Player Matchup

Rama
Rama
Gold III
HeyBrayBray
Rama
Gold III
Level 125
God Stats
33W - 34L
1,524 SR
Queue Stats
188W - 193L
1,487 MMR
Party 2
Raijin
Raijin
Gold III
Reindeer34
Raijin
Gold III
Level 148
God Stats
2W - 4L
1,490 SR
Queue Stats
154W - 166L
1,501 MMR
Party 2
Camazotz
Camazotz
Gold V
WWETrippleBenoit
Camazotz
Gold V
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
92W - 98L
1,537 MMR
Party 3
Cerberus
Cerberus
Bronze III
XxSHAG80xX
Cerberus
Bronze III
Level 40
God Stats
0W - 1L
1,304 SR
Queue Stats
97W - 100L
1,492 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
vlashtheothunder
Zhong Kui
Gold IV
Level 133
God Stats
13W - 13L
1,582 SR
Queue Stats
232W - 227L
1,475 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,480 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,616 SR
1,504 MMR
Danzaburou
Danzaburou
Silver I
Axew11
Danzaburou
Silver I
Level 86
God Stats
3W - 6L
1,585 SR
Queue Stats
61W - 65L
1,536 MMR
Party 4
Ganesha
Ganesha
Gold III
DivinePanthera
Ganesha
Gold III
Level 123
God Stats
2W - 3L
1,763 SR
Queue Stats
79W - 89L
1,489 MMR
Solo
Bellona
Bellona
Gold V
M4UR1C3
Bellona
Gold V
Level 141
God Stats
5W - 5L
1,512 SR
Queue Stats
305W - 313L
1,333 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
zFrosted
Sun Wukong
Silver III
Level 121
God Stats
6W - 2L
1,669 SR
Queue Stats
73W - 73L
1,448 MMR
Party 4
Janus
Janus
Gold I
zXDIABEETUSXz
Janus
Gold I
Level 155
God Stats
13W - 18L
1,550 SR
Queue Stats
114W - 104L
1,715 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 3
12,941
518
10,517
18,411
7,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Reindeer34
Raijin
20
5 / 7 / 2
13,823
553
14,809
20,616
9,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 8 / 3
13,588
544
8,322
23,478
15,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
XxSHAG80xX
Cerberus
15
0 / 8 / 2
10,018
401
6,109
23,650
21,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
19
2 / 5 / 3
12,369
495
15,161
22,666
23,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetTiamatTsukuyomiAthenaAnhur

VS

Bans
Guan YuApolloNemesisCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axew11
Danzaburou
20
10 / 4 / 5
16,757
670
18,562
20,099
10,053
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 1 / 21
14,017
561
7,363
20,642
25,886
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
M4UR1C3
Bellona
20
9 / 5 / 9
16,425
657
14,350
22,613
17,170
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
zFrosted
Sun Wukong
20
7 / 4 / 4
15,990
640
24,063
26,588
18,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 12
17,002
680
17,185
15,368
7,445
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
16
Kills
34
34
Deaths
16
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axew11
Danzaburou
10
4
5
3.13
W
0
1
21
10.5
L
1
6
3
0.42
W
Bellona
M4UR1C3
Bellona
9
5
9
2.7
L
Raijin
Reindeer34
Raijin
5
7
2
0.86
L
8
8
3
1.19
L
Cerberus
XxSHAG80xX
Cerberus
0
8
2
0.13
L
Zhong Kui
2
5
3
0.7
W
Sun Wukong
zFrosted
Sun Wukong
7
4
4
2.25
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,918
Damage
81,523
108,821
Taken
105,310
77,631
Mitigated
79,320
30,374
Healing
37,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axew11
Danzaburou
18,562
12,186
0
9,436
20,099
10,053
2,198
6,271
13,828
0
131,915
W
7,363
365
0
3,454
20,642
25,886
121
3,634
17,008
38,989
0
L
10,517
8,306
0
6,563
18,411
7,631
395
3,703
14,500
0
97,903
W
Bellona
M4UR1C3
Bellona
14,350
5,063
0
4,762
22,613
17,170
6,841
7,800
14,813
0
139,306
L
Raijin
Reindeer34
Raijin
14,809
840
0
1,849
20,616
9,434
0
5,490
15,002
115,404
0
L
8,322
1,825
0
8,512
23,478
15,866
0
5,408
17,610
0
70,866
L
Cerberus
XxSHAG80xX
Cerberus
6,109
304
0
3,234
23,650
21,434
41
7,384
16,156
48,240
0
L
Zhong Kui
15,161
2,422
0
10,216
22,666
23,266
684
2,115
20,515
93,572
0
W
Sun Wukong
zFrosted
Sun Wukong
24,063
5,070
0
11,342
26,588
18,766
374
12,018
14,570
0
110,117
W
17,185
1,299
587
7,907
15,368
7,445
4,103
6,635
8,733
149,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,739
Gold Earned
80,191
793
Minions Killed
854
0
Camps Cleared
0
2,135,371
Distance Traveled
2,624,137
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,757
670
200
8
0
452,174
4
W
Ganesha
14,017
561
5
0
0
506,240
11
L
Rama
12,941
518
187
7
0
403,664
5
W
Bellona
16,425
657
176
7
0
596,414
3
L
Raijin
13,823
553
210
8
0
427,021
5
L
Camazotz
13,588
544
110
4
0
453,216
3
L
Cerberus
10,018
401
98
4
0
459,598
3
L
Zhong Kui
12,369
495
188
8
0
391,872
6
W
Sun Wukong
15,990
640
199
8
0
519,875
4
W
Janus
17,002
680
274
11
0
549,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role