Player Matchup

Loki
Loki
Awsomepossums
Loki
Level 47
God Stats
5W - 7L
1,531 SR
Queue Stats
283W - 321L
1,340 Elo+
Solo
Cu Chulainn
Cu Chulainn
Invading_Zimm
Cu Chulainn
Level 128
God Stats
5W - 6L
1,633 SR
Queue Stats
308W - 320L
1,363 Elo+
Solo
Hel
Hel
LVBK777KUSH
Hel
Level 74
God Stats
3W - 8L
1,307 SR
Queue Stats
271W - 305L
1,337 Elo+
Solo
Chiron
Chiron
LiigmaDcandycane
Chiron
Level 138
God Stats
17W - 13L
1,555 SR
Queue Stats
1,261W - 1,463L
1,366 Elo+
Solo
Chang'e
Chang'e
TwerkinOnYoGrave
Chang'e
Level 114
God Stats
31W - 17L
1,559 SR
Queue Stats
195W - 211L
1,406 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,362 Elo+

VS

Team Averages
Level 59
1,481 SR
1,313 Elo+
Merlin
Merlin
Drac0_Knight_
Merlin
Level 86
God Stats
8W - 9L
1,446 SR
Queue Stats
72W - 97L
1,332 Elo+
Party 1
Khepri
Khepri
One-_Winged_-God
Khepri
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 170L
1,276 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wrathful_Pact
Cu Chulainn
Level 56
God Stats
33W - 21L
1,513 SR
Queue Stats
174W - 217L
1,279 Elo+
Party 1
Loki
Loki
ZA_WARUDOOO_____
Loki
Level 36
God Stats
26W - 29L
1,396 SR
Queue Stats
265W - 342L
1,339 Elo+
Party 1
Apollo
Apollo
hellion1122555
Apollo
Level 92
God Stats
7W - 4L
1,549 SR
Queue Stats
126W - 171L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
11,111
505
6,746
13,884
5,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Invading_Zimm
Cu Chulainn
18
2 / 6 / 1
11,059
503
14,642
25,088
20,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 5 / 6
9,369
426
6,014
13,560
7,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
7 / 6 / 0
10,175
463
17,326
17,902
7,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 7 / 3
9,990
454
8,260
18,213
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
12,399
564
16,372
13,140
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 12
10,972
499
5,211
16,287
14,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Wrathful_Pact
Cu Chulainn
18
5 / 2 / 6
11,658
530
17,934
16,825
15,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
12 / 4 / 8
12,586
572
14,296
15,803
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
5 / 1 / 5
11,007
500
13,044
12,664
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
13
Kills
29
29
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
6
1
3
7.5
L
Cu Chulainn
Invading_Zimm
Cu Chulainn
2
6
1
0.42
L
0
5
6
0.6
L
7
6
0
1.17
W
1
5
12
1.4
L
0
7
3
0.21
W
Cu Chulainn
Wrathful_Pact
Cu Chulainn
5
2
6
4
W
12
4
8
4
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
66,857
88,647
Taken
74,719
47,907
Mitigated
48,946
26,016
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,746
1,465
135
4,183
13,884
5,854
0
2,699
11,185
0
67,354
W
16,372
1,081
0
5,226
13,140
6,299
568
5,723
7,059
96,449
0
L
Cu Chulainn
Invading_Zimm
Cu Chulainn
14,642
2,050
0
4,599
25,088
20,904
0
4,589
20,499
9,168
70,899
L
6,014
1,610
1,095
4,443
13,560
7,314
253
3,555
10,005
43,605
0
L
17,326
7,377
989
3,392
17,902
7,432
379
2,829
15,073
0
65,869
W
5,211
277
0
0
16,287
14,624
281
3,125
13,162
17,301
0
L
8,260
182
643
6,537
18,213
6,403
328
10,913
7,300
64,455
0
W
Cu Chulainn
Wrathful_Pact
Cu Chulainn
17,934
4,427
0
5,748
16,825
15,704
658
2,161
14,654
11,331
61,762
W
14,296
5,364
0
4,276
15,803
7,052
242
3,074
12,589
0
74,796
W
13,044
7,652
0
6,018
12,664
5,267
785
2,472
10,190
0
83,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
58,622
606
Minions Killed
544
0
Camps Cleared
0
1,782,985
Distance Traveled
2,036,102
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,111
505
119
5
0
427,834
2
W
Merlin
12,399
564
162
7
0
385,423
11
L
Cu Chulainn
11,059
503
157
7
0
394,573
5
L
Hel
9,369
426
77
4
0
308,014
0
L
Chiron
10,175
463
110
5
0
334,308
3
W
Khepri
10,972
499
20
1
0
383,825
0
L
Chang'e
9,990
454
143
7
0
318,256
6
W
Cu Chulainn
11,658
530
120
5
0
385,738
3
W
Loki
12,586
572
104
5
0
454,863
0
W
Apollo
11,007
500
138
6
0
426,253
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role