Player Matchup

Discordia
Discordia
AcherusKnight
Discordia
Level 49
God Stats
8W - 6L
1,566 SR
Queue Stats
195W - 157L
1,601 Elo+
Party 3
Rama
Rama
InBreadGarlic
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,578 Elo+
Party 3
Cerberus
Cerberus
MagicalMarauder
Cerberus
Level 29
God Stats
66W - 72L
1,581 SR
Queue Stats
91W - 95L
1,567 Elo+
Party 3
Odin
Odin
Tomikcrack1089
Odin
Level 29
God Stats
6W - 9L
1,320 SR
Queue Stats
141W - 165L
1,365 Elo+
Party 4
Thanatos
Thanatos
Yo_No_Fui_2754
Thanatos
Level 42
God Stats
8W - 9L
1,424 SR
Queue Stats
156W - 167L
1,400 Elo+
Party 4
Team Averages
Level 35
1,478 SR
1,502 Elo+

VS

Team Averages
Level 88
1,517 SR
1,492 Elo+
Cernunnos
Cernunnos
CaTeS85
Cernunnos
Level 103
God Stats
12W - 4L
1,724 SR
Queue Stats
51W - 47L
1,461 Elo+
Party 1
Khepri
Khepri
CharlieMurphyy
Khepri
Level 42
God Stats
19W - 21L
1,429 SR
Queue Stats
34W - 38L
1,454 Elo+
Party 1
Sol
Sol
Darkneo117
Sol
Level 48
God Stats
2W - 1L
1,432 SR
Queue Stats
53W - 52L
1,521 Elo+
Party 2
Bakasura
Bakasura
djicyyetibaby
Bakasura
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 50L
1,525 Elo+
Party 2
Hercules
Hercules
tónk
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcherusKnight
Discordia
15
9 / 3 / 1
9,351
550
18,440
8,347
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 2
6,490
382
5,895
10,302
2,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
0 / 3 / 4
7,079
416
3,517
10,743
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 1
7,847
462
4,635
14,927
5,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
11
2 / 8 / 3
7,527
443
5,519
12,010
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaTeS85
Cernunnos
13
5 / 2 / 6
8,147
479
10,587
7,068
3,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 11
8,126
478
4,057
11,315
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 4
8,191
482
6,413
11,971
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
djicyyetibaby
Bakasura
16
9 / 2 / 8
10,001
588
10,248
12,901
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
tónk
Hercules
16
6 / 1 / 7
9,486
558
13,011
16,339
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
24
24
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
AcherusKnight
Discordia
9
3
1
3.17
W
Cernunnos
CaTeS85
Cernunnos
5
2
6
4
W
1
1
11
6.5
W
3
6
4
0.83
L
0
4
2
0.25
L
Cerberus
0
3
4
0.67
L
1
6
1
0.25
L
Thanatos
2
8
3
0.44
W
Bakasura
djicyyetibaby
Bakasura
9
2
8
6.5
W
Hercules
tónk
Hercules
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,006
Damage
44,316
56,329
Taken
59,594
20,580
Mitigated
34,737
15,649
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AcherusKnight
Discordia
18,440
783
0
1,480
8,347
2,825
0
2,614
5,658
54,495
0
W
Cernunnos
CaTeS85
Cernunnos
10,587
5,240
628
1,442
7,068
3,141
847
3,400
3,504
0
45,000
W
4,057
0
1,098
1,840
11,315
8,913
425
4,686
6,535
17,336
0
W
6,413
1,037
0
4,349
11,971
4,298
575
5,953
5,538
50,278
0
L
5,895
4,428
0
2,988
10,302
2,887
0
2,377
7,595
0
33,715
L
Cerberus
3,517
56
0
3,523
10,743
4,848
0
2,299
8,419
21,355
0
L
4,635
1,677
462
1,755
14,927
5,932
1,176
1,408
13,059
0
35,951
L
Thanatos
5,519
1,003
0
5,441
12,010
4,088
0
1,772
9,605
0
30,224
W
Bakasura
djicyyetibaby
Bakasura
10,248
7,602
0
2,640
12,901
6,746
546
2,657
10,068
0
55,403
W
Hercules
tónk
Hercules
13,011
5,140
0
7,323
16,339
11,639
591
4,269
11,992
0
48,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,294
Gold Earned
43,951
313
Minions Killed
408
0
Camps Cleared
0
1,537,479
Distance Traveled
1,585,309
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,351
550
92
5
0
303,790
1
W
Cernunnos
8,147
479
95
6
0
281,340
1
W
Khepri
8,126
478
23
1
0
330,546
2
W
Sol
8,191
482
91
5
0
313,853
4
L
Rama
6,490
382
59
3
0
285,766
4
L
Cerberus
7,079
416
38
2
0
335,147
3
L
Odin
7,847
462
69
4
0
315,440
1
L
Thanatos
7,527
443
55
3
0
297,336
5
W
Bakasura
10,001
588
111
7
0
368,616
6
W
Hercules
9,486
558
88
5
0
290,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role