Player Matchup

Loki
Loki
LokiIsAWife
Loki
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,727 Elo+
Party 1
Artemis
Artemis
NuwaIsAWife
Artemis
Level 20
God Stats
2W - 0L
1,648 SR
Queue Stats
59W - 22L
1,897 Elo+
Party 1
Fenrir
Fenrir
eyoungcdc
Fenrir
Level 127
God Stats
3W - 5L
1,521 SR
Queue Stats
120W - 81L
1,617 Elo+
Party 2
Anubis
Anubis
i_yeeted_in_her
Anubis
Level 3
God Stats
12W - 8L
1,500 SR
Queue Stats
34W - 33L
1,419 Elo+
Solo
Nu Wa
Nu Wa
jhetblack_
Nu Wa
Level 9
God Stats
3W - 1L
1,555 SR
Queue Stats
23W - 13L
1,654 Elo+
Party 2
Team Averages
Level 33
1,545 SR
1,663 Elo+

VS

Team Averages
Level 44
1,547 SR
1,612 Elo+
Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BabyYodaguru
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,770 Elo+
Party 3
Rama
Rama
DiabolicSenpai
Rama
Level 149
God Stats
14W - 11L
1,761 SR
Queue Stats
426W - 371L
1,635 Elo+
Party 3
Yemoja
Yemoja
Mαrż
Yemoja
Level 12
God Stats
3W - 7L
1,474 SR
Queue Stats
5W - 7L
1,508 Elo+
Solo
Kukulkan
Kukulkan
SeniorCleanfist
Kukulkan
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 33L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,463
588
2,580
5,459
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
NuwaIsAWife
Artemis
11
2 / 0 / 1
6,596
600
5,905
7,028
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
eyoungcdc
Fenrir
12
3 / 0 / 1
7,115
647
4,687
6,410
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 2 / 2
6,957
632
5,998
6,458
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
9
1 / 2 / 7
5,686
517
5,492
4,916
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 0
4,872
443
1,225
6,833
2,269
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
BabyYodaguru
Nemesis
9
2 / 2 / 0
5,451
496
5,014
8,496
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,368
488
3,392
7,045
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Mαrż
Yemoja
8
0 / 2 / 3
5,203
473
752
5,752
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
9
3 / 4 / 0
6,046
550
7,358
5,831
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
6
6
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Nemesis
BabyYodaguru
Nemesis
2
2
0
1
L
1
2
1
0.75
W
3
2
4
2.5
L
Yemoja
Mαrż
Yemoja
0
2
3
0.75
W
Artemis
NuwaIsAWife
Artemis
2
0
1
2.5
L
Kukulkan
3
4
0
0.75
W
Fenrir
eyoungcdc
Fenrir
3
0
1
3.5
W
3
2
2
2
W
Nu Wa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
17,741
30,271
Taken
33,957
11,341
Mitigated
9,058
12,707
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,225
551
0
1,240
6,833
2,269
0
1,000
5,833
0
17,244
L
Nemesis
BabyYodaguru
Nemesis
5,014
2,184
0
1,428
8,496
2,079
0
3,324
5,172
0
33,803
L
3,392
2,952
0
1,666
7,045
1,513
0
1,007
6,038
0
32,180
W
2,580
705
0
2,203
5,459
1,625
36
1,777
3,682
0
27,537
L
Yemoja
Mαrż
Yemoja
752
87
1,068
1,751
5,752
1,889
0
2,460
3,292
10,033
0
W
Artemis
NuwaIsAWife
Artemis
5,905
2,984
0
2,431
7,028
1,877
0
338
6,690
0
38,573
L
Kukulkan
7,358
941
0
250
5,831
1,308
0
3,699
2,132
33,675
0
W
Fenrir
eyoungcdc
Fenrir
4,687
1,707
0
4,124
6,410
3,367
0
533
5,877
0
33,910
W
5,998
691
0
2,127
6,458
3,354
0
4,094
2,364
41,025
0
W
Nu Wa
5,492
2,277
381
1,441
4,916
1,118
406
1,368
3,548
21,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
26,940
341
Minions Killed
261
0
Camps Cleared
0
1,029,015
Distance Traveled
896,531
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,872
443
37
3
0
164,106
3
L
Nemesis
5,451
496
62
6
0
212,019
3
L
Rama
5,368
488
68
6
0
174,338
0
W
Loki
6,463
588
64
6
0
243,634
1
L
Yemoja
5,203
473
21
2
0
176,145
2
W
Artemis
6,596
600
72
7
0
190,303
3
L
Kukulkan
6,046
550
73
7
0
169,923
3
W
Fenrir
7,115
647
84
8
0
198,230
0
W
Anubis
6,957
632
90
8
0
193,963
0
W
Nu Wa
5,686
517
31
3
0
202,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role