Player Matchup

Xing Tian
Xing Tian
CaptMelonhead
Xing Tian
Level 18
God Stats
23W - 4L
1,943 SR
Queue Stats
79W - 21L
1,826 Elo+
Party 1
Pele
Pele
DouglasH
Pele
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 62L
1,772 Elo+
Party 1
Zeus
Zeus
Yggdrasil
Zeus
Level 56
God Stats
27W - 13L
1,726 SR
Queue Stats
427W - 233L
1,656 Elo+
Party 1
Neith
Neith
halgerl
Neith
Level 28
God Stats
174W - 116L
1,757 SR
Queue Stats
435W - 296L
1,554 Elo+
Party 1
Ares
Ares
sellus13
Ares
Level 27
God Stats
12W - 1L
1,936 SR
Queue Stats
138W - 36L
1,805 Elo+
Party 1
Team Averages
Level 33
1,772 SR
1,723 Elo+

VS

Team Averages
Level 69
1,511 SR
1,580 Elo+
Merlin
Merlin
Amarek424
Merlin
Level 134
God Stats
7W - 5L
1,976 SR
Queue Stats
201W - 148L
1,636 Elo+
Party 2
Thor
Thor
Artorius1403
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,548 Elo+
Party 3
Hachiman
Hachiman
Avramm
Hachiman
Level 125
God Stats
7W - 8L
1,627 SR
Queue Stats
233W - 212L
1,628 Elo+
Party 2
Chaac
Chaac
Keithsciguy
Chaac
Level 47
God Stats
0W - 3L
1,147 SR
Queue Stats
45W - 45L
1,482 Elo+
Party 3
Ymir
Ymir
NoobReloaded
Ymir
Level 24
God Stats
3W - 1L
1,305 SR
Queue Stats
62W - 38L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptMelonhead
Xing Tian
18
2 / 3 / 24
10,748
977
6,150
15,641
16,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
19
9 / 2 / 23
12,511
1,137
18,787
12,281
5,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
20 / 0 / 19
15,092
1,372
41,034
5,149
1,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
halgerl
Neith
18
4 / 1 / 19
11,136
1,012
9,263
5,068
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
5 / 5 / 31
11,457
1,042
11,092
13,447
15,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amarek424
Merlin
17
3 / 4 / 8
10,920
993
17,547
9,437
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 5
9,326
848
4,368
10,763
3,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Avramm
Hachiman
17
4 / 7 / 6
11,393
1,036
13,245
21,848
7,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 16 / 8
9,650
877
4,182
26,104
12,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 3
10,130
921
7,224
26,304
24,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
41
40
Kills
11
11
Deaths
41
116
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amarek424
Merlin
3
4
8
1.75
L
1
7
5
0.5
L
Hachiman
Avramm
Hachiman
4
7
6
1
W
Xing Tian
CaptMelonhead
Xing Tian
2
3
24
4.67
W
Pele
9
2
23
10.25
L
0
16
8
0.25
L
3
7
3
0.64
W
Zeus
20
0
19
29.5
W
Neith
halgerl
Neith
4
1
19
13.5
W
Ares
5
5
31
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,326
Damage
46,566
51,586
Taken
94,456
40,850
Mitigated
51,222
4,256
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amarek424
Merlin
17,547
500
0
239
9,437
2,944
0
7,526
1,911
42,010
0
L
4,368
1,103
537
485
10,763
3,639
0
5,752
5,011
0
8,354
L
Hachiman
Avramm
Hachiman
13,245
5,582
0
1,102
21,848
7,206
0
13,487
8,361
0
44,821
W
Xing Tian
CaptMelonhead
Xing Tian
6,150
419
0
0
15,641
16,138
0
8,871
6,395
11,093
0
W
Pele
18,787
4,445
0
2,544
12,281
5,543
0
4,950
7,127
0
43,134
L
4,182
677
400
1,181
26,104
12,663
0
12,516
11,367
0
16,386
L
7,224
560
0
0
26,304
24,770
0
18,995
7,309
17,952
0
W
Zeus
41,034
5,644
0
238
5,149
1,886
0
2,331
2,690
92,427
0
W
Neith
halgerl
Neith
9,263
3,646
0
1,474
5,068
2,039
0
1,016
3,896
0
21,502
W
Ares
11,092
646
0
0
13,447
15,244
0
6,384
6,707
15,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,944
Gold Earned
51,419
225
Minions Killed
184
9
Camps Cleared
5
1,039,496
Distance Traveled
861,248
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,920
993
69
6
1
202,515
0
L
Thor
9,326
848
13
1
1
112,076
3
L
Hachiman
11,393
1,036
49
4
2
202,252
0
W
Xing Tian
10,748
977
6
1
1
198,489
0
W
Pele
12,511
1,137
59
5
4
230,205
0
L
Chaac
9,650
877
15
1
0
157,495
0
L
Ymir
10,130
921
38
3
1
186,910
0
W
Zeus
15,092
1,372
128
12
0
213,911
0
W
Neith
11,136
1,012
22
2
3
211,640
1
W
Ares
11,457
1,042
10
1
1
185,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role