Player Matchup

Mercury
Mercury
Ch1kENbuTt
Mercury
Level 17
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 1
He Bo
He Bo
SlimeNamedSosa
He Bo
Level 64
God Stats
0W - 1L
1,884 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 1
Jing Wei
Jing Wei
SlothRiots
Jing Wei
Level 64
God Stats
2W - 4L
1,446 SR
Queue Stats
16W - 14L
1,499 Elo+
Party 1
Osiris
Osiris
SolarisVI
Osiris
Level 123
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
wcochran3361
Gilgamesh
Level 19
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Team Averages
Level 57
1,590 SR
1,364 Elo+

VS

Team Averages
Level 56
1,492 SR
1,415 Elo+
Sylvanus
Sylvanus
KeffyTheKreator
Sylvanus
Level 45
God Stats
2W - 3L
1,305 SR
Queue Stats
157W - 163L
1,344 Elo+
Party 2
Danzaburou
Danzaburou
TheBroMako
Danzaburou
Level 43
God Stats
39W - 45L
1,457 SR
Queue Stats
140W - 152L
1,386 Elo+
Party 2
King Arthur
King Arthur
Zukebear
King Arthur
Level 88
God Stats
4W - 3L
1,742 SR
Queue Stats
756W - 702L
1,493 Elo+
Solo
Arachne
Arachne
jismang
Arachne
Level 46
God Stats
13W - 8L
1,621 SR
Queue Stats
151W - 142L
1,441 Elo+
Party 2
Janus
Janus
snoozer_96
Janus
Level 56
God Stats
11W - 9L
1,336 SR
Queue Stats
142W - 139L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ch1kENbuTt
Mercury
12
0 / 2 / 4
8,072
404
2,360
11,807
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 6 / 2
11,069
553
10,247
10,880
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SlothRiots
Jing Wei
15
1 / 5 / 5
8,936
447
6,090
11,217
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SolarisVI
Osiris
16
2 / 5 / 1
9,840
492
13,775
15,689
13,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
wcochran3361
Gilgamesh
12
2 / 6 / 3
7,586
379
6,121
13,106
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 3 / 9
10,314
516
8,135
17,254
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
TheBroMako
Danzaburou
17
7 / 1 / 5
11,234
562
8,744
13,426
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Zukebear
King Arthur
19
2 / 1 / 6
12,586
629
9,753
18,905
17,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
jismang
Arachne
19
8 / 3 / 3
12,311
616
6,882
14,989
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
19
6 / 3 / 4
12,277
614
8,629
9,049
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
24
24
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ch1kENbuTt
Mercury
0
2
4
1
W
Sylvanus
1
3
9
1.83
L
6
6
2
1.17
L
Jing Wei
SlothRiots
Jing Wei
1
5
5
0.7
L
Osiris
SolarisVI
Osiris
2
5
1
0.5
W
Danzaburou
TheBroMako
Danzaburou
7
1
5
9.5
W
King Arthur
Zukebear
King Arthur
2
1
6
5
W
Arachne
jismang
Arachne
8
3
3
3.17
W
Janus
6
3
4
2.67
L
Gilgamesh
wcochran3361
Gilgamesh
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,593
Damage
42,143
62,699
Taken
73,623
33,031
Mitigated
56,007
4,148
Healing
25,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ch1kENbuTt
Mercury
2,360
1,412
0
490
11,807
4,316
0
2,534
9,273
0
49,445
W
Sylvanus
8,135
1,363
1,487
3,471
17,254
20,202
937
2,114
15,070
25,369
0
L
10,247
180
0
1,358
10,880
3,936
0
4,355
6,525
60,480
0
L
Jing Wei
SlothRiots
Jing Wei
6,090
4,778
0
592
11,217
3,522
148
2,908
8,309
0
47,874
L
Osiris
SolarisVI
Osiris
13,775
6,652
0
1,109
15,689
13,863
0
1,203
14,486
0
69,197
W
Danzaburou
TheBroMako
Danzaburou
8,744
3,076
0
6,111
13,426
5,914
4,326
1,380
12,020
0
93,445
W
King Arthur
Zukebear
King Arthur
9,753
1,498
0
5,971
18,905
17,928
454
1,276
17,535
0
85,339
W
Arachne
jismang
Arachne
6,882
3,816
0
6,417
14,989
8,025
2,179
2,222
12,623
0
83,824
W
Janus
8,629
355
0
1,851
9,049
3,938
1,626
2,803
6,128
81,243
0
L
Gilgamesh
wcochran3361
Gilgamesh
6,121
935
0
599
13,106
7,394
111
5,764
7,342
0
29,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
58,722
460
Minions Killed
647
0
Camps Cleared
0
1,924,464
Distance Traveled
1,897,071
4
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,072
404
81
4
0
477,144
0
W
Sylvanus
10,314
516
39
2
0
306,096
2
L
He Bo
11,069
553
127
6
0
355,839
1
L
Jing Wei
8,936
447
83
4
0
385,051
1
L
Osiris
9,840
492
133
7
0
360,341
2
W
Danzaburou
11,234
562
133
7
0
338,616
6
W
King Arthur
12,586
629
172
9
0
397,626
3
W
Arachne
12,311
616
130
7
0
479,558
11
W
Janus
12,277
614
173
9
0
375,175
8
L
Gilgamesh
7,586
379
36
2
0
346,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role