Player Matchup

Ullr
Ullr
Bronze III
DesireHeemz
Ullr
Bronze III
Level 69
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
KYLER M19
Bacchus
Bronze III
Level 59
God Stats
0W - 2L
1,436 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
RaPha47
Poseidon
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,469 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,689 SR
1,795 MMR
Cupid
Cupid
Platinum IV
Darthaidan
Cupid
Platinum IV
Level 148
God Stats
24W - 16L
1,770 SR
Queue Stats
59W - 38L
2,036 MMR
Party 1
Thoth
Thoth
Gold II
Joel5911
Thoth
Gold II
Level 160
God Stats
25W - 3L
1,587 SR
Queue Stats
75W - 37L
1,879 MMR
Party 1
Ymir
Ymir
Silver III
xXKenierinkXx
Ymir
Silver III
Level 149
God Stats
2W - 3L
1,709 SR
Queue Stats
13W - 24L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,152
684
5,064
7,298
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KYLER M19
Bacchus
8
0 / 6 / 0
6,012
668
2,131
11,102
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
RaPha47
Poseidon
8
0 / 1 / 0
5,716
635
2,439
3,170
921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SobekDanzaburouAphroditeAthenaYemoja

VS

Bans
TiamatAchillesHeraKuzenboKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 0 / 11
7,786
865
6,081
6,039
1,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Joel5911
Thoth
12
7 / 0 / 4
8,873
986
9,914
3,861
1,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 6
8,435
937
2,516
8,935
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
0
11
5.5
L
0
4
0
0
W
Thoth
Joel5911
Thoth
7
0
4
9
L
Bacchus
KYLER M19
Bacchus
0
6
0
0
L
Poseidon
RaPha47
Poseidon
0
1
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,634
Damage
18,511
21,570
Taken
18,835
13,069
Mitigated
7,206
2,125
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,081
3,554
365
2,336
6,039
1,884
1,513
1,672
4,367
0
34,309
L
5,064
2,080
0
836
7,298
2,222
0
4,626
2,672
0
26,548
W
Thoth
Joel5911
Thoth
9,914
288
0
1,504
3,861
1,162
992
1,132
2,729
40,582
0
L
Bacchus
KYLER M19
Bacchus
2,131
114
0
460
11,102
9,926
120
5,350
5,752
6,175
0
L
Poseidon
RaPha47
Poseidon
2,439
285
0
829
3,170
921
0
2,478
692
17,582
0
W
2,516
646
0
4,345
8,935
4,160
221
2,430
6,505
16,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
25,094
94
Minions Killed
133
0
Camps Cleared
0
498,914
Distance Traveled
532,464
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,786
865
44
5
0
168,592
6
L
Ullr
6,152
684
60
7
0
177,245
0
W
Thoth
8,873
986
61
7
0
179,556
3
L
Bacchus
6,012
668
8
1
0
143,532
1
L
Poseidon
5,716
635
26
3
0
178,137
2
W
Ymir
8,435
937
28
3
0
184,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role