Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CrazyChriis
Neith
Level 28
God Stats
15W - 22L
1,432 SR
Queue Stats
66W - 68L
1,413 Elo+
Party 3
Odin
Odin
Iam Big tor
Odin
Level 55
God Stats
1W - 2L
1,272 SR
Queue Stats
127W - 136L
1,320 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Quandrall
Cu Chulainn
Level 36
God Stats
4W - 2L
1,395 SR
Queue Stats
97W - 96L
1,446 Elo+
Party 3
Tiamat
Tiamat
monkeybutt022712
Tiamat
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,852 Elo+
Party 1
Team Averages
Level 59
1,420 SR
1,506 Elo+

VS

Team Averages
Level 62
1,454 SR
1,413 Elo+
Zeus
Zeus
Bush Airlines
Zeus
Level 28
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
DatBoyMTwitty21
Mulan
Level 77
God Stats
1W - 2L
1,557 SR
Queue Stats
39W - 39L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Kraemers Bar
Heimdallr
Level 88
God Stats
5W - 5L
1,479 SR
Queue Stats
85W - 64L
1,504 Elo+
Party 2
Bacchus
Bacchus
ThraxDoe
Bacchus
Level 37
God Stats
3W - 7L
1,313 SR
Queue Stats
163W - 179L
1,291 Elo+
Solo
Awilix
Awilix
xXC20H25N30Xx
Awilix
Level 80
God Stats
1W - 2L
1,322 SR
Queue Stats
12W - 10L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 0 / 3
6,367
579
3,889
8,620
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 0 / 3
6,088
553
4,082
3,077
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 3
6,531
594
3,236
6,303
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Quandrall
Cu Chulainn
13
4 / 1 / 1
7,413
674
6,836
8,461
4,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
6,115
556
2,199
3,975
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,953
541
2,751
4,920
1,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,153
559
6,151
10,261
5,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Kraemers Bar
Heimdallr
9
0 / 3 / 0
5,382
489
4,134
6,811
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ThraxDoe
Bacchus
8
0 / 3 / 0
5,103
464
1,631
5,308
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 0
5,033
458
0
5,065
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
3
4.5
L
0
3
0
0
W
3
0
3
4.5
L
1
5
0
0.2
W
2
0
3
3.5
L
Heimdallr
Kraemers Bar
Heimdallr
0
3
0
0
W
Cu Chulainn
Quandrall
Cu Chulainn
4
1
1
4.5
L
Bacchus
ThraxDoe
Bacchus
0
3
0
0
W
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,242
Damage
14,667
30,436
Taken
32,365
14,135
Mitigated
12,962
11,082
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,889
1,277
964
4,848
8,620
5,640
214
1,261
7,359
23,099
0
L
2,751
324
0
898
4,920
1,396
860
1,867
2,799
28,800
0
W
4,082
2,345
0
921
3,077
819
315
232
2,845
0
25,130
L
6,151
1,813
0
2,291
10,261
5,833
0
81
10,180
0
32,215
W
3,236
1,593
0
835
6,303
2,137
0
441
5,862
0
35,996
L
Heimdallr
Kraemers Bar
Heimdallr
4,134
2,648
0
2,044
6,811
1,741
0
2,448
4,363
0
31,896
W
Cu Chulainn
Quandrall
Cu Chulainn
6,836
1,322
0
2,119
8,461
4,011
0
0
8,461
96
41,577
L
Bacchus
ThraxDoe
Bacchus
1,631
189
0
1,085
5,308
2,699
0
1,441
3,867
9,386
0
W
2,199
48
0
1,395
3,975
1,528
0
2,448
1,527
19,854
0
L
0
0
0
3,583
5,065
1,293
0
44
4,987
0
19,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
27,624
283
Minions Killed
262
0
Camps Cleared
0
1,087,286
Distance Traveled
1,056,678
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,367
579
33
3
0
229,208
2
L
Zeus
5,953
541
60
5
0
192,912
0
W
Neith
6,088
553
48
4
0
201,734
2
L
Mulan
6,153
559
65
6
0
200,728
2
W
Odin
6,531
594
68
6
0
231,726
0
L
Heimdallr
5,382
489
66
6
0
188,209
3
W
Cu Chulainn
7,413
674
93
8
0
226,698
2
L
Bacchus
5,103
464
20
2
0
212,543
0
W
Tiamat
6,115
556
41
4
0
197,920
1
L
Awilix
5,033
458
51
5
0
262,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role