Player Matchup

Xing Tian
Xing Tian
Kaniiky
Xing Tian
Level 20
God Stats
1W - 1L
1,741 SR
Queue Stats
15W - 12L
1,497 Elo+
Party 4
Merlin
Merlin
PHLBulbasaur
Merlin
Level 28
God Stats
4W - 3L
1,616 SR
Queue Stats
30W - 23L
1,492 Elo+
Party 4
Xbalanque
Xbalanque
lucas_cxt019
Xbalanque
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
17W - 12L
1,549 Elo+
Solo
Tiamat
Tiamat
wizz_ca
Tiamat
Level 102
God Stats
3W - 3L
1,278 SR
Queue Stats
68W - 88L
1,500 Elo+
Party 3
Thor
Thor
zLuCcK
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,732 Elo+
Party 3
Team Averages
Level 37
1,567 SR
1,554 Elo+

VS

Team Averages
Level 19
1,449 SR
1,405 Elo+
Ares
Ares
Daibingu
Ares
Level 17
God Stats
6W - 6L
1,153 SR
Queue Stats
104W - 91L
1,373 Elo+
Party 2
Tyr
Tyr
KSMJack
Tyr
Level 26
God Stats
3W - 5L
1,571 SR
Queue Stats
48W - 39L
1,489 Elo+
Party 1
Thanatos
Thanatos
SrSuicideGoat
Thanatos
Level 21
God Stats
3W - 7L
1,585 SR
Queue Stats
49W - 43L
1,384 Elo+
Party 2
Apollo
Apollo
luidss
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,323 Elo+
Party 2
Mercury
Mercury
ngkfps
Mercury
Level 23
God Stats
10W - 8L
1,438 SR
Queue Stats
20W - 19L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kaniiky
Xing Tian
10
0 / 3 / 7
7,353
409
4,450
10,062
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
4 / 3 / 2
9,410
523
10,143
6,206
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
lucas_cxt019
Xbalanque
8
4 / 4 / 2
6,767
376
5,341
5,181
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
wizz_ca
Tiamat
14
2 / 4 / 1
8,712
484
5,395
10,015
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
zLuCcK
Thor
14
5 / 4 / 3
9,003
500
7,077
10,263
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 4 / 9
9,026
501
5,795
10,657
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
15
6 / 2 / 0
10,104
561
10,241
11,737
8,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
SrSuicideGoat
Thanatos
17
5 / 2 / 7
10,731
596
4,878
16,471
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
luidss
Apollo
13
3 / 4 / 5
9,075
504
5,396
9,840
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ngkfps
Mercury
16
2 / 4 / 4
9,862
548
4,890
12,026
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
15
Kills
18
18
Deaths
16
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
9
1.63
W
Tyr
6
2
0
3
L
Xing Tian
Kaniiky
Xing Tian
0
3
7
1.17
L
Merlin
4
3
2
1.67
W
Thanatos
SrSuicideGoat
Thanatos
5
2
7
4.25
L
Xbalanque
lucas_cxt019
Xbalanque
4
4
2
1.25
W
Apollo
luidss
Apollo
3
4
5
1.38
W
Mercury
ngkfps
Mercury
2
4
4
1
L
Tiamat
wizz_ca
Tiamat
2
4
1
0.63
L
Thor
zLuCcK
Thor
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
31,200
41,727
Taken
60,731
20,668
Mitigated
28,527
7,291
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,795
669
0
2,469
10,657
5,798
849
4,771
5,610
23,938
0
W
Tyr
10,241
1,653
0
3,189
11,737
8,291
349
4,632
6,599
0
52,738
L
Xing Tian
Kaniiky
Xing Tian
4,450
560
0
749
10,062
7,538
87
1,965
8,097
13,425
0
L
Merlin
10,143
513
0
0
6,206
2,545
1,410
440
5,766
48,072
0
W
Thanatos
SrSuicideGoat
Thanatos
4,878
2,036
0
16,628
16,471
6,519
822
3,082
13,253
0
68,896
L
Xbalanque
lucas_cxt019
Xbalanque
5,341
3,204
0
664
5,181
1,509
610
1,195
3,986
0
17,247
W
Apollo
luidss
Apollo
5,396
3,035
0
1,729
9,840
3,718
5,065
3,652
5,992
0
44,534
W
Mercury
ngkfps
Mercury
4,890
3,164
0
200
12,026
4,201
0
2,599
9,207
0
90,641
L
Tiamat
wizz_ca
Tiamat
5,395
836
0
2,489
10,015
5,145
239
554
9,461
38,698
0
L
Thor
zLuCcK
Thor
7,077
1,531
0
3,389
10,263
3,931
0
1,641
8,622
0
43,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,245
Gold Earned
48,798
335
Minions Killed
482
0
Camps Cleared
0
1,386,767
Distance Traveled
1,660,009
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,026
501
33
2
0
352,241
2
W
Tyr
10,104
561
115
6
0
289,215
11
L
Xing Tian
7,353
409
18
1
0
361,843
7
L
Merlin
9,410
523
114
6
0
333,588
1
W
Thanatos
10,731
596
115
6
0
357,762
2
L
Xbalanque
6,767
376
32
2
0
136,701
1
W
Apollo
9,075
504
90
5
0
309,264
1
W
Mercury
9,862
548
129
7
0
351,527
0
L
Tiamat
8,712
484
90
5
0
252,341
3
L
Thor
9,003
500
81
5
0
302,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role