Player Matchup

Cernunnos
Cernunnos
HaruNi9
Cernunnos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Vindestein
Cthulhu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
Vit0r extrem0
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Danzaburou
Danzaburou
Wesker4
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
kevimfel
Ravana
Level 14
God Stats
0W - 2L
1,286 SR
Queue Stats
14W - 14L
1,445 Elo+
Solo
Team Averages
Level 9
1,457 SR
1,426 Elo+

VS

Team Averages
Level 17
1,396 SR
1,378 Elo+
Izanami
Izanami
Andersonship
Izanami
Level 9
God Stats
6W - 8L
1,508 SR
Queue Stats
42W - 37L
1,486 Elo+
Solo
Cerberus
Cerberus
BOLOT4
Cerberus
Level 22
God Stats
2W - 2L
1,334 SR
Queue Stats
32W - 19L
1,372 Elo+
Solo
Neith
Neith
Foxzinho12
Neith
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 7L
1,164 Elo+
Solo
Odin
Odin
Lipostracos
Odin
Level 29
God Stats
6W - 10L
1,139 SR
Queue Stats
63W - 74L
1,354 Elo+
Solo
Kukulkan
Kukulkan
cadelly
Kukulkan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 137L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaruNi9
Cernunnos
17
2 / 6 / 5
10,985
999
14,201
16,506
6,187
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vindestein
Cthulhu
18
1 / 6 / 9
11,443
1,040
7,805
14,129
15,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 11 / 2
9,579
871
6,924
18,190
5,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Wesker4
Danzaburou
17
5 / 11 / 3
11,860
1,078
17,594
22,804
8,422
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
kevimfel
Ravana
16
1 / 13 / 4
10,252
932
10,016
21,868
8,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andersonship
Izanami
20
9 / 4 / 24
13,151
1,196
24,061
13,772
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BOLOT4
Cerberus
19
2 / 1 / 24
11,561
1,051
7,986
18,268
14,493
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
19
10 / 2 / 21
12,768
1,161
19,635
7,854
3,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 0 / 16
14,552
1,323
18,953
13,177
17,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
cadelly
Kukulkan
20
9 / 3 / 20
12,868
1,170
16,173
9,627
4,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
152
10
Kills
47
47
Deaths
10
23
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andersonship
Izanami
9
4
24
5.25
W
Cerberus
BOLOT4
Cerberus
2
1
24
14
W
Neith
10
2
21
10.25
L
Cernunnos
HaruNi9
Cernunnos
2
6
5
0.75
W
17
0
16
25
L
Cthulhu
Vindestein
Cthulhu
1
6
9
0.92
L
1
11
2
0.18
L
Danzaburou
Wesker4
Danzaburou
5
11
3
0.59
W
Kukulkan
cadelly
Kukulkan
9
3
20
6.33
L
Ravana
kevimfel
Ravana
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,540
Damage
86,808
93,497
Taken
62,698
44,372
Mitigated
44,661
5,646
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andersonship
Izanami
24,061
18,687
339
1,962
13,772
5,457
0
575
13,197
62
47,254
W
Cerberus
BOLOT4
Cerberus
7,986
876
1,090
3,398
18,268
14,493
0
2,445
15,823
34,944
0
W
Neith
19,635
11,455
0
2,962
7,854
3,531
0
872
6,982
0
29,404
L
Cernunnos
HaruNi9
Cernunnos
14,201
8,208
0
413
16,506
6,187
0
3,890
12,616
0
43,770
W
18,953
4,723
0
0
13,177
17,038
0
1,789
11,388
0
29,554
L
Cthulhu
Vindestein
Cthulhu
7,805
219
263
0
14,129
15,625
0
4,824
9,305
32,706
0
L
6,924
983
0
0
18,190
5,555
0
3,279
14,911
0
12,027
L
Danzaburou
Wesker4
Danzaburou
17,594
9,328
0
4,609
22,804
8,422
0
8,086
14,718
0
43,080
W
Kukulkan
cadelly
Kukulkan
16,173
1,441
0
0
9,627
4,142
0
2,124
7,503
39,516
0
L
Ravana
kevimfel
Ravana
10,016
2,990
0
361
21,868
8,583
0
4,142
17,726
0
21,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,119
Gold Earned
64,900
180
Minions Killed
251
6
Camps Cleared
6
927,402
Distance Traveled
1,001,564
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,151
1,196
78
7
1
164,893
0
W
Cerberus
11,561
1,051
73
7
2
194,485
1
W
Neith
12,768
1,161
21
2
2
194,339
4
L
Cernunnos
10,985
999
55
5
2
193,180
0
W
Odin
14,552
1,323
27
2
1
263,943
0
L
Cthulhu
11,443
1,040
57
5
0
192,608
1
L
Loki
9,579
871
13
1
0
189,698
0
L
Danzaburou
11,860
1,078
42
4
0
161,504
3
W
Kukulkan
12,868
1,170
52
5
0
183,904
0
L
Ravana
10,252
932
13
1
4
190,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role