Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SWEETCHEESE1
Danzaburou
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 169L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
snugrfut
Aphrodite
Level 146
God Stats
4W - 11L
1,444 SR
Queue Stats
152W - 145L
1,464 Elo+
Party 1
Team Averages
Level 149
1,481 SR
1,471 Elo+

VS

Team Averages
Level 56
1,473 SR
1,416 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LurkLord Pup
Thoth
Level 69
God Stats
59W - 57L
1,439 SR
Queue Stats
552W - 549L
1,372 Elo+
Party 2
Ymir
Ymir
WheelnWaltPetig
Ymir
Level 40
God Stats
24W - 29L
1,481 SR
Queue Stats
27W - 36L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 5 / 5
8,838
680
5,126
12,679
10,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
SWEETCHEESE1
Danzaburou
11
2 / 5 / 4
8,676
667
8,301
11,718
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
snugrfut
Aphrodite
13
4 / 5 / 3
9,607
739
9,715
13,390
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 2 / 7
9,669
744
8,997
10,276
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 3 / 7
9,340
718
14,152
7,040
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 8
9,636
741
6,096
14,908
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
15
15
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
5
0.9
W
Danzaburou
 
Danzaburou
7
2
7
5.25
W
4
3
7
2.5
L
Danzaburou
SWEETCHEESE1
Danzaburou
2
5
4
0.8
W
4
3
8
2.67
L
Aphrodite
snugrfut
Aphrodite
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
29,245
37,787
Taken
32,224
19,557
Mitigated
17,272
13,194
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,126
817
0
212
12,679
10,086
146
5,769
6,554
0
16,498
W
Danzaburou
 
Danzaburou
8,997
4,695
0
3,556
10,276
3,990
882
3,320
6,731
0
34,291
W
14,152
885
0
2,409
7,040
2,054
243
1,110
5,835
36,408
0
L
Danzaburou
SWEETCHEESE1
Danzaburou
8,301
2,335
0
3,042
11,718
3,907
314
5,696
5,570
0
39,956
W
6,096
539
0
3,491
14,908
11,228
128
4,650
9,855
13,301
0
L
Aphrodite
snugrfut
Aphrodite
9,715
442
2,808
7,132
13,390
5,564
186
7,669
5,315
33,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
28,645
140
Minions Killed
126
0
Camps Cleared
0
593,521
Distance Traveled
683,668
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,838
680
18
1
0
193,100
0
W
Danzaburou
9,669
744
52
4
0
235,035
4
W
Thoth
9,340
718
60
5
0
224,569
2
L
Danzaburou
8,676
667
58
4
0
192,347
0
W
Ymir
9,636
741
14
1
0
224,064
2
L
Aphrodite
9,607
739
64
5
0
208,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role