Player Matchup

Kukulkan
Kukulkan
DeLvDa
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,293 Elo+
Solo
Persephone
Persephone
NESSA HANJI
Persephone
Level 25
God Stats
81W - 86L
1,414 SR
Queue Stats
83W - 89L
1,309 Elo+
Solo
Scylla
Scylla
NepNepu
Scylla
Level 28
God Stats
11W - 5L
1,708 SR
Queue Stats
50W - 34L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Zraddy
Sun Wukong
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 24L
1,177 Elo+
Party 2
Hachiman
Hachiman
jacobhsmith
Hachiman
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 21L
1,042 Elo+
Party 2
Team Averages
Level 19
1,524 SR
1,275 Elo+

VS

Team Averages
Level 23
1,541 SR
1,326 Elo+
Thanatos
Thanatos
BrickyBirch5749
Thanatos
Level 11
God Stats
109W - 105L
1,500 SR
Queue Stats
488W - 491L
1,409 Elo+
Party 1
Da Ji
Da Ji
Hagemonstr
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,139 Elo+
Solo
Chang'e
Chang'e
KingGrizzly01
Chang'e
Level 28
God Stats
4W - 3L
1,392 SR
Queue Stats
55W - 67L
1,414 Elo+
Party 1
Bacchus
Bacchus
ODIN1966
Bacchus
Level 29
God Stats
239W - 229L
1,491 SR
Queue Stats
279W - 290L
1,385 Elo+
Solo
Bellona
Bellona
SrDantos
Bellona
Level 18
God Stats
7W - 6L
1,822 SR
Queue Stats
195W - 209L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeLvDa
Kukulkan
15
0 / 7 / 9
9,336
849
1,260
8,919
3,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
NESSA HANJI
Persephone
19
0 / 7 / 26
11,457
1,042
13,222
12,486
4,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
NepNepu
Scylla
19
16 / 1 / 12
13,570
1,234
23,078
10,379
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zraddy
Sun Wukong
18
5 / 2 / 17
11,550
1,050
13,270
16,734
11,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
jacobhsmith
Hachiman
20
21 / 5 / 15
15,900
1,445
39,128
14,045
5,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

223

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 10 / 5
12,418
1,129
14,057
22,870
10,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
17
3 / 9 / 10
10,777
980
4,621
16,079
8,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
17
1 / 7 / 10
10,688
972
10,837
19,398
8,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bacchus
ODIN1966
Bacchus
17
2 / 7 / 8
10,711
974
6,104
13,633
16,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
SrDantos
Bellona
17
7 / 9 / 9
11,582
1,053
17,278
28,982
24,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
64
42
Kills
22
22
Deaths
42
79
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
9
10
5
1.15
W
Kukulkan
DeLvDa
Kukulkan
0
7
9
0.64
L
Da Ji
3
9
10
0.89
L
Chang'e
1
7
10
0.86
W
Persephone
NESSA HANJI
Persephone
0
7
26
1.86
W
Scylla
NepNepu
Scylla
16
1
12
22
L
Bacchus
ODIN1966
Bacchus
2
7
8
0.86
L
Bellona
SrDantos
Bellona
7
9
9
1.28
W
Sun Wukong
Zraddy
Sun Wukong
5
2
17
6.75
W
Hachiman
jacobhsmith
Hachiman
21
5
15
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,958
Damage
52,897
62,563
Taken
100,962
30,174
Mitigated
68,504
6,891
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
14,057
5,744
0
6,591
22,870
10,662
0
9,104
13,766
0
29,347
W
Kukulkan
DeLvDa
Kukulkan
1,260
814
0
0
8,919
3,447
0
3,739
5,180
4,433
0
L
Da Ji
4,621
1,186
0
200
16,079
8,075
0
5,558
10,521
0
15,625
L
Chang'e
10,837
1,819
3,552
3,187
19,398
8,141
0
7,275
12,123
29,457
0
W
Persephone
NESSA HANJI
Persephone
13,222
2,781
0
2,304
12,486
4,806
0
1,859
10,624
35,087
0
W
Scylla
NepNepu
Scylla
23,078
3,941
0
0
10,379
4,122
0
2,998
7,381
46,251
0
L
Bacchus
ODIN1966
Bacchus
6,104
376
0
0
13,633
16,793
0
4,906
8,727
25,026
0
L
Bellona
SrDantos
Bellona
17,278
6,445
0
1,333
28,982
24,833
0
10,776
18,206
0
30,355
W
Sun Wukong
Zraddy
Sun Wukong
13,270
3,207
0
1,448
16,734
11,975
0
4,283
12,451
59
20,984
W
Hachiman
jacobhsmith
Hachiman
39,128
24,464
0
3,139
14,045
5,824
0
4,062
9,983
0
57,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,813
Gold Earned
56,176
175
Minions Killed
146
3
Camps Cleared
7
864,635
Distance Traveled
877,275
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,418
1,129
39
4
1
166,828
0
W
Kukulkan
9,336
849
5
0
0
107,477
0
L
Da Ji
10,777
980
18
2
3
150,731
0
L
Chang'e
10,688
972
28
3
0
173,766
0
W
Persephone
11,457
1,042
64
6
0
171,461
1
W
Scylla
13,570
1,234
58
5
2
179,644
0
L
Bacchus
10,711
974
41
4
3
192,199
1
L
Bellona
11,582
1,053
20
2
0
193,751
1
W
Sun Wukong
11,550
1,050
12
1
0
224,427
0
W
Hachiman
15,900
1,445
36
3
1
181,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role