Player Matchup

Ravana
Ravana
C4Shane
Ravana
Level 15
God Stats
2W - 0L
1,768 SR
Queue Stats
153W - 144L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
MilatoCactus
Cthulhu
Level 15
God Stats
1W - 1L
1,249 SR
Queue Stats
7W - 6L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
WayOfScathach
Gilgamesh
Level 22
God Stats
38W - 35L
1,391 SR
Queue Stats
104W - 111L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
Xenon2174
Baba Yaga
Level 24
God Stats
1W - 1L
1,301 SR
Queue Stats
82W - 67L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
Level 17
God Stats
27W - 22L
1,423 SR
Queue Stats
31W - 34L
1,402 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,427 Elo+

VS

Team Averages
Level 41
1,435 SR
1,388 Elo+
Bakasura
Bakasura
AceBLOODNINJA
Bakasura
Level 29
God Stats
45W - 59L
1,639 SR
Queue Stats
392W - 431L
1,436 Elo+
Solo
Terra
Terra
Gwievous
Terra
Level 86
God Stats
7W - 11L
1,485 SR
Queue Stats
207W - 195L
1,501 Elo+
Party 2
Artemis
Artemis
HersheySheep
Artemis
Level 12
God Stats
0W - 2L
1,297 SR
Queue Stats
55W - 98L
1,255 Elo+
Party 3
Sun Wukong
Sun Wukong
SoloOrPolio
Sun Wukong
Level 10
God Stats
0W - 4L
1,288 SR
Queue Stats
14W - 24L
1,375 Elo+
Party 2
Baba Yaga
Baba Yaga
clasy
Baba Yaga
Level 69
God Stats
5W - 3L
1,465 SR
Queue Stats
244W - 298L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
C4Shane
Ravana
20
11 / 7 / 8
16,040
553
25,400
23,585
19,847
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
MilatoCactus
Cthulhu
19
5 / 5 / 19
13,563
468
10,879
30,288
38,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
WayOfScathach
Gilgamesh
20
10 / 10 / 8
16,429
567
21,307
32,974
31,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Xenon2174
Baba Yaga
20
7 / 8 / 14
15,470
533
23,483
22,467
11,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
20
12 / 8 / 11
15,522
535
18,604
28,103
15,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceBLOODNINJA
Bakasura
19
2 / 9 / 6
12,617
435
6,267
24,563
13,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Gwievous
Terra
19
3 / 7 / 6
14,647
505
11,477
29,664
39,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
HersheySheep
Artemis
13
0 / 16 / 8
9,908
342
7,560
18,515
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
SoloOrPolio
Sun Wukong
20
18 / 7 / 5
15,844
546
40,261
39,607
42,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
clasy
Baba Yaga
20
14 / 6 / 7
15,181
523
32,377
24,131
12,466
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
69
45
Kills
37
38
Deaths
45
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AceBLOODNINJA
Bakasura
2
9
6
0.56
W
Ravana
C4Shane
Ravana
11
7
8
2.14
L
Terra
Gwievous
Terra
3
7
6
0.86
L
Artemis
HersheySheep
Artemis
0
16
8
0.25
W
Cthulhu
MilatoCactus
Cthulhu
5
5
19
2.9
L
Sun Wukong
SoloOrPolio
Sun Wukong
18
7
5
2.93
W
Gilgamesh
WayOfScathach
Gilgamesh
10
10
8
1.4
W
Baba Yaga
Xenon2174
Baba Yaga
7
8
14
1.75
L
Baba Yaga
clasy
Baba Yaga
14
6
7
2.92
W
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,673
Damage
97,942
137,417
Taken
136,480
117,341
Mitigated
115,644
39,489
Healing
34,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AceBLOODNINJA
Bakasura
6,267
4,094
0
4,297
24,563
13,648
3,178
5,910
18,407
0
70,339
W
Ravana
C4Shane
Ravana
25,400
9,158
0
5,880
23,585
19,847
984
9,432
13,653
212
82,733
L
Terra
Gwievous
Terra
11,477
3,437
2,024
5,145
29,664
39,907
0
6,871
22,414
75,451
0
L
Artemis
HersheySheep
Artemis
7,560
3,266
0
345
18,515
7,227
205
4,862
13,587
0
32,213
W
Cthulhu
MilatoCactus
Cthulhu
10,879
2,540
954
4,108
30,288
38,717
350
11,892
18,102
42,105
0
L
Sun Wukong
SoloOrPolio
Sun Wukong
40,261
8,173
0
12,623
39,607
42,396
220
9,547
29,503
0
125,855
W
Gilgamesh
WayOfScathach
Gilgamesh
21,307
5,954
0
7,930
32,974
31,994
1,563
10,760
21,774
0
66,110
W
Baba Yaga
Xenon2174
Baba Yaga
23,483
2,367
424
7,005
22,467
11,370
1,377
6,081
16,063
85,021
0
L
Baba Yaga
clasy
Baba Yaga
32,377
3,717
152
9,494
24,131
12,466
992
6,420
17,422
104,332
0
W
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
18,604
12,448
597
12,591
28,103
15,413
5,202
8,195
19,704
0
135,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,024
Gold Earned
68,197
526
Minions Killed
600
0
Camps Cleared
0
2,449,667
Distance Traveled
2,390,125
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,617
435
131
5
0
504,528
4
W
Ravana
16,040
553
101
3
0
478,201
0
L
Terra
14,647
505
109
4
0
483,020
1
L
Artemis
9,908
342
53
2
0
412,175
0
W
Cthulhu
13,563
468
58
2
0
532,077
1
L
Sun Wukong
15,844
546
168
6
0
498,710
1
W
Gilgamesh
16,429
567
105
4
0
526,763
0
W
Baba Yaga
15,470
533
120
4
0
457,385
0
L
Baba Yaga
15,181
523
139
5
0
491,692
3
W
Ah Muzen Cab
15,522
535
142
5
0
455,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role