Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GuilsAlev
Cu Chulainn
Level 66
God Stats
33W - 31L
1,353 SR
Queue Stats
560W - 606L
1,483 Elo+
Party 3
Freya
Freya
Joker11Hunk
Freya
Level 66
God Stats
16W - 19L
1,369 SR
Queue Stats
429W - 493L
1,341 Elo+
Party 3
Pele
Pele
LienSin
Pele
Level 46
God Stats
6W - 5L
1,243 SR
Queue Stats
302W - 308L
1,419 Elo+
Solo
Anhur
Anhur
Novak0001
Anhur
Level 58
God Stats
3W - 2L
1,682 SR
Queue Stats
355W - 416L
1,295 Elo+
Party 3
Team Averages
Level 53
1,430 SR
1,408 Elo+

VS

Team Averages
Level 80
1,460 SR
1,256 Elo+
Ah Puch
Ah Puch
Chapman1282
Ah Puch
Level 86
God Stats
6W - 9L
1,406 SR
Queue Stats
147W - 177L
1,393 Elo+
Solo
Bacchus
Bacchus
D_Deiro
Bacchus
Level 26
God Stats
21W - 11L
1,632 SR
Queue Stats
41W - 30L
1,388 Elo+
Party 2
Sol
Sol
Gabriel_Mazete
Sol
Level 152
God Stats
1W - 2L
1,439 SR
Queue Stats
100W - 99L
1,378 Elo+
Party 2
Medusa
Medusa
kotone204
Medusa
Level 17
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 9L
1,053 Elo+
Party 1
Xbalanque
Xbalanque
leonisri
Xbalanque
Level 117
God Stats
0W - 2L
1,618 SR
Queue Stats
0W - 8L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 0 / 11
8,166
510
8,443
11,823
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
GuilsAlev
Cu Chulainn
16
14 / 1 / 3
10,590
662
14,053
12,957
10,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 6 / 3
8,728
546
4,085
12,516
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
LienSin
Pele
16
6 / 0 / 2
9,808
613
9,745
12,282
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
Novak0001
Anhur
13
1 / 0 / 1
7,791
487
2,908
7,145
2,272
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chapman1282
Ah Puch
12
5 / 7 / 0
7,954
497
13,229
14,480
5,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
D_Deiro
Bacchus
10
0 / 3 / 1
6,644
415
5,151
9,553
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 0
7,629
477
6,998
8,497
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
kotone204
Medusa
10
0 / 9 / 1
6,296
394
2,338
9,218
2,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
leonisri
Xbalanque
12
1 / 4 / 0
6,921
433
4,104
9,568
3,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
25
Kills
7
7
Deaths
25
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
11
5.5
L
Ah Puch
Chapman1282
Ah Puch
5
7
0
0.71
L
Bacchus
D_Deiro
Bacchus
0
3
1
0.17
L
1
2
0
0.5
W
Cu Chulainn
GuilsAlev
Cu Chulainn
14
1
3
15.5
W
4
6
3
0.92
W
Pele
LienSin
Pele
6
0
2
7
W
Anhur
Novak0001
Anhur
1
0
1
1.5
L
Medusa
kotone204
Medusa
0
9
1
0.06
L
Xbalanque
leonisri
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,234
Damage
31,820
56,723
Taken
51,316
31,835
Mitigated
20,433
15,953
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,443
1,107
0
4,058
11,823
9,467
466
7,151
4,672
23,681
0
L
Ah Puch
Chapman1282
Ah Puch
13,229
942
0
3,475
14,480
5,270
200
5,023
9,457
50,056
0
L
Bacchus
D_Deiro
Bacchus
5,151
468
0
1,067
9,553
6,700
0
3,463
6,090
16,942
0
L
6,998
2,784
0
4,392
8,497
2,674
0
3,689
4,808
50,095
0
W
Cu Chulainn
GuilsAlev
Cu Chulainn
14,053
2,379
0
2,678
12,957
10,659
971
2,382
10,575
7,790
61,327
W
4,085
1,981
444
4,606
12,516
4,823
693
7,654
4,862
36,250
0
W
Pele
LienSin
Pele
9,745
3,969
254
1,685
12,282
4,614
869
3,640
8,642
0
79,935
W
Anhur
Novak0001
Anhur
2,908
918
356
1,872
7,145
2,272
914
4,551
2,594
0
44,420
L
Medusa
kotone204
Medusa
2,338
1,222
0
0
9,218
2,475
0
668
8,550
0
17,995
L
Xbalanque
leonisri
Xbalanque
4,104
1,864
0
680
9,568
3,314
0
884
8,684
0
34,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
35,444
476
Minions Killed
284
0
Camps Cleared
0
1,479,527
Distance Traveled
1,338,257
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,166
510
22
1
0
320,186
5
L
Ah Puch
7,954
497
81
5
0
259,646
0
L
Bacchus
6,644
415
19
1
0
315,689
9
L
Sol
7,629
477
89
6
0
278,207
4
W
Cu Chulainn
10,590
662
140
9
0
304,713
2
W
Freya
8,728
546
84
5
0
238,539
0
W
Pele
9,808
613
132
8
0
366,237
1
W
Anhur
7,791
487
98
6
0
249,852
7
L
Medusa
6,296
394
35
2
0
224,724
0
L
Xbalanque
6,921
433
60
4
0
259,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role