Player Matchup

King Arthur
King Arthur
Gold II
KaiBeGone
King Arthur
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
NachoLaVergota
Ra
Platinum V
Level 148
God Stats
20W - 24L
1,561 SR
Queue Stats
307W - 302L
1,624 MMR
Solo
Sobek
Sobek
Gold II
OinkOinkPiggle
Sobek
Gold II
Level 96
God Stats
15W - 23L
1,449 SR
Queue Stats
260W - 249L
1,613 MMR
Party 2
Thanatos
Thanatos
Platinum IV
OmKaBo
Thanatos
Platinum IV
Level 146
God Stats
8W - 1L
1,741 SR
Queue Stats
199W - 189L
1,602 MMR
Party 2
Heimdallr
Heimdallr
Gold III
theDantecreepy
Heimdallr
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,550 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,621 SR
1,630 MMR
Neith
Neith
Gold I
DrownedSquid
Neith
Gold I
Level 66
God Stats
7W - 0L
2,000 SR
Queue Stats
30W - 18L
1,758 MMR
Party 1
Ullr
Ullr
Silver I
Legend53715
Ullr
Silver I
Level 141
God Stats
3W - 0L
1,325 SR
Queue Stats
11W - 4L
1,625 MMR
Solo
Khepri
Khepri
Gold IV
Misrue
Khepri
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold I
Sedayo
Hun Batz
Gold I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 157L
1,627 MMR
Solo
Janus
Janus
Gold V
dingledart
Janus
Gold V
Level 147
God Stats
3W - 1L
1,780 SR
Queue Stats
30W - 21L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaiBeGone
King Arthur
13
1 / 3 / 0
7,229
516
4,873
13,279
6,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 1
7,492
535
4,891
5,997
1,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
6,308
451
3,166
10,354
5,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
OmKaBo
Thanatos
12
1 / 3 / 2
6,762
483
2,961
10,350
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
theDantecreepy
Heimdallr
10
0 / 5 / 0
6,213
444
3,000
10,803
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaSetApolloTiamatScylla

VS

Bans
TsukuyomiDanzaburouFenrirAnhurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
10,267
733
11,766
6,222
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 1
8,403
600
8,740
8,573
3,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Misrue
Khepri
12
1 / 1 / 8
7,740
553
4,504
5,706
2,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Sedayo
Hun Batz
14
2 / 3 / 4
8,020
573
4,238
8,500
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
15
4 / 0 / 1
8,733
624
5,806
5,263
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
King Arthur
KaiBeGone
King Arthur
1
3
0
0.33
W
1
1
1
1.5
W
Khepri
Misrue
Khepri
1
1
8
5
L
3
3
1
1.17
L
0
3
2
0.33
L
Thanatos
OmKaBo
Thanatos
1
3
2
0.67
W
Hun Batz
Sedayo
Hun Batz
2
3
4
1.33
W
Janus
4
0
1
4.5
L
Heimdallr
theDantecreepy
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
35,054
50,783
Taken
34,264
20,245
Mitigated
13,935
19,396
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,766
5,890
0
4,458
6,222
2,682
3,382
749
5,473
0
68,312
L
King Arthur
KaiBeGone
King Arthur
4,873
400
0
3,996
13,279
6,470
0
0
13,279
0
44,621
W
8,740
3,183
0
3,266
8,573
3,467
0
0
8,573
0
58,437
W
Khepri
Misrue
Khepri
4,504
270
0
920
5,706
2,934
0
2,597
3,109
13,246
0
L
4,891
704
433
1,220
5,997
1,941
0
3,459
2,442
56,013
0
L
3,166
417
0
1,754
10,354
5,451
0
4,538
5,704
10,810
0
L
Thanatos
OmKaBo
Thanatos
2,961
964
0
8,542
10,350
3,180
0
978
9,306
0
38,867
W
Hun Batz
Sedayo
Hun Batz
4,238
1,423
0
3,252
8,500
3,046
0
2,516
5,984
0
54,978
W
Janus
5,806
601
0
390
5,263
1,806
0
2,195
3,068
62,175
0
L
Heimdallr
theDantecreepy
Heimdallr
3,000
1,775
0
3,451
10,803
3,203
0
1,033
9,742
0
34,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
43,163
405
Minions Killed
504
0
Camps Cleared
0
1,345,423
Distance Traveled
1,417,541
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,267
733
137
10
0
238,879
1
L
King Arthur
7,229
516
103
7
0
274,768
0
W
Ullr
8,403
600
112
8
0
260,102
1
W
Khepri
7,740
553
17
1
0
303,530
5
L
Ra
7,492
535
123
9
0
268,511
5
L
Sobek
6,308
451
19
1
0
278,286
6
L
Thanatos
6,762
483
84
6
0
303,994
2
W
Hun Batz
8,020
573
105
8
0
301,798
3
W
Janus
8,733
624
133
10
0
313,232
2
L
Heimdallr
6,213
444
76
5
0
219,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role