Player Matchup

Mercury
Mercury
Epikfeil
Mercury
Level 42
God Stats
12W - 18L
1,364 SR
Queue Stats
222W - 244L
1,439 Elo+
Solo
Tiamat
Tiamat
KevyKerzQc
Tiamat
Level 25
God Stats
4W - 4L
1,459 SR
Queue Stats
7W - 6L
1,410 Elo+
Party 1
Bacchus
Bacchus
VirtualCRC
Bacchus
Level 18
God Stats
11W - 12L
1,456 SR
Queue Stats
27W - 29L
1,453 Elo+
Party 1
King Arthur
King Arthur
a_wasted_lostboy
King Arthur
Level 50
God Stats
10W - 10L
1,443 SR
Queue Stats
37W - 41L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
iNVBoB
Danzaburou
Level 64
God Stats
5W - 3L
1,516 SR
Queue Stats
39W - 43L
1,441 Elo+
Party 1
Team Averages
Level 40
1,448 SR
1,435 Elo+

VS

Team Averages
Level 49
1,497 SR
1,434 Elo+
Merlin
Merlin
Elhon
Merlin
Level 44
God Stats
10W - 12L
1,754 SR
Queue Stats
219W - 203L
1,574 Elo+
Solo
Danzaburou
Danzaburou
IsamuDUDE
Danzaburou
Level 43
God Stats
4W - 17L
1,283 SR
Queue Stats
532W - 668L
1,348 Elo+
Party 2
Susano
Susano
KGBTombstone
Susano
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
KentaTheGod
Mulan
Level 28
God Stats
94W - 82L
1,403 SR
Queue Stats
352W - 427L
1,342 Elo+
Party 2
Awilix
Awilix
RemnantNeith
Awilix
Level 85
God Stats
36W - 30L
1,545 SR
Queue Stats
447W - 453L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Epikfeil
Mercury
20
2 / 5 / 10
13,395
515
4,394
18,238
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
KevyKerzQc
Tiamat
18
7 / 6 / 11
13,275
511
13,266
17,616
10,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
VirtualCRC
Bacchus
18
5 / 3 / 24
13,539
521
12,721
22,887
33,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
a_wasted_lostboy
King Arthur
20
13 / 4 / 16
15,417
593
22,739
30,979
27,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
iNVBoB
Danzaburou
20
18 / 5 / 11
17,140
659
27,953
24,558
9,145
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elhon
Merlin
20
5 / 3 / 4
13,186
507
31,171
11,060
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IsamuDUDE
Danzaburou
17
1 / 10 / 9
11,540
444
9,326
21,227
8,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
17
4 / 12 / 9
11,223
432
14,434
19,497
7,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 12 / 4
10,757
414
11,713
25,507
17,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
18
10 / 8 / 5
12,597
485
16,209
25,276
11,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
45
Kills
22
23
Deaths
45
72
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Elhon
Merlin
5
3
4
2.33
W
Mercury
Epikfeil
Mercury
2
5
10
1.4
L
Danzaburou
IsamuDUDE
Danzaburou
1
10
9
0.55
L
Susano
4
12
9
0.71
L
2
12
4
0.33
W
Tiamat
KevyKerzQc
Tiamat
7
6
11
2.08
L
Awilix
10
8
5
1.56
W
Bacchus
VirtualCRC
Bacchus
5
3
24
5.67
W
King Arthur
a_wasted_lostboy
King Arthur
13
4
16
5.25
W
Danzaburou
iNVBoB
Danzaburou
18
5
11
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,073
Damage
82,853
114,278
Taken
102,567
88,021
Mitigated
50,409
35,909
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Elhon
Merlin
31,171
546
0
2,469
11,060
5,345
0
2,145
8,675
116,823
0
W
Mercury
Epikfeil
Mercury
4,394
2,142
0
6,122
18,238
7,580
1,655
1,783
16,455
0
95,715
L
Danzaburou
IsamuDUDE
Danzaburou
9,326
5,297
0
3,091
21,227
8,637
448
4,498
16,649
0
69,390
L
Susano
14,434
1,980
375
473
19,497
7,503
0
4,721
14,610
0
45,978
L
11,713
2,390
0
4,028
25,507
17,310
754
6,149
19,081
0
44,622
W
Tiamat
KevyKerzQc
Tiamat
13,266
1,468
0
1,722
17,616
10,058
225
8,703
8,913
55,200
0
L
Awilix
16,209
8,320
0
1,797
25,276
11,614
1,404
7,746
17,332
0
89,582
W
Bacchus
VirtualCRC
Bacchus
12,721
1,649
0
3,375
22,887
33,932
459
6,815
16,072
26,102
0
W
King Arthur
a_wasted_lostboy
King Arthur
22,739
6,494
0
11,920
30,979
27,306
1,409
9,726
21,253
0
90,353
W
Danzaburou
iNVBoB
Danzaburou
27,953
19,648
0
12,770
24,558
9,145
5,058
6,712
17,846
0
133,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,766
Gold Earned
59,303
597
Minions Killed
540
0
Camps Cleared
0
2,488,036
Distance Traveled
2,265,420
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,186
507
170
7
0
472,099
5
W
Mercury
13,395
515
155
6
0
522,821
9
L
Danzaburou
11,540
444
110
4
0
423,529
0
L
Susano
11,223
432
56
2
0
460,394
5
L
Mulan
10,757
414
77
3
0
418,761
3
W
Tiamat
13,275
511
102
4
0
457,349
1
L
Awilix
12,597
485
127
5
0
490,637
0
W
Bacchus
13,539
521
25
1
0
521,142
2
W
King Arthur
15,417
593
153
6
0
502,436
6
W
Danzaburou
17,140
659
162
6
0
484,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role