Player Matchup

Discordia
Discordia
Amotive
Discordia
Level 119
God Stats
24W - 12L
1,683 SR
Queue Stats
431W - 279L
1,605 Elo+
Party 3
Chiron
Chiron
JMilly
Chiron
Level 18
God Stats
3W - 2L
1,704 SR
Queue Stats
28W - 24L
1,589 Elo+
Party 2
Artio
Artio
SirKomalot
Artio
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 114L
1,562 Elo+
Party 2
Apollo
Apollo
WolIypop
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,699 Elo+
Party 3
Sylvanus
Sylvanus
iDjentz
Sylvanus
Level 78
God Stats
17W - 13L
1,650 SR
Queue Stats
173W - 159L
1,544 Elo+
Solo
Team Averages
Level 75
1,607 SR
1,600 Elo+

VS

Team Averages
Level 101
1,507 SR
1,556 Elo+
Artio
Artio
Calandracas
Artio
Level 128
God Stats
0W - 5L
1,294 SR
Queue Stats
71W - 68L
1,558 Elo+
Party 1
King Arthur
King Arthur
HamOnRye
King Arthur
Level 143
God Stats
16W - 16L
1,602 SR
Queue Stats
92W - 79L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
lgslchart
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
thewindowcat
Jing Wei
Level 18
God Stats
5W - 8L
1,490 SR
Queue Stats
32W - 35L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
xXKingHadesXx
Gilgamesh
Level 89
God Stats
18W - 10L
1,650 SR
Queue Stats
43W - 44L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amotive
Discordia
17
1 / 4 / 2
10,514
501
9,235
9,402
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
JMilly
Chiron
19
11 / 3 / 5
12,796
609
24,190
17,788
7,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
15
2 / 4 / 11
10,521
501
8,854
21,997
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
WolIypop
Apollo
20
6 / 2 / 2
12,597
600
12,834
15,499
6,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
iDjentz
Sylvanus
17
0 / 4 / 2
10,090
480
10,791
22,402
20,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,339
397
6,001
20,480
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
HamOnRye
King Arthur
20
8 / 3 / 2
12,639
602
22,620
26,285
19,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
lgslchart
Baron Samedi
18
3 / 4 / 6
11,108
529
15,441
13,711
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
thewindowcat
Jing Wei
14
1 / 7 / 4
8,728
416
4,416
11,233
3,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xXKingHadesXx
Gilgamesh
16
5 / 1 / 1
10,087
480
10,799
19,463
10,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
20
Kills
17
17
Deaths
20
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Amotive
Discordia
1
4
2
0.5
L
0
5
4
0.4
L
King Arthur
HamOnRye
King Arthur
8
3
2
3
W
Chiron
JMilly
Chiron
11
3
5
4.5
W
Artio
2
4
11
1.88
W
Apollo
WolIypop
Apollo
6
2
2
3.5
W
Sylvanus
iDjentz
Sylvanus
0
4
2
0.25
L
Baron Samedi
lgslchart
Baron Samedi
3
4
6
1.5
L
Jing Wei
thewindowcat
Jing Wei
1
7
4
0.43
L
Gilgamesh
xXKingHadesXx
Gilgamesh
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,904
Damage
59,277
87,088
Taken
91,172
60,273
Mitigated
54,230
34,309
Healing
33,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Amotive
Discordia
9,235
614
0
1,228
9,402
3,616
407
3,169
6,063
78,410
0
L
6,001
297
1,888
7,294
20,480
15,065
280
6,580
13,742
18,823
0
L
King Arthur
HamOnRye
King Arthur
22,620
4,470
0
11,564
26,285
19,371
1,298
9,563
16,599
0
97,748
W
Chiron
JMilly
Chiron
24,190
9,925
1,456
6,138
17,788
7,259
4,061
5,905
11,753
0
99,648
W
Artio
8,854
942
1,108
5,227
21,997
22,152
0
8,380
13,364
31,705
0
W
Apollo
WolIypop
Apollo
12,834
8,054
0
7,012
15,499
6,994
1,029
2,217
13,152
0
94,144
W
Sylvanus
iDjentz
Sylvanus
10,791
1,826
1,232
10,908
22,402
20,252
313
1,150
21,224
63,070
0
L
Baron Samedi
lgslchart
Baron Samedi
15,441
1,155
2,227
4,307
13,711
5,695
0
6,863
6,503
76,539
0
L
Jing Wei
thewindowcat
Jing Wei
4,416
3,450
0
34
11,233
3,454
0
1,343
9,854
0
43,214
L
Gilgamesh
xXKingHadesXx
Gilgamesh
10,799
3,312
0
6,489
19,463
10,645
0
3,795
15,594
172
72,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,518
Gold Earned
50,901
626
Minions Killed
536
0
Camps Cleared
0
1,767,840
Distance Traveled
2,033,007
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,514
501
149
7
0
368,586
11
L
Artio
8,339
397
13
1
0
431,212
6
L
King Arthur
12,639
602
175
8
0
383,083
1
W
Chiron
12,796
609
169
8
0
350,784
6
W
Artio
10,521
501
43
2
0
349,249
3
W
Apollo
12,597
600
152
7
0
388,920
1
W
Sylvanus
10,090
480
113
5
0
310,301
0
L
Baron Samedi
11,108
529
140
7
0
385,731
5
L
Jing Wei
8,728
416
89
4
0
370,084
0
L
Gilgamesh
10,087
480
119
6
0
462,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role