Player Matchup

Cabrakan
Cabrakan
Asthma Jams
Cabrakan
Level 65
God Stats
9W - 5L
1,510 SR
Queue Stats
122W - 116L
1,403 Elo+
Party 2
Fenrir
Fenrir
Loser Squirrel
Fenrir
Level 100
God Stats
4W - 1L
1,274 SR
Queue Stats
121W - 118L
1,432 Elo+
Party 2
Merlin
Merlin
Thund3rD3v1l
Merlin
Level 120
God Stats
13W - 5L
1,180 SR
Queue Stats
65W - 54L
1,485 Elo+
Party 2
Team Averages
Level 95
1,321 SR
1,440 Elo+

VS

Team Averages
Level 97
1,572 SR
1,434 Elo+
Poseidon
Poseidon
Invalidgamertag0
Poseidon
Level 20
God Stats
2W - 1L
1,801 SR
Queue Stats
15W - 19L
1,355 Elo+
Solo
Xing Tian
Xing Tian
LuciferMilcom564
Xing Tian
Level 146
God Stats
4W - 3L
1,390 SR
Queue Stats
190W - 214L
1,450 Elo+
Party 1
Artemis
Artemis
TBP_Lust
Artemis
Level 125
God Stats
5W - 7L
1,524 SR
Queue Stats
98W - 109L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Asthma Jams
Cabrakan
17
7 / 2 / 10
13,498
643
16,479
17,303
15,924
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 1 / 7
13,443
640
8,122
11,014
5,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
6 / 1 / 9
14,435
687
24,873
12,356
5,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
12,980
618
6,863
18,894
6,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
13
0 / 8 / 2
11,433
544
3,773
20,444
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
TBP_Lust
Artemis
16
2 / 5 / 1
12,394
590
14,465
18,357
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
4
4
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Asthma Jams
Cabrakan
7
2
10
6
L
2
6
2
0.5
W
6
1
7
9.5
L
Xing Tian
0
8
2
0.13
L
Artemis
TBP_Lust
Artemis
2
5
1
0.5
W
Merlin
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,474
Damage
25,101
40,673
Taken
57,695
26,879
Mitigated
27,692
7,537
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Asthma Jams
Cabrakan
16,479
1,995
0
960
17,303
15,924
321
4,269
12,219
52,486
0
L
6,863
626
0
2,159
18,894
6,210
0
15,716
3,178
54,900
0
W
8,122
1,248
1,380
1,390
11,014
5,122
1,094
3,999
7,015
0
35,804
L
Xing Tian
3,773
164
0
2,397
20,444
15,651
0
12,699
7,745
33,834
0
L
Artemis
TBP_Lust
Artemis
14,465
4,332
0
6,281
18,357
5,831
192
13,092
5,265
0
78,947
W
Merlin
24,873
623
330
3,477
12,356
5,833
1,587
2,513
9,843
136,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
36,807
273
Minions Killed
249
0
Camps Cleared
0
1,161,594
Distance Traveled
1,023,497
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,498
643
49
2
0
370,762
2
L
Poseidon
12,980
618
101
5
0
357,827
5
W
Fenrir
13,443
640
51
2
0
421,641
1
L
Xing Tian
11,433
544
32
2
0
321,296
2
L
Artemis
12,394
590
116
6
0
344,374
1
W
Merlin
14,435
687
173
8
0
369,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role