Player Matchup

King Arthur
King Arthur
C4__MANIAC
King Arthur
Level 90
God Stats
24W - 19L
1,500 SR
Queue Stats
163W - 205L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
Lord__OX
Baron Samedi
Level 87
God Stats
25W - 36L
1,355 SR
Queue Stats
461W - 527L
1,445 Elo+
Party 1
Neith
Neith
ROG_PrimalKaido
Neith
Level 26
God Stats
199W - 201L
1,530 SR
Queue Stats
377W - 428L
1,364 Elo+
Party 1
Nike
Nike
juanarnulfo
Nike
Level 49
God Stats
3W - 4L
1,420 SR
Queue Stats
10W - 13L
1,234 Elo+
Solo
Athena
Athena
stonewall1824
Athena
Level 29
God Stats
11W - 13L
1,504 SR
Queue Stats
278W - 260L
1,559 Elo+
Party 1
Team Averages
Level 56
1,462 SR
1,398 Elo+

VS

Team Averages
Level 94
1,541 SR
1,508 Elo+
Anhur
Anhur
G0GO1231
Anhur
Level 40
God Stats
11W - 7L
1,532 SR
Queue Stats
107W - 81L
1,528 Elo+
Party 2
Fenrir
Fenrir
JRA Viejo
Fenrir
Level 99
God Stats
29W - 32L
1,848 SR
Queue Stats
645W - 558L
1,537 Elo+
Party 2
Odin
Odin
RAFALON49
Odin
Level 124
God Stats
16W - 7L
1,577 SR
Queue Stats
419W - 401L
1,484 Elo+
Party 2
Chang'e
Chang'e
SkyEmpress
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
rayortiz
Sylvanus
Level 109
God Stats
1W - 2L
1,250 SR
Queue Stats
427W - 376L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4__MANIAC
King Arthur
8
2 / 3 / 2
5,278
528
5,899
7,891
4,424
Boots

Boots

+6%
Movement Speed

Baron Samedi
Lord__OX
Baron Samedi
10
2 / 3 / 3
5,701
570
3,336
6,634
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,751
475
2,695
6,078
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 1 / 2
5,380
538
4,807
5,643
2,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 3 / 1
5,823
582
3,723
7,838
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
G0GO1231
Anhur
7
1 / 4 / 2
4,591
459
4,678
7,023
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
JRA Viejo
Fenrir
9
5 / 2 / 2
5,946
595
2,747
8,281
3,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
8
0 / 2 / 2
4,971
497
2,929
5,003
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
SkyEmpress
Chang'e
11
2 / 0 / 0
6,226
623
1,486
3,559
1,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
rayortiz
Sylvanus
9
3 / 4 / 0
5,414
541
6,005
9,485
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
11
12
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
C4__MANIAC
King Arthur
2
3
2
1
L
Anhur
G0GO1231
Anhur
1
4
2
0.5
L
Fenrir
JRA Viejo
Fenrir
5
2
2
3
W
Baron Samedi
Lord__OX
Baron Samedi
2
3
3
1.17
L
Odin
0
2
2
0.5
W
1
2
1
0.75
L
Chang'e
SkyEmpress
Chang'e
2
0
0
2
W
3
1
2
4
L
Sylvanus
rayortiz
Sylvanus
3
4
0
0.75
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
17,845
34,084
Taken
33,351
13,041
Mitigated
13,546
7,577
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
C4__MANIAC
King Arthur
5,899
930
0
1,000
7,891
4,424
72
2,922
4,969
0
21,128
L
Anhur
G0GO1231
Anhur
4,678
1,261
0
1,023
7,023
1,663
35
843
6,154
0
17,942
L
Fenrir
JRA Viejo
Fenrir
2,747
516
0
2,806
8,281
3,626
0
1,646
6,529
0
12,669
W
Baron Samedi
Lord__OX
Baron Samedi
3,336
428
258
1,727
6,634
2,547
92
1,927
4,594
27,174
0
L
Odin
2,929
793
0
1,636
5,003
1,655
0
1,474
3,491
0
21,676
W
2,695
839
0
2,261
6,078
1,123
450
0
6,078
0
17,771
L
Chang'e
SkyEmpress
Chang'e
1,486
293
0
1,587
3,559
1,068
0
729
2,728
36,513
0
W
4,807
1,125
0
0
5,643
2,056
363
521
5,122
0
21,287
L
Sylvanus
rayortiz
Sylvanus
6,005
2,354
0
4,280
9,485
5,534
0
2,045
7,390
21,786
3,623
W
3,723
1,736
0
2,331
7,838
2,891
649
1,580
6,254
24,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
27,148
220
Minions Killed
242
0
Camps Cleared
0
923,605
Distance Traveled
914,474
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,278
528
31
3
0
173,809
2
L
Anhur
4,591
459
27
3
0
184,060
0
L
Fenrir
5,946
595
21
2
0
201,878
0
W
Baron Samedi
5,701
570
61
6
0
175,764
4
L
Odin
4,971
497
52
5
0
197,757
3
W
Neith
4,751
475
34
3
0
164,278
3
L
Chang'e
6,226
623
88
9
0
173,898
1
W
Nike
5,380
538
37
4
0
215,309
0
L
Sylvanus
5,414
541
54
5
0
156,881
2
W
Athena
5,823
582
57
6
0
194,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role