
0
0.67
L
1
4
2
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
19,678
36,281
Taken
42,971
16,352
Mitigated
20,269
15,209
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,001
2,274
0
2,618
7,313
3,224
0
2,332
4,823
0
44,958
W
Heimdallr
Bleeding_UwU_
Heimdallr
6,006
4,155
0
3,915
5,859
1,939
2,469
1,471
4,388
0
59,631
W
2,207
65
0
1,169
9,411
6,134
0
2,042
7,197
20,776
0
L
2,204
486
0
384
8,316
5,384
0
1,011
7,302
18,095
0
L
Fafnir
2,939
668
0
2,898
11,523
8,524
260
4,303
7,220
40,622
0
W
6,919
1,568
503
4,431
7,369
3,212
633
3,021
4,146
54,026
0
L
Cernunnos
MagedMercTTV
Cernunnos
6,429
1,354
0
3,232
7,907
2,227
0
2,073
5,834
0
50,227
L
Arachne
SubHuski
Arachne
1,940
1,364
0
985
8,493
2,095
0
2,324
6,169
0
32,915
L
6,166
568
0
980
6,732
2,039
0
3,242
3,490
42,260
0
W
3,827
1,746
0
2,573
6,329
1,843
221
1,683
4,418
58,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
35,686
463
Minions Killed
382
0
Camps Cleared
0
1,360,118
Distance Traveled
1,324,217
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,577
613
85
6
0
303,321
5
W
Heimdallr
8,820
630
122
9
0
241,715
2
W
Ganesha
7,662
547
9
1
0
285,245
0
L
Ymir
5,850
418
28
2
0
314,308
0
L
Fafnir
7,182
513
89
6
0
240,310
0
W
Hades
8,894
635
120
9
0
262,829
2
L
Cernunnos
7,675
548
103
7
0
242,027
4
L
Arachne
7,096
507
71
5
0
283,252
0
L
Merlin
7,883
563
91
7
0
244,320
1
W
Sol
8,474
605
127
9
0
267,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role