Player Matchup

Medusa
Medusa
Billr
Medusa
Level 28
God Stats
3W - 1L
1,919 SR
Queue Stats
473W - 320L
1,704 Elo+
Party 1
Freya
Freya
Capamara
Freya
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
517W - 362L
1,706 Elo+
Party 1
Yemoja
Yemoja
Hac_hxc
Yemoja
Level 9
God Stats
2W - 6L
1,177 SR
Queue Stats
6W - 14L
1,279 Elo+
Solo
Team Averages
Level 47
1,532 SR
1,563 Elo+

VS

Team Averages
Level 51
1,500 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
BrzeraaaAKT
Ah Muzen Cab
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HEIKA7
Kukulkan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Solo
Ra
Ra
PdrSrn
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Billr
Medusa
17
12 / 1 / 3
12,348
823
16,520
13,714
5,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Capamara
Freya
12
3 / 5 / 9
10,124
675
10,676
14,092
5,287
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Hac_hxc
Yemoja
14
0 / 1 / 11
10,606
707
677
7,411
6,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrzeraaaAKT
Ah Muzen Cab
13
3 / 7 / 3
9,996
666
8,440
13,761
5,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
HEIKA7
Kukulkan
12
2 / 2 / 2
9,384
626
7,090
6,592
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
12
2 / 6 / 2
9,132
609
6,820
10,333
3,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
7
7
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Billr
Medusa
12
1
3
13.5
L
Ah Muzen Cab
BrzeraaaAKT
Ah Muzen Cab
3
7
3
0.64
W
Freya
Capamara
Freya
3
5
9
1.5
L
Kukulkan
HEIKA7
Kukulkan
2
2
2
1.5
W
Yemoja
Hac_hxc
Yemoja
0
1
11
5.5
L
Ra
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,873
Damage
22,350
35,217
Taken
30,686
17,251
Mitigated
11,913
13,596
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Billr
Medusa
16,520
7,521
0
7,765
13,714
5,845
2,380
4,351
9,157
0
71,887
L
Ah Muzen Cab
BrzeraaaAKT
Ah Muzen Cab
8,440
2,521
0
1,856
13,761
5,630
0
4,951
8,810
0
45,738
W
Freya
Capamara
Freya
10,676
2,691
0
3,824
14,092
5,287
280
4,875
9,001
35,208
0
L
Kukulkan
HEIKA7
Kukulkan
7,090
141
0
440
6,592
2,430
0
2,808
3,784
35,741
0
W
Yemoja
Hac_hxc
Yemoja
677
131
1,411
596
7,411
6,119
56
4,226
2,973
14,988
0
L
Ra
6,820
560
114
1,813
10,333
3,853
251
3,646
6,687
21,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
28,512
184
Minions Killed
172
0
Camps Cleared
0
797,282
Distance Traveled
798,253
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,348
823
121
8
0
282,517
1
L
Ah Muzen Cab
9,996
666
81
5
0
258,748
2
W
Freya
10,124
675
43
3
0
259,253
2
L
Kukulkan
9,384
626
56
4
0
268,966
5
W
Yemoja
10,606
707
20
1
0
255,512
1
L
Ra
9,132
609
35
2
0
270,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role