Player Matchup

Ao Kuang
Ao Kuang
LeonardoSC1710
Ao Kuang
Level 127
God Stats
12W - 13L
1,577 SR
Queue Stats
816W - 812L
1,381 Elo+
Party 1
Chaac
Chaac
Obsscuree
Chaac
Level 115
God Stats
7W - 9L
1,402 SR
Queue Stats
431W - 542L
1,350 Elo+
Party 1
Hera
Hera
RobsonSC157
Hera
Level 115
God Stats
1W - 2L
1,313 SR
Queue Stats
695W - 673L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
Tashinatsu
Ne Zha
Level 68
God Stats
13W - 12L
1,422 SR
Queue Stats
585W - 598L
1,526 Elo+
Solo
Izanami
Izanami
zF4k3R
Izanami
Level 107
God Stats
2W - 2L
1,532 SR
Queue Stats
385W - 398L
1,390 Elo+
Party 1
Team Averages
Level 106
1,449 SR
1,421 Elo+

VS

Team Averages
Level 73
1,451 SR
1,433 Elo+
Kuzenbo
Kuzenbo
ATHA00123
Kuzenbo
Level 67
God Stats
4W - 5L
1,302 SR
Queue Stats
451W - 648L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Darox21
Gilgamesh
Level 66
God Stats
12W - 12L
1,619 SR
Queue Stats
101W - 121L
1,418 Elo+
Party 2
Neith
Neith
M4RRAQUETA
Neith
Level 107
God Stats
0W - 1L
1,709 SR
Queue Stats
11W - 12L
1,473 Elo+
Solo
Anubis
Anubis
PFG_TheBlack
Anubis
Level 39
God Stats
14W - 12L
1,436 SR
Queue Stats
299W - 333L
1,394 Elo+
Solo
Bellona
Bellona
pancheke
Bellona
Level 84
God Stats
7W - 6L
1,188 SR
Queue Stats
349W - 366L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 0 / 2
5,941
594
2,235
5,088
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Obsscuree
Chaac
10
1 / 0 / 0
5,526
553
4,337
6,057
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
5,732
573
1,527
5,355
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Tashinatsu
Ne Zha
9
1 / 1 / 4
6,004
600
2,515
3,998
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
zF4k3R
Izanami
11
5 / 1 / 2
6,844
684
5,303
4,939
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ATHA00123
Kuzenbo
9
1 / 4 / 2
5,141
514
2,056
7,228
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Darox21
Gilgamesh
10
3 / 2 / 1
5,943
594
4,189
5,006
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
1
0 / 0 / 0
1,941
194
0
0
0
Anubis
11
3 / 1 / 2
5,764
576
3,892
4,458
2,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
pancheke
Bellona
10
0 / 2 / 0
5,467
547
3,428
8,383
4,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
7
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ATHA00123
Kuzenbo
1
4
2
0.5
L
Gilgamesh
Darox21
Gilgamesh
3
2
1
1.75
W
Ao Kuang
2
0
2
3
L
Neith
0
0
0
0
W
Chaac
Obsscuree
Chaac
1
0
0
1
L
Anubis
3
1
2
4
W
0
5
0
0
W
Ne Zha
Tashinatsu
Ne Zha
1
1
4
3
L
Bellona
pancheke
Bellona
0
2
0
0
W
Izanami
zF4k3R
Izanami
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
13,565
25,437
Taken
25,075
11,272
Mitigated
12,822
9,232
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ATHA00123
Kuzenbo
2,056
569
0
1,005
7,228
4,252
0
924
6,304
14,221
0
L
Gilgamesh
Darox21
Gilgamesh
4,189
1,311
0
1,843
5,006
1,847
0
0
5,006
0
28,372
W
Ao Kuang
2,235
659
0
1,072
5,088
1,284
0
1,148
3,940
29,662
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Obsscuree
Chaac
4,337
1,407
0
3,898
6,057
5,608
0
0
6,057
0
23,435
L
Anubis
3,892
238
0
2,553
4,458
2,089
0
2,043
2,415
28,123
0
W
1,527
192
0
615
5,355
1,165
0
3,026
2,329
31,674
0
W
Ne Zha
Tashinatsu
Ne Zha
2,515
677
0
1,675
3,998
1,630
318
641
3,357
0
15,062
L
Bellona
pancheke
Bellona
3,428
1,255
0
2,589
8,383
4,634
0
795
7,163
0
26,786
W
Izanami
zF4k3R
Izanami
5,303
3,621
0
1,972
4,939
1,585
710
1,133
3,806
0
40,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,047
Gold Earned
24,256
291
Minions Killed
199
0
Camps Cleared
0
953,323
Distance Traveled
805,552
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,141
514
21
2
0
190,545
4
L
Gilgamesh
5,943
594
57
6
0
235,918
3
W
Ao Kuang
5,941
594
66
7
0
219,190
3
L
Neith
1,941
194
0
0
0
0
0
W
Chaac
5,526
553
41
4
0
201,489
0
L
Anubis
5,764
576
55
6
0
171,737
3
W
Hera
5,732
573
71
7
0
155,705
2
W
Ne Zha
6,004
600
32
3
0
208,484
3
L
Bellona
5,467
547
66
7
0
207,352
0
W
Izanami
6,844
684
81
8
0
168,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role