Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Alfadhirhaiti
Kukulkan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
Lightsaber09
Kuzenbo
Level 117
God Stats
1W - 1L
1,539 SR
Queue Stats
264W - 226L
1,593 Elo+
Party 2
Team Averages
Level 113
1,513 SR
1,550 Elo+

VS

Team Averages
Level 80
1,767 SR
1,589 Elo+
Ganesha
Ganesha
ICEP3AKS
Ganesha
Level 48
God Stats
6W - 1L
1,929 SR
Queue Stats
143W - 85L
1,574 Elo+
Party 1
Anhur
Anhur
InVyOptic
Anhur
Level 108
God Stats
7W - 0L
1,669 SR
Queue Stats
88W - 63L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
JungleMonkey94
Baron Samedi
Level 85
God Stats
3W - 4L
1,703 SR
Queue Stats
295W - 202L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 8 / 1
8,724
671
10,564
10,072
3,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Alfadhirhaiti
Kukulkan
11
0 / 5 / 0
7,469
575
6,026
8,894
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Lightsaber09
Kuzenbo
11
1 / 7 / 1
7,991
615
6,257
15,148
16,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ICEP3AKS
Ganesha
13
1 / 1 / 18
10,500
808
9,336
12,026
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
InVyOptic
Anhur
14
12 / 0 / 6
11,003
846
10,043
9,125
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
JungleMonkey94
Baron Samedi
13
7 / 2 / 8
9,812
755
11,702
10,265
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
20
20
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
8
1
0.31
L
Kukulkan
Alfadhirhaiti
Kukulkan
0
5
0
0
W
Ganesha
ICEP3AKS
Ganesha
1
1
18
10
W
Anhur
InVyOptic
Anhur
12
0
6
15
W
Baron Samedi
JungleMonkey94
Baron Samedi
7
2
8
5.5
L
Kuzenbo
Lightsaber09
Kuzenbo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
31,081
34,114
Taken
31,416
21,874
Mitigated
16,645
500
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,564
2,437
0
0
10,072
3,125
0
7,178
2,894
0
28,782
L
Kukulkan
Alfadhirhaiti
Kukulkan
6,026
497
0
0
8,894
2,398
0
5,276
3,618
32,323
0
W
Ganesha
ICEP3AKS
Ganesha
9,336
659
0
4,428
12,026
9,166
30
3,605
8,167
24,390
0
W
Anhur
InVyOptic
Anhur
10,043
5,484
0
5,598
9,125
3,064
3,184
4,357
4,580
0
40,891
W
Baron Samedi
JungleMonkey94
Baron Samedi
11,702
818
1,458
5,141
10,265
4,415
66
3,767
6,378
39,927
0
L
Kuzenbo
Lightsaber09
Kuzenbo
6,257
1,867
0
500
15,148
16,351
0
8,634
6,514
18,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,184
Gold Earned
31,315
130
Minions Killed
167
0
Camps Cleared
0
670,791
Distance Traveled
786,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,724
671
45
3
0
212,223
2
L
Kukulkan
7,469
575
72
6
0
229,268
1
W
Ganesha
10,500
808
4
0
0
305,700
0
W
Anhur
11,003
846
85
7
0
263,553
0
W
Baron Samedi
9,812
755
78
6
0
217,661
2
L
Kuzenbo
7,991
615
13
1
0
229,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role