Player Matchup

Yemoja
Yemoja
Bibime
Yemoja
Level 7
God Stats
2W - 4L
1,293 SR
Queue Stats
5W - 10L
1,249 Elo+
Party 1
Loki
Loki
GSTOCCO 17
Loki
Level 28
God Stats
14W - 15L
1,337 SR
Queue Stats
101W - 114L
1,346 Elo+
Party 2
Izanami
Izanami
HakkoBR ZS
Izanami
Level 27
God Stats
5W - 6L
1,427 SR
Queue Stats
77W - 88L
1,365 Elo+
Party 2
Gilgamesh
Gilgamesh
Pordoti
Gilgamesh
Level 26
God Stats
36W - 30L
1,513 SR
Queue Stats
63W - 72L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
RwKrauser
Danzaburou
Level 7
God Stats
1W - 2L
1,091 SR
Queue Stats
5W - 11L
1,249 Elo+
Party 1
Team Averages
Level 19
1,332 SR
1,313 Elo+

VS

Team Averages
Level 20
1,530 SR
1,370 Elo+
Thor
Thor
Bazanta06
Thor
Level 28
God Stats
4W - 7L
1,327 SR
Queue Stats
367W - 406L
1,348 Elo+
Party 3
Neith
Neith
Maxikro
Neith
Level 21
God Stats
6W - 12L
1,379 SR
Queue Stats
65W - 72L
1,344 Elo+
Solo
Kukulkan
Kukulkan
Reinols28
Kukulkan
Level 27
God Stats
5W - 10L
1,561 SR
Queue Stats
405W - 471L
1,382 Elo+
Party 3
Bellona
Bellona
Vitu30
Bellona
Level 8
God Stats
1W - 1L
1,856 SR
Queue Stats
28W - 32L
1,431 Elo+
Solo
Cerberus
Cerberus
patricio340
Cerberus
Level 18
God Stats
4W - 5L
1,528 SR
Queue Stats
90W - 95L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bibime
Yemoja
20
0 / 4 / 11
14,976
483
3,196
20,429
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 5 / 2
16,014
517
9,732
18,616
7,700
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
HakkoBR ZS
Izanami
20
6 / 5 / 2
17,831
575
19,663
24,556
10,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Gilgamesh
Pordoti
Gilgamesh
20
5 / 6 / 4
16,095
519
19,419
24,482
11,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
RwKrauser
Danzaburou
20
10 / 4 / 6
18,038
582
32,650
30,744
15,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
4 / 4 / 4
13,655
440
14,358
24,025
12,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Maxikro
Neith
12
2 / 3 / 0
10,180
328
6,513
7,622
2,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Reinols28
Kukulkan
20
10 / 2 / 3
16,734
540
26,415
21,472
13,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Vitu30
Bellona
19
1 / 5 / 7
12,489
403
6,398
26,328
29,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
patricio340
Cerberus
18
4 / 9 / 8
12,673
409
17,672
35,603
40,700
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
23
Kills
21
24
Deaths
23
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
4
4
4
1.5
W
Yemoja
Bibime
Yemoja
0
4
11
1.38
W
2
5
2
0.6
W
Izanami
HakkoBR ZS
Izanami
6
5
2
1.4
L
Neith
Maxikro
Neith
2
3
0
0.67
W
Gilgamesh
Pordoti
Gilgamesh
5
6
4
1.17
L
Kukulkan
Reinols28
Kukulkan
10
2
3
5.75
W
Danzaburou
RwKrauser
Danzaburou
10
4
6
3.25
L
Bellona
Vitu30
Bellona
1
5
7
0.9
L
Cerberus
patricio340
Cerberus
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,660
Damage
71,356
118,827
Taken
115,050
56,083
Mitigated
98,708
54,031
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
14,358
815
0
480
24,025
12,383
255
495
23,530
0
113,901
W
Yemoja
Bibime
Yemoja
3,196
510
11,846
7,994
20,429
11,282
2,175
13,766
6,663
27,405
0
W
9,732
2,758
0
7,280
18,616
7,700
1,176
2,541
16,075
0
125,097
W
Izanami
HakkoBR ZS
Izanami
19,663
14,635
0
10,320
24,556
10,319
413
9,398
15,158
0
160,350
L
Neith
Maxikro
Neith
6,513
1,479
0
1,583
7,622
2,216
2,048
391
7,231
0
35,532
W
Gilgamesh
Pordoti
Gilgamesh
19,419
9,705
0
5,759
24,482
11,782
775
10,123
14,359
0
96,863
L
Kukulkan
Reinols28
Kukulkan
26,415
2,906
261
5,746
21,472
13,926
0
479
20,993
146,544
0
W
Danzaburou
RwKrauser
Danzaburou
32,650
21,606
0
10,832
30,744
15,000
10,595
11,171
19,573
0
166,186
L
Bellona
Vitu30
Bellona
6,398
1,238
0
1,426
26,328
29,483
123
839
25,255
0
51,900
L
Cerberus
patricio340
Cerberus
17,672
789
0
5,385
35,603
40,700
1,002
992
34,611
56,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,954
Gold Earned
65,731
820
Minions Killed
613
0
Camps Cleared
0
2,783,276
Distance Traveled
2,410,788
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,655
440
153
5
0
565,573
2
W
Yemoja
14,976
483
48
2
0
487,020
1
W
Loki
16,014
517
199
6
0
660,687
0
W
Izanami
17,831
575
222
7
0
557,757
5
L
Neith
10,180
328
60
2
0
244,332
0
W
Gilgamesh
16,095
519
128
4
0
569,558
6
L
Kukulkan
16,734
540
217
7
0
517,436
0
W
Danzaburou
18,038
582
223
7
0
508,254
0
L
Bellona
12,489
403
107
3
0
545,382
4
L
Cerberus
12,673
409
76
2
0
538,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role