Player Matchup

Nu Wa
Nu Wa
Hallowed x
Nu Wa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
NRGGorGon1
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,703 Elo+
Party 1
Gilgamesh
Gilgamesh
SchonDrachen
Gilgamesh
Level 28
God Stats
3W - 0L
1,742 SR
Queue Stats
5W - 1L
1,703 Elo+
Party 1
Team Averages
Level 38
1,581 SR
1,673 Elo+

VS

Team Averages
Level 20
1,437 SR
1,288 Elo+
Kuzenbo
Kuzenbo
KirbyladGames
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,338 Elo+
Party 2
Medusa
Medusa
L1K3M1K3YOLO
Medusa
Level 18
God Stats
58W - 66L
1,311 SR
Queue Stats
69W - 89L
1,189 Elo+
Solo
Olorun
Olorun
MeatnPotatoes
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
11 / 3 / 9
11,850
790
17,512
9,534
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
NRGGorGon1
Cthulhu
14
4 / 0 / 13
10,599
707
11,340
16,429
11,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
SchonDrachen
Gilgamesh
14
7 / 3 / 11
11,225
748
12,934
13,691
7,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 6 / 2
9,125
608
6,997
16,253
18,374
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
13
3 / 9 / 1
9,744
650
9,224
17,124
5,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
1 / 7 / 3
8,901
593
8,069
14,805
4,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
6
6
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
3
9
5.17
L
Kuzenbo
2
6
2
0.5
L
Medusa
3
9
1
0.39
L
1
7
3
0.36
W
Cthulhu
NRGGorGon1
Cthulhu
4
0
13
10.5
W
Gilgamesh
SchonDrachen
Gilgamesh
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,786
Damage
24,290
39,654
Taken
48,182
22,915
Mitigated
27,711
11,227
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
17,512
4,843
227
2,684
9,534
3,301
1,230
3,758
5,776
51,757
0
L
Kuzenbo
6,997
2,180
28
1,109
16,253
18,374
162
8,249
7,504
17,789
0
L
Medusa
9,224
5,014
0
2,642
17,124
5,213
534
9,182
7,493
0
44,739
L
8,069
5,166
1,605
5,094
14,805
4,124
728
10,156
4,313
30,380
0
W
Cthulhu
NRGGorGon1
Cthulhu
11,340
139
2,047
4,069
16,429
11,977
1,154
7,301
9,128
42,694
0
W
Gilgamesh
SchonDrachen
Gilgamesh
12,934
3,533
0
2,200
13,691
7,637
0
4,063
9,628
0
40,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
27,770
171
Minions Killed
126
0
Camps Cleared
0
819,656
Distance Traveled
733,922
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,850
790
47
3
0
233,518
1
L
Kuzenbo
9,125
608
22
1
0
296,132
7
L
Medusa
9,744
650
47
3
0
207,926
5
L
Olorun
8,901
593
57
4
0
229,864
0
W
Cthulhu
10,599
707
67
4
0
278,508
0
W
Gilgamesh
11,225
748
57
4
0
307,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role