Player Matchup

Hercules
Hercules
Gold III
DqpR
Hercules
Gold III
Level 127
God Stats
1W - 5L
1,286 SR
Queue Stats
230W - 223L
1,642 MMR
Solo
Kukulkan
Kukulkan
Gold I
EzGarM
Kukulkan
Gold I
Level 160
God Stats
62W - 78L
1,524 SR
Queue Stats
438W - 449L
1,666 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Heartofgaia
Danzaburou
Platinum V
Level 159
God Stats
31W - 24L
1,675 SR
Queue Stats
392W - 381L
1,651 MMR
Solo
Mercury
Mercury
Platinum V
SpaceJesus
Mercury
Platinum V
Level 142
God Stats
2W - 6L
1,342 SR
Queue Stats
147W - 151L
1,650 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
pandaman963
Tsukuyomi
Silver I
Level 98
God Stats
1W - 1L
1,209 SR
Queue Stats
8W - 7L
1,634 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,407 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,695 SR
1,639 MMR
Sun Wukong
Sun Wukong
Gold I
BluffMallard
Sun Wukong
Gold I
Level 135
God Stats
12W - 13L
1,642 SR
Queue Stats
55W - 54L
1,660 MMR
Solo
Eset
Eset
Gold I
Funky530
Eset
Gold I
Level 109
God Stats
2W - 1L
1,805 SR
Queue Stats
157W - 152L
1,619 MMR
Solo
Artio
Artio
Gold II
SilentHillProz
Artio
Gold II
Level 112
God Stats
3W - 0L
1,906 SR
Queue Stats
32W - 31L
1,564 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Velicus18892
Jing Wei
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,678 MMR
Solo
Nemesis
Nemesis
Gold I
WenerBunnyx
Nemesis
Gold I
Level 144
God Stats
5W - 3L
1,621 SR
Queue Stats
50W - 57L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DqpR
Hercules
15
3 / 4 / 9
11,499
523
10,470
23,654
13,591
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
EzGarM
Kukulkan
16
2 / 10 / 8
10,342
470
15,962
13,668
5,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Heartofgaia
Danzaburou
18
6 / 3 / 2
12,188
554
9,261
16,365
7,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SpaceJesus
Mercury
19
5 / 3 / 4
11,683
531
11,391
16,445
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
pandaman963
Tsukuyomi
16
4 / 8 / 5
10,601
482
12,516
18,634
13,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetAthenaTiamatJanusApollo

VS

Bans
AnhurYmirSobekKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluffMallard
Sun Wukong
20
9 / 2 / 11
13,003
591
21,952
23,869
22,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
18
8 / 6 / 2
12,306
559
11,157
13,868
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 9
10,238
465
6,071
21,086
22,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Velicus18892
Jing Wei
20
6 / 1 / 4
14,954
680
15,010
19,106
8,531
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
WenerBunnyx
Nemesis
17
4 / 5 / 11
11,431
520
10,184
18,693
10,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
20
Kills
28
28
Deaths
20
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BluffMallard
Sun Wukong
9
2
11
7.25
L
Hercules
DqpR
Hercules
3
4
9
1.88
L
Kukulkan
EzGarM
Kukulkan
2
10
8
0.6
W
Eset
8
6
2
1.5
L
Danzaburou
Heartofgaia
Danzaburou
6
3
2
2.33
W
1
6
9
0.92
L
Mercury
SpaceJesus
Mercury
5
3
4
2.33
W
Jing Wei
Velicus18892
Jing Wei
6
1
4
8
W
Nemesis
WenerBunnyx
Nemesis
4
5
11
1.9
L
Tsukuyomi
pandaman963
Tsukuyomi
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,600
Damage
64,374
88,766
Taken
96,622
47,592
Mitigated
69,249
22,487
Healing
34,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BluffMallard
Sun Wukong
21,952
3,228
0
8,728
23,869
22,978
2,183
4,698
19,171
15,204
73,399
L
Hercules
DqpR
Hercules
10,470
3,806
0
8,495
23,654
13,591
45
5,616
17,904
35
30,870
L
Kukulkan
EzGarM
Kukulkan
15,962
1,077
0
561
13,668
5,725
337
4,489
9,061
72,037
0
W
Eset
11,157
1,237
1,632
3,739
13,868
5,560
909
3,598
10,270
84,238
0
L
Danzaburou
Heartofgaia
Danzaburou
9,261
4,798
0
5,458
16,365
7,045
2,880
2,583
13,726
0
78,632
W
6,071
846
812
2,913
21,086
22,106
0
4,191
16,895
19,030
0
L
Mercury
SpaceJesus
Mercury
11,391
7,007
0
5,503
16,445
7,932
0
3,348
13,033
0
94,963
W
Jing Wei
Velicus18892
Jing Wei
15,010
13,219
0
11,448
19,106
8,531
1,769
721
18,385
0
148,647
W
Nemesis
WenerBunnyx
Nemesis
10,184
3,417
0
5,500
18,693
10,074
445
3,112
15,581
0
74,571
L
Tsukuyomi
pandaman963
Tsukuyomi
12,516
2,693
0
2,470
18,634
13,299
62
5,491
13,035
0
53,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,313
Gold Earned
61,932
577
Minions Killed
706
0
Camps Cleared
0
2,064,566
Distance Traveled
2,139,333
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,003
591
153
7
0
460,503
7
L
Hercules
11,499
523
46
2
0
418,071
2
L
Kukulkan
10,342
470
125
6
0
380,546
16
W
Eset
12,306
559
174
8
0
355,753
6
L
Danzaburou
12,188
554
145
7
0
382,684
6
W
Artio
10,238
465
22
1
0
437,572
10
L
Mercury
11,683
531
161
7
0
492,642
1
W
Jing Wei
14,954
680
243
11
0
448,996
1
W
Nemesis
11,431
520
114
5
0
436,509
1
L
Tsukuyomi
10,601
482
100
5
0
390,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role