Player Matchup

Anhur
Anhur
CheapSkylark
Anhur
Level 149
God Stats
2W - 0L
1,606 SR
Queue Stats
136W - 104L
1,518 Elo+
Party 1
Hercules
Hercules
FoxyWhalez
Hercules
Level 40
God Stats
4W - 3L
1,488 SR
Queue Stats
141W - 107L
1,435 Elo+
Party 1
Pele
Pele
IAMBOOP
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,595 Elo+
Solo
Apollo
Apollo
KP41
Apollo
Level 29
God Stats
5W - 1L
1,326 SR
Queue Stats
166W - 187L
1,435 Elo+
Solo
Olorun
Olorun
Nagak
Olorun
Level 29
God Stats
3W - 1L
1,493 SR
Queue Stats
76W - 66L
1,449 Elo+
Party 1
Team Averages
Level 55
1,483 SR
1,486 Elo+

VS

Team Averages
Level 29
1,467 SR
1,416 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BIGMIKEOBAMA615
Fenrir
Level 28
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 4L
1,483 Elo+
Solo
He Bo
He Bo
IronCyclone12
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,311 Elo+
Solo
Vamana
Vamana
JenaTolls69
Vamana
Level 28
God Stats
1W - 2L
1,535 SR
Queue Stats
31W - 38L
1,437 Elo+
Party 2
Apollo
Apollo
Mastercam1999
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 8
10,513
956
13,372
9,909
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
FoxyWhalez
Hercules
16
3 / 4 / 14
9,023
820
7,863
15,999
16,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
IAMBOOP
Pele
16
8 / 2 / 14
10,110
919
12,761
8,688
6,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
KP41
Apollo
15
2 / 1 / 15
9,025
820
3,889
8,548
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Nagak
Olorun
13
1 / 4 / 12
8,238
749
6,841
8,633
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 4 / 7
7,974
725
10,461
8,933
3,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 5
7,571
688
4,992
9,012
4,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 6 / 5
7,484
680
4,151
8,702
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
15
3 / 4 / 8
8,635
785
8,673
12,875
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 7 / 3
8,484
771
9,686
9,886
3,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
26
Kills
11
13
Deaths
26
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
7
1.38
L
2
5
5
0.9
W
12
2
8
8
W
Hercules
FoxyWhalez
Hercules
3
4
14
2.5
W
Pele
IAMBOOP
Pele
8
2
14
7.5
L
1
6
5
0.58
L
Vamana
3
4
8
1.75
W
Apollo
KP41
Apollo
2
1
15
9.5
L
3
7
3
0.64
W
Olorun
Nagak
Olorun
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
37,963
51,777
Taken
49,408
35,837
Mitigated
25,687
18,869
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,461
345
1,332
2,662
8,933
3,370
288
1,304
7,560
26,568
0
L
4,992
701
1,431
1,607
9,012
4,464
135
1,360
7,502
0
6,759
W
13,372
5,861
1,339
2,963
9,909
4,611
2,514
3,994
5,915
0
23,710
W
Hercules
FoxyWhalez
Hercules
7,863
1,880
0
3,838
15,999
16,695
0
3,949
12,050
0
12,296
W
Pele
IAMBOOP
Pele
12,761
1,910
1,478
1,519
8,688
6,655
372
2,956
5,732
0
27,346
L
4,151
250
291
708
8,702
2,656
173
946
7,681
7,987
0
L
Vamana
8,673
3,223
503
4,918
12,875
11,963
39
1,865
10,927
0
17,065
W
Apollo
KP41
Apollo
3,889
1,467
1,053
2,960
8,548
3,746
1,821
1,539
7,009
0
9,325
L
9,686
4,386
0
0
9,886
3,234
703
1,366
8,445
0
18,875
W
Olorun
Nagak
Olorun
6,841
1,282
1,972
1,747
8,633
4,130
831
2,174
6,459
20,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
40,148
107
Minions Killed
86
0
Camps Cleared
0
1,117,713
Distance Traveled
1,012,275
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,974
725
25
2
0
196,839
0
L
Fenrir
7,571
688
7
1
0
224,854
0
W
Anhur
10,513
956
19
2
0
211,416
2
W
Hercules
9,023
820
10
1
0
209,289
1
W
Pele
10,110
919
31
3
0
252,638
0
L
He Bo
7,484
680
11
1
0
173,008
0
L
Vamana
8,635
785
20
2
0
228,684
0
W
Apollo
9,025
820
20
2
0
223,420
0
L
Apollo
8,484
771
23
2
0
188,890
1
W
Olorun
8,238
749
27
2
0
220,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role