Player Matchup

Chronos
Chronos
colbsir
Chronos
Level 8
God Stats
2W - 2L
1,776 SR
Queue Stats
56W - 52L
1,612 Elo+
Party 2
Ymir
Ymir
cpetti
Ymir
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
239W - 160L
1,645 Elo+
Party 2
Anhur
Anhur
frugzs
Anhur
Level 85
God Stats
15W - 0L
1,866 SR
Queue Stats
145W - 35L
1,759 Elo+
Party 2
Team Averages
Level 39
1,714 SR
1,672 Elo+

VS

Team Averages
Level 56
1,716 SR
1,504 Elo+
Nox
Nox
THee_ShADoW4
Nox
Level 17
God Stats
22W - 17L
1,711 SR
Queue Stats
130W - 132L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
iiExpozed
Cthulhu
Level 6
God Stats
8W - 8L
1,947 SR
Queue Stats
15W - 17L
1,528 Elo+
Solo
Neith
Neith
xxtan4tosxx
Neith
Level 145
God Stats
5W - 8L
1,491 SR
Queue Stats
331W - 310L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
colbsir
Chronos
12
2 / 4 / 9
9,021
694
7,548
8,851
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
cpetti
Ymir
12
1 / 4 / 9
8,949
688
1,156
11,502
7,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
frugzs
Anhur
15
11 / 4 / 2
11,506
885
17,872
14,742
5,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,670
744
6,182
8,805
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
iiExpozed
Cthulhu
9
1 / 9 / 4
7,934
610
7,684
12,097
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
7 / 2 / 5
9,928
764
13,009
11,591
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
12
12
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
W
Chronos
colbsir
Chronos
2
4
9
1.63
W
Ymir
cpetti
Ymir
1
4
9
1.38
W
Anhur
frugzs
Anhur
11
4
2
3
L
Cthulhu
iiExpozed
Cthulhu
1
9
4
0.33
L
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
26,875
35,095
Taken
32,493
15,994
Mitigated
8,669
6,392
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,182
736
0
1,568
8,805
2,644
352
2,754
6,051
36,015
0
W
Chronos
colbsir
Chronos
7,548
2,543
0
915
8,851
3,379
950
3,624
5,115
28,244
0
W
Ymir
cpetti
Ymir
1,156
142
0
100
11,502
7,464
108
4,719
6,641
10,340
0
W
Anhur
frugzs
Anhur
17,872
12,641
0
5,377
14,742
5,151
2,388
5,201
9,413
0
68,997
L
Cthulhu
iiExpozed
Cthulhu
7,684
137
0
430
12,097
3,177
0
3,429
8,668
20,255
0
L
13,009
6,214
0
2,007
11,591
2,848
1,726
2,533
9,058
0
32,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
27,532
163
Minions Killed
135
0
Camps Cleared
0
688,449
Distance Traveled
664,378
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,670
744
65
5
0
213,590
6
W
Chronos
9,021
694
50
4
0
231,243
1
W
Ymir
8,949
688
17
1
0
231,639
0
W
Anhur
11,506
885
96
7
0
225,567
0
L
Cthulhu
7,934
610
30
2
0
201,563
0
L
Neith
9,928
764
40
3
0
249,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role