Player Matchup

Danzaburou
Danzaburou
Duhkohtah
Danzaburou
Level 29
God Stats
13W - 13L
1,620 SR
Queue Stats
202W - 156L
1,680 Elo+
Party 2
Sobek
Sobek
Xernrex
Sobek
Level 126
God Stats
6W - 11L
1,702 SR
Queue Stats
267W - 232L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
elBlueFire
Kukulkan
Level 28
God Stats
32W - 26L
1,732 SR
Queue Stats
48W - 42L
1,637 Elo+
Party 2
Team Averages
Level 61
1,685 SR
1,663 Elo+

VS

Team Averages
Level 76
1,459 SR
1,537 Elo+
Ullr
Ullr
PRUETT2
Ullr
Level 100
God Stats
12W - 27L
1,437 SR
Queue Stats
254W - 217L
1,600 Elo+
Party 1
Scylla
Scylla
YugePOTUS
Scylla
Level 122
God Stats
7W - 10L
1,122 SR
Queue Stats
430W - 387L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
iiExpozed
Cthulhu
Level 7
God Stats
8W - 8L
1,817 SR
Queue Stats
15W - 17L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duhkohtah
Danzaburou
11
4 / 2 / 4
8,305
755
6,236
7,968
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Xernrex
Sobek
12
3 / 1 / 6
8,190
745
5,910
11,116
8,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
elBlueFire
Kukulkan
11
2 / 1 / 6
7,655
696
4,265
4,866
1,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
PRUETT2
Ullr
10
1 / 3 / 1
7,169
652
5,853
6,892
2,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
YugePOTUS
Scylla
11
1 / 4 / 2
7,293
663
4,097
5,881
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iiExpozed
Cthulhu
10
2 / 2 / 1
7,367
670
5,566
6,545
4,846
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Duhkohtah
Danzaburou
4
2
4
3
W
Ullr
PRUETT2
Ullr
1
3
1
0.5
L
Sobek
Xernrex
Sobek
3
1
6
6
W
Scylla
YugePOTUS
Scylla
1
4
2
0.5
L
Kukulkan
elBlueFire
Kukulkan
2
1
6
5
W
Cthulhu
iiExpozed
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
15,516
23,950
Taken
19,318
13,345
Mitigated
9,465
9,679
Healing
1,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Duhkohtah
Danzaburou
6,236
2,257
0
3,392
7,968
2,764
0
2,853
4,909
0
22,937
W
Ullr
PRUETT2
Ullr
5,853
1,531
0
730
6,892
2,622
0
3,725
3,167
0
18,642
L
Sobek
Xernrex
Sobek
5,910
752
644
5,251
11,116
8,912
288
4,384
6,566
13,731
0
W
Scylla
YugePOTUS
Scylla
4,097
151
0
424
5,881
1,997
0
3,388
2,493
27,242
0
L
Kukulkan
elBlueFire
Kukulkan
4,265
371
0
392
4,866
1,669
48
1,984
2,808
26,772
0
W
Cthulhu
iiExpozed
Cthulhu
5,566
439
104
0
6,545
4,846
0
3,082
3,463
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
21,829
104
Minions Killed
111
0
Camps Cleared
0
656,719
Distance Traveled
620,007
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,305
755
33
3
0
217,919
1
W
Ullr
7,169
652
32
3
0
211,717
0
L
Sobek
8,190
745
13
1
0
224,955
4
W
Scylla
7,293
663
47
4
0
200,404
5
L
Kukulkan
7,655
696
58
5
0
213,845
0
W
Cthulhu
7,367
670
32
3
0
207,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role