Player Matchup

Neith
Neith
Daese
Neith
Level 17
God Stats
2W - 3L
1,523 SR
Queue Stats
66W - 49L
1,456 Elo+
Solo
Cthulhu
Cthulhu
GhostFire600
Cthulhu
Level 38
God Stats
14W - 15L
1,312 SR
Queue Stats
166W - 215L
1,423 Elo+
Party 3
Loki
Loki
darthinsidous
Loki
Level 42
God Stats
34W - 17L
1,634 SR
Queue Stats
148W - 157L
1,422 Elo+
Party 2
Bellona
Bellona
rosequartz317
Bellona
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 9L
1,320 Elo+
Party 3
Anubis
Anubis
thejockie180
Anubis
Level 17
God Stats
3W - 8L
1,645 SR
Queue Stats
30W - 36L
1,378 Elo+
Party 2
Team Averages
Level 24
1,478 SR
1,400 Elo+

VS

Team Averages
Level 22
1,480 SR
1,378 Elo+
Chang'e
Chang'e
Adonian2112
Chang'e
Level 13
God Stats
10W - 9L
1,754 SR
Queue Stats
50W - 60L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Armadalilo
Danzaburou
Level 17
God Stats
1W - 1L
1,206 SR
Queue Stats
51W - 28L
1,390 Elo+
Solo
Ares
Ares
Kurtimus
Ares
Level 10
God Stats
4W - 2L
1,237 SR
Queue Stats
4W - 6L
1,172 Elo+
Solo
Kali
Kali
cahyllian
Kali
Level 43
God Stats
8W - 2L
1,668 SR
Queue Stats
165W - 178L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
foxden16
Cu Chulainn
Level 27
God Stats
13W - 10L
1,535 SR
Queue Stats
150W - 153L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daese
Neith
10
3 / 3 / 2
6,156
513
6,071
7,514
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GhostFire600
Cthulhu
10
3 / 6 / 1
5,841
487
4,684
10,133
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
5,580
465
2,396
5,928
1,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
8
0 / 5 / 0
5,192
433
252
5,708
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
0 / 6 / 1
5,270
439
2,195
6,267
2,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adonian2112
Chang'e
11
4 / 1 / 4
6,875
573
3,050
5,267
1,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Armadalilo
Danzaburou
11
4 / 1 / 4
6,925
577
5,700
6,254
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
3 / 3 / 4
6,813
568
7,039
7,133
4,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
11
2 / 2 / 5
6,760
563
2,928
7,792
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
foxden16
Cu Chulainn
12
9 / 0 / 6
7,801
650
5,724
8,167
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
22
23
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Adonian2112
Chang'e
4
1
4
6
W
Danzaburou
Armadalilo
Danzaburou
4
1
4
6
L
Neith
Daese
Neith
3
3
2
1.33
L
Cthulhu
GhostFire600
Cthulhu
3
6
1
0.58
W
Ares
3
3
4
1.67
W
Kali
2
2
5
2.25
L
1
3
1
0.5
W
Cu Chulainn
foxden16
Cu Chulainn
9
0
6
12
L
Bellona
0
5
0
0
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
24,441
35,550
Taken
34,613
17,621
Mitigated
17,549
5,917
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Adonian2112
Chang'e
3,050
70
550
1,781
5,267
1,337
1,044
1,312
3,955
28,970
0
W
Danzaburou
Armadalilo
Danzaburou
5,700
2,795
0
2,759
6,254
2,300
1,010
2,159
3,895
0
34,632
L
Neith
Daese
Neith
6,071
2,370
0
3,005
7,514
2,425
0
2,604
4,885
0
29,906
L
Cthulhu
GhostFire600
Cthulhu
4,684
598
0
1,539
10,133
7,689
0
3,993
6,140
21,167
0
W
Ares
7,039
462
0
202
7,133
4,068
315
1,464
5,519
15,792
0
W
Kali
2,928
1,022
0
3,494
7,792
3,927
753
1,022
6,745
0
30,245
L
2,396
603
0
680
5,928
1,707
0
1,389
4,394
0
21,573
W
Cu Chulainn
foxden16
Cu Chulainn
5,724
538
0
2,990
8,167
5,917
110
522
7,620
2,513
26,130
L
Bellona
252
166
0
205
5,708
3,424
675
20
5,538
0
14,278
L
Anubis
2,195
95
0
488
6,267
2,376
0
2,514
3,628
23,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
35,174
223
Minions Killed
260
0
Camps Cleared
0
1,009,740
Distance Traveled
1,175,314
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,875
573
65
5
0
229,858
0
W
Danzaburou
6,925
577
70
6
0
214,599
1
L
Neith
6,156
513
65
5
0
213,732
3
L
Cthulhu
5,841
487
39
3
0
198,420
0
W
Ares
6,813
568
9
1
0
264,295
1
W
Kali
6,760
563
65
5
0
228,207
1
L
Loki
5,580
465
40
3
0
243,811
0
W
Cu Chulainn
7,801
650
51
4
0
238,355
2
L
Bellona
5,192
433
41
3
0
157,311
0
L
Anubis
5,270
439
38
3
0
196,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role